Player Matchup

Ne Zha
Ne Zha
Silver I
 
Ne Zha
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold V
EksL
Xing Tian
Gold V
Level 109
God Stats
1W - 6L
1,777 SR
Queue Stats
68W - 70L
1,233 MMR
Solo
Merlin
Merlin
Gold V
JulioAlaV3erga
Merlin
Gold V
Level 117
God Stats
0W - 2L
1,548 SR
Queue Stats
35W - 39L
1,422 MMR
Solo
Ishtar
Ishtar
Silver I
mrgrim105
Ishtar
Silver I
Level 160
God Stats
0W - 2L
1,178 SR
Queue Stats
6W - 10L
1,398 MMR
Solo
Chang'e
Chang'e
Bronze IV
notfr3yamain
Chang'e
Bronze IV
Level 87
God Stats
7W - 8L
1,737 SR
Queue Stats
18W - 20L
1,378 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,548 SR
1,386 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,680 SR
1,328 MMR
Yemoja
Yemoja
Gold V
Eneticckk
Yemoja
Gold V
Level 159
God Stats
23W - 19L
1,554 SR
Queue Stats
86W - 88L
1,214 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
LittleRookie8
Hou Yi
Gold IV
Level 157
God Stats
17W - 20L
1,694 SR
Queue Stats
162W - 158L
1,461 MMR
Solo
Zeus
Zeus
Gold V
TheNineEleven
Zeus
Gold V
Level 142
God Stats
11W - 2L
1,839 SR
Queue Stats
117W - 116L
1,219 MMR
Party 1
Cupid
Cupid
Gold IV
TheSnugggler
Cupid
Gold IV
Level 82
God Stats
42W - 24L
1,720 SR
Queue Stats
133W - 133L
1,480 MMR
Solo
Da Ji
Da Ji
Silver II
Zarulil
Da Ji
Silver II
Level 148
God Stats
9W - 6L
1,594 SR
Queue Stats
36W - 35L
1,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 8 / 2
7,375
461
9,380
17,376
7,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
EksL
Xing Tian
11
0 / 6 / 4
6,503
406
6,330
16,262
12,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 4 / 0
8,670
542
4,930
10,691
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
mrgrim105
Ishtar
10
1 / 5 / 1
6,419
401
3,138
12,494
4,250
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
notfr3yamain
Chang'e
13
1 / 2 / 2
7,794
487
9,271
15,109
8,104
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
King ArthurAh Muzen CabGebKhepri

VS

Bans
ChernobogLancelotTerraYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eneticckk
Yemoja
14
2 / 1 / 10
9,160
573
4,307
12,463
9,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 2 / 4
9,514
595
12,421
13,195
5,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
11 / 2 / 5
10,362
648
19,827
10,392
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 1 / 7
9,894
618
10,839
12,622
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Zarulil
Da Ji
15
3 / 2 / 10
9,081
568
9,099
13,201
5,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
8
Kills
25
25
Deaths
8
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
8
2
0.38
L
Xing Tian
EksL
Xing Tian
0
6
4
0.33
W
Yemoja
Eneticckk
Yemoja
2
1
10
7
L
4
4
0
1
W
5
2
4
3.5
W
11
2
5
6.75
W
4
1
7
7.5
W
Da Ji
Zarulil
Da Ji
3
2
10
4
L
Ishtar
mrgrim105
Ishtar
1
5
1
0.3
L
Chang'e
notfr3yamain
Chang'e
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,049
Damage
56,493
71,932
Taken
61,873
36,442
Mitigated
29,302
15,898
Healing
23,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
9,380
3,763
0
4,774
17,376
7,149
0
3,762
13,429
0
48,482
L
Xing Tian
EksL
Xing Tian
6,330
567
0
1,705
16,262
12,681
0
7,629
8,426
25,456
0
W
Yemoja
Eneticckk
Yemoja
4,307
1,362
5,304
3,801
12,463
9,328
1,196
3,363
8,930
24,455
6,282
L
4,930
93
0
704
10,691
4,258
0
5,736
4,637
55,634
0
W
12,421
5,283
0
2,388
13,195
5,655
1,758
6,700
6,415
0
70,389
W
19,827
2,700
0
625
10,392
3,851
594
3,573
6,667
76,096
0
W
10,839
6,450
290
5,873
12,622
4,823
503
3,359
8,865
0
86,287
W
Da Ji
Zarulil
Da Ji
9,099
2,090
0
5,277
13,201
5,645
127
2,708
10,465
0
67,025
L
Ishtar
mrgrim105
Ishtar
3,138
2,257
0
2,601
12,494
4,250
0
2,762
9,664
0
29,891
L
Chang'e
notfr3yamain
Chang'e
9,271
517
446
5,668
15,109
8,104
0
2,784
12,228
58,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,761
Gold Earned
48,011
389
Minions Killed
524
0
Camps Cleared
0
1,445,301
Distance Traveled
1,518,308
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,375
461
83
5
0
317,601
0
L
Xing Tian
6,503
406
32
2
0
298,532
4
W
Yemoja
9,160
573
49
3
0
294,159
1
L
Merlin
8,670
542
114
7
0
291,301
0
W
Hou Yi
9,514
595
107
7
0
283,076
2
W
Zeus
10,362
648
136
9
0
299,078
4
W
Cupid
9,894
618
138
9
0
297,292
3
W
Da Ji
9,081
568
94
6
0
344,703
5
L
Ishtar
6,419
401
58
4
0
241,032
5
L
Chang'e
7,794
487
102
6
0
296,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role