Player Matchup

Awilix
Awilix
XeVoToten
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,465 Elo+
Party 1
Cerberus
Cerberus
chrisvas222
Cerberus
Level 57
God Stats
3W - 2L
1,735 SR
Queue Stats
155W - 176L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
richesnroses
Baron Samedi
Level 25
God Stats
1W - 1L
1,739 SR
Queue Stats
12W - 10L
1,583 Elo+
Party 1
Team Averages
Level 37
1,658 SR
1,499 Elo+

VS

Team Averages
Level 76
1,645 SR
1,594 Elo+
Cerberus
Cerberus
Don_Daniel_30k
Cerberus
Level 14
God Stats
11W - 5L
1,714 SR
Queue Stats
53W - 34L
1,713 Elo+
Party 2
Ne Zha
Ne Zha
Elite_Prodigy777
Ne Zha
Level 146
God Stats
8W - 2L
1,518 SR
Queue Stats
172W - 169L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
heauxzmad
Ao Kuang
Level 68
God Stats
22W - 5L
1,703 SR
Queue Stats
95W - 66L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
XeVoToten
Awilix
16
4 / 4 / 1
11,506
677
18,667
15,927
5,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
chrisvas222
Cerberus
16
2 / 2 / 4
11,865
698
10,896
23,420
22,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
richesnroses
Baron Samedi
12
0 / 10 / 2
9,265
545
5,707
17,689
6,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
4 / 2 / 10
11,407
671
15,271
15,682
16,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 2 / 6
11,840
696
18,764
17,905
12,153
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ao Kuang
heauxzmad
Ao Kuang
15
6 / 2 / 8
11,714
689
16,267
17,888
9,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
16
16
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
2
10
4.5
W
6
2
6
4.5
L
Awilix
XeVoToten
Awilix
4
4
1
1.13
L
Cerberus
chrisvas222
Cerberus
2
2
4
2
W
Ao Kuang
heauxzmad
Ao Kuang
6
2
8
5
L
Baron Samedi
richesnroses
Baron Samedi
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,270
Damage
50,302
57,036
Taken
51,475
34,404
Mitigated
37,406
12,366
Healing
16,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
15,271
509
63
4,204
15,682
16,250
425
4,165
11,336
29,870
0
W
18,764
4,580
0
3,966
17,905
12,153
1,026
6,434
11,471
0
57,295
L
Awilix
XeVoToten
Awilix
18,667
7,398
0
1,442
15,927
5,806
0
7,446
8,035
0
55,011
L
Cerberus
chrisvas222
Cerberus
10,896
806
0
8,982
23,420
22,546
0
12,095
10,685
33,159
0
W
Ao Kuang
heauxzmad
Ao Kuang
16,267
4,689
0
8,142
17,888
9,003
1,866
6,549
11,339
47,753
0
L
Baron Samedi
richesnroses
Baron Samedi
5,707
213
921
1,021
17,689
6,052
0
11,136
6,222
22,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,636
Gold Earned
34,961
195
Minions Killed
156
8
Camps Cleared
8
911,192
Distance Traveled
936,966
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,407
671
48
3
1
309,585
3
W
Ne Zha
11,840
696
55
3
1
292,035
4
L
Awilix
11,506
677
86
5
3
312,022
6
L
Cerberus
11,865
698
77
5
5
328,429
4
W
Ao Kuang
11,714
689
53
3
6
335,346
5
L
Baron Samedi
9,265
545
32
2
0
270,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role