Player Matchup

Bellona
Bellona
Pastry Mage
Bellona
Level 43
God Stats
3W - 4L
1,330 SR
Queue Stats
124W - 154L
1,327 Elo+
Party 1
Zeus
Zeus
Ste Leeds7000
Zeus
Level 54
God Stats
6W - 5L
1,392 SR
Queue Stats
258W - 322L
1,333 Elo+
Party 1
Chiron
Chiron
TheQueenOfNaboo
Chiron
Level 120
God Stats
11W - 10L
1,481 SR
Queue Stats
397W - 447L
1,316 Elo+
Party 1
Arachne
Arachne
Tiffany2482
Arachne
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 46L
1,224 Elo+
Party 1
Yemoja
Yemoja
pinksquiggle912
Yemoja
Level 88
God Stats
2W - 3L
1,240 SR
Queue Stats
135W - 150L
1,390 Elo+
Party 1
Team Averages
Level 70
1,389 SR
1,318 Elo+

VS

Team Averages
Level 100
1,495 SR
1,437 Elo+
Yemoja
Yemoja
 
Yemoja
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
AM1944
Pele
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,396 Elo+
Solo
Charybdis
Charybdis
IceCreamVanDan
Charybdis
Level 63
God Stats
2W - 2L
1,675 SR
Queue Stats
126W - 169L
1,373 Elo+
Solo
Nu Wa
Nu Wa
Vincenzo5617
Nu Wa
Level 83
God Stats
0W - 2L
1,297 SR
Queue Stats
135W - 154L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Pastry Mage
Bellona
17
9 / 4 / 6
12,895
759
13,356
22,555
19,733
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 1 / 13
12,215
719
26,702
12,728
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 1 / 13
12,735
749
17,022
18,241
9,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Tiffany2482
Arachne
19
5 / 2 / 16
12,825
754
12,366
20,477
19,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 1 / 14
11,951
703
6,416
23,261
13,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
3 / 1 / 4
11,502
677
7,786
12,144
10,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
 
Morgan Le Fay
13
2 / 5 / 3
9,207
542
13,875
10,912
5,612
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
AM1944
Pele
18
2 / 7 / 4
10,735
631
18,732
20,594
9,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
IceCreamVanDan
Charybdis
17
0 / 7 / 2
10,070
592
18,143
19,601
10,025
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 6 / 2
9,449
556
15,707
15,507
7,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
26
Kills
8
9
Deaths
26
62
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
1
4
5
L
Morgan Le Fay
 
Morgan Le Fay
2
5
3
0.7
L
Pele
AM1944
Pele
2
7
4
0.57
L
Charybdis
IceCreamVanDan
Charybdis
0
7
2
0.14
W
Bellona
Pastry Mage
Bellona
9
4
6
3
W
5
1
13
11.5
W
5
1
13
11.5
W
Arachne
Tiffany2482
Arachne
5
2
16
6.5
L
1
6
2
0.33
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,862
Damage
74,243
97,262
Taken
78,758
67,663
Mitigated
42,745
52,979
Healing
28,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,786
1,276
12,897
4,542
12,144
10,430
0
5,403
6,741
16,764
0
L
Morgan Le Fay
 
Morgan Le Fay
13,875
1,911
360
549
10,912
5,612
0
4,166
6,746
22,499
0
L
Pele
AM1944
Pele
18,732
3,082
686
4,235
20,594
9,479
0
8,882
11,712
0
46,652
L
Charybdis
IceCreamVanDan
Charybdis
18,143
9,486
203
2,471
19,601
10,025
0
7,484
12,117
0
46,537
W
Bellona
Pastry Mage
Bellona
13,356
4,559
4,709
4,663
22,555
19,733
60
9,418
13,137
668
21,667
W
26,702
1,390
1,885
1,689
12,728
5,469
1,995
6,821
5,907
62,410
0
W
17,022
3,701
3,970
4,822
18,241
9,278
5,380
7,484
10,757
0
66,223
W
Arachne
Tiffany2482
Arachne
12,366
8,387
5,366
6,018
20,477
19,323
109
4,354
16,123
0
26,602
L
15,707
6,195
1,502
1,449
15,507
7,199
0
7,505
8,002
33,472
0
W
6,416
510
8,699
11,158
23,261
13,860
187
9,291
13,970
18,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,621
Gold Earned
50,963
236
Minions Killed
211
0
Camps Cleared
0
1,568,732
Distance Traveled
1,166,398
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,502
677
26
2
0
255,656
0
L
Morgan Le Fay
9,207
542
18
1
0
141,260
1
L
Pele
10,735
631
75
4
0
263,601
0
L
Charybdis
10,070
592
62
4
0
239,125
0
W
Bellona
12,895
759
20
1
0
333,326
4
W
Zeus
12,215
719
67
4
0
334,354
0
W
Chiron
12,735
749
100
6
0
275,456
0
W
Arachne
12,825
754
30
2
0
334,792
1
L
Nu Wa
9,449
556
30
2
0
266,756
0
W
Yemoja
11,951
703
19
1
0
290,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role