Player Matchup

Kumbhakarna
Kumbhakarna
Silver II
ModeratelyToxic
Kumbhakarna
Silver II
Level 67
God Stats
9W - 8L
1,543 SR
Queue Stats
216W - 240L
1,044 MMR
Solo
Apollo
Apollo
Silver II
Trillavelli
Apollo
Silver II
Level 103
God Stats
2W - 5L
1,407 SR
Queue Stats
477W - 540L
1,101 MMR
Solo
Sol
Sol
Silver II
Unxgi
Sol
Silver II
Level 86
God Stats
67W - 49L
1,538 SR
Queue Stats
283W - 333L
930 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 85
1,496 SR
1,025 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 85
1,318 SR
1,268 MMR
Janus
Janus
Silver IV
 
Janus
Silver IV
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze IV
Carobibi
Bellona
Bronze IV
Level 88
God Stats
0W - 1L
1,031 SR
Queue Stats
0W - 7L
1,152 MMR
Party 1
Sylvanus
Sylvanus
Bronze IV
GabrielPhoenix
Sylvanus
Bronze IV
Level 106
God Stats
0W - 2L
1,424 SR
Queue Stats
0W - 7L
1,152 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ModeratelyToxic
Kumbhakarna
12
0 / 0 / 7
7,746
704
3,564
13,930
10,758
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Apollo
14
7 / 1 / 4
9,333
848
14,925
10,942
4,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
Unxgi
Sol
14
5 / 1 / 3
8,824
802
14,228
7,754
3,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
BastetBacchusAh Muzen CabTiamatAtlas

VS

Bans
KukulkanBaron SamediHerculesPoseidonGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 3 / 0
7,749
704
8,924
8,471
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Carobibi
Bellona
10
0 / 3 / 2
6,772
616
3,539
13,311
11,234
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
10
0 / 6 / 2
6,742
613
7,272
15,060
8,308
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
2
2
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
0
0.67
L
Bellona
Carobibi
Bellona
0
3
2
0.33
L
Sylvanus
0
6
2
0.17
W
Kumbhakarna
ModeratelyToxic
Kumbhakarna
0
0
7
3.5
W
Apollo
7
1
4
9
W
Sol
Unxgi
Sol
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,717
Damage
19,735
32,626
Taken
36,842
18,562
Mitigated
23,647
9,143
Healing
6,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,924
725
294
740
8,471
4,105
0
3,011
5,460
34,108
0
L
Bellona
Carobibi
Bellona
3,539
832
0
90
13,311
11,234
0
6,162
7,149
0
10,720
L
Sylvanus
7,272
3,264
1,822
3,067
15,060
8,308
0
7,648
7,412
17,634
0
W
Kumbhakarna
ModeratelyToxic
Kumbhakarna
3,564
29
288
1,448
13,930
10,758
22
5,772
7,760
9,794
0
W
Apollo
14,925
9,342
0
2,604
10,942
4,611
1,045
5,326
5,424
0
42,613
W
Sol
Unxgi
Sol
14,228
5,882
0
4,803
7,754
3,193
1,574
4,685
2,907
41,455
5,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,903
Gold Earned
21,263
137
Minions Killed
97
8
Camps Cleared
2
637,993
Distance Traveled
557,166
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,749
704
57
5
1
192,575
1
L
Bellona
6,772
616
20
2
0
217,776
3
L
Sylvanus
6,742
613
20
2
1
146,815
4
W
Kumbhakarna
7,746
704
14
1
1
229,354
6
W
Apollo
9,333
848
45
4
0
220,087
2
W
Sol
8,824
802
78
7
7
188,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role