Player Matchup

Ah Puch
Ah Puch
AevalWitch89
Ah Puch
Level 87
God Stats
168W - 138L
1,665 SR
Queue Stats
173W - 155L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
BikerCraig21
Cthulhu
Level 18
God Stats
8W - 9L
1,439 SR
Queue Stats
17W - 19L
1,382 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FastButSlow4150
Cu Chulainn
Level 46
God Stats
33W - 15L
1,630 SR
Queue Stats
102W - 103L
1,507 Elo+
Solo
Nemesis
Nemesis
Lil Shiroken
Nemesis
Level 58
God Stats
12W - 7L
1,597 SR
Queue Stats
78W - 55L
1,564 Elo+
Party 1
Merlin
Merlin
XzBakerboiXz
Merlin
Level 107
God Stats
3W - 3L
1,502 SR
Queue Stats
132W - 106L
1,589 Elo+
Party 1
Team Averages
Level 63
1,567 SR
1,529 Elo+

VS

Team Averages
Level 96
1,491 SR
1,444 Elo+
Eset
Eset
SantaSparks
Eset
Level 47
God Stats
4W - 7L
1,547 SR
Queue Stats
38W - 41L
1,474 Elo+
Solo
Thanatos
Thanatos
SockenMauL
Thanatos
Level 92
God Stats
19W - 23L
1,417 SR
Queue Stats
602W - 631L
1,466 Elo+
Solo
Ullr
Ullr
Vensty_92
Ullr
Level 133
God Stats
2W - 1L
1,742 SR
Queue Stats
65W - 80L
1,412 Elo+
Solo
Geb
Geb
mahini-hugo
Geb
Level 137
God Stats
15W - 40L
1,318 SR
Queue Stats
1,527W - 1,558L
1,435 Elo+
Solo
Kukulkan
Kukulkan
mo_69mo
Kukulkan
Level 69
God Stats
28W - 38L
1,429 SR
Queue Stats
223W - 236L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AevalWitch89
Ah Puch
16
1 / 0 / 4
10,422
947
20,006
5,857
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
BikerCraig21
Cthulhu
16
1 / 0 / 6
10,459
951
9,698
9,640
11,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
FastButSlow4150
Cu Chulainn
16
3 / 1 / 3
10,680
971
6,399
12,042
10,459
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Lil Shiroken
Nemesis
16
2 / 0 / 5
10,632
967
5,630
7,341
3,045
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
16
1 / 0 / 4
10,861
987
12,691
4,835
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

260

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
9,895
900
6,259
8,833
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
SockenMauL
Thanatos
15
1 / 5 / 0
9,901
900
6,059
13,906
6,554
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
15
0 / 0 / 0
9,472
861
5,121
10,493
5,138
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 1
9,835
894
10,670
16,927
8,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kukulkan
mo_69mo
Kukulkan
15
0 / 0 / 1
10,325
939
6,826
6,861
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
8
Kills
1
1
Deaths
8
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AevalWitch89
Ah Puch
1
0
4
3
W
Cthulhu
BikerCraig21
Cthulhu
1
0
6
4
W
Cu Chulainn
FastButSlow4150
Cu Chulainn
3
1
3
4.5
W
Nemesis
Lil Shiroken
Nemesis
2
0
5
4.5
L
0
1
1
0.5
L
Thanatos
SockenMauL
Thanatos
1
5
0
0.2
L
Ullr
0
0
0
0
W
Merlin
1
0
4
3
L
0
2
1
0.25
L
Kukulkan
mo_69mo
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,424
Damage
34,935
39,715
Taken
57,020
29,840
Mitigated
28,138
5,568
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AevalWitch89
Ah Puch
20,006
322
350
2,182
5,857
2,308
0
3,747
2,110
33,038
0
W
Cthulhu
BikerCraig21
Cthulhu
9,698
296
0
868
9,640
11,716
0
5,740
3,900
19,159
0
W
Cu Chulainn
FastButSlow4150
Cu Chulainn
6,399
745
0
1,985
12,042
10,459
0
7,497
4,545
0
16,735
W
Nemesis
Lil Shiroken
Nemesis
5,630
2,457
0
183
7,341
3,045
0
3,431
3,910
0
13,054
L
6,259
0
114
250
8,833
4,184
0
6,354
2,073
20,996
0
L
Thanatos
SockenMauL
Thanatos
6,059
846
0
3,552
13,906
6,554
0
8,813
4,394
0
15,858
L
Ullr
5,121
2,970
0
307
10,493
5,138
0
7,370
2,467
0
12,794
W
Merlin
12,691
96
0
0
4,835
2,312
0
3,340
1,495
54,748
0
L
10,670
152
0
925
16,927
8,779
0
12,192
3,311
27,410
0
L
Kukulkan
mo_69mo
Kukulkan
6,826
366
170
234
6,861
3,483
0
4,289
2,380
44,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,054
Gold Earned
49,428
215
Minions Killed
232
11
Camps Cleared
6
1,131,753
Distance Traveled
1,138,492
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,422
947
40
4
3
216,584
0
W
Cthulhu
10,459
951
16
1
0
239,710
0
W
Cu Chulainn
10,680
971
32
3
2
221,221
1
W
Nemesis
10,632
967
19
2
5
240,972
0
L
Eset
9,895
900
40
4
1
228,570
0
L
Thanatos
9,901
900
23
2
1
235,728
1
L
Ullr
9,472
861
28
3
3
225,039
2
W
Merlin
10,861
987
108
10
1
213,266
0
L
Geb
9,835
894
22
2
1
246,329
1
L
Kukulkan
10,325
939
119
11
0
202,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role