Player Matchup

Atlas
Atlas
ApexPredator579
Atlas
Level 129
God Stats
4W - 3L
1,552 SR
Queue Stats
362W - 182L
1,725 Elo+
Party 1
Zhong Kui
Zhong Kui
NitrogenXenon45
Zhong Kui
Level 150
God Stats
1W - 0L
1,715 SR
Queue Stats
300W - 152L
1,748 Elo+
Party 1
Ne Zha
Ne Zha
Perchlorite
Ne Zha
Level 145
God Stats
20W - 5L
1,917 SR
Queue Stats
291W - 133L
1,767 Elo+
Party 1
Team Averages
Level 141
1,728 SR
1,747 Elo+

VS

Team Averages
Level 144
1,291 SR
1,589 Elo+
Hel
Hel
CamoRockYolo
Hel
Level 146
God Stats
3W - 3L
1,472 SR
Queue Stats
233W - 216L
1,583 Elo+
Party 2
Jing Wei
Jing Wei
LookedZeus64
Jing Wei
Level 156
God Stats
0W - 3L
1,296 SR
Queue Stats
320W - 290L
1,609 Elo+
Party 2
King Arthur
King Arthur
NegGlizzy
King Arthur
Level 129
God Stats
1W - 6L
1,104 SR
Queue Stats
16W - 28L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 12
13,123
772
16,563
21,968
32,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
NitrogenXenon45
Zhong Kui
18
4 / 2 / 14
12,397
729
20,186
18,765
15,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
19
9 / 1 / 8
12,748
750
24,439
13,753
17,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
9,856
580
12,659
18,003
8,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
LookedZeus64
Jing Wei
16
0 / 5 / 3
10,332
608
16,034
26,613
12,824
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
NegGlizzy
King Arthur
14
3 / 7 / 1
9,940
585
11,204
23,067
25,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
19
Kills
4
4
Deaths
19
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
L
1
7
3
0.36
L
Jing Wei
LookedZeus64
Jing Wei
0
5
3
0.3
L
King Arthur
NegGlizzy
King Arthur
3
7
1
0.5
W
Zhong Kui
NitrogenXenon45
Zhong Kui
4
2
14
5.5
W
Ne Zha
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,188
Damage
39,897
54,486
Taken
67,683
64,753
Mitigated
47,492
16,722
Healing
20,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,563
6,393
143
3,231
21,968
32,504
345
4,727
16,171
38,170
0
L
12,659
468
4,890
5,248
18,003
8,928
0
9,470
8,104
27,717
0
L
Jing Wei
LookedZeus64
Jing Wei
16,034
13,528
0
6,726
26,613
12,824
0
15,065
10,893
0
64,134
L
King Arthur
NegGlizzy
King Arthur
11,204
2,251
0
3,288
23,067
25,740
0
12,448
9,857
0
23,198
W
Zhong Kui
NitrogenXenon45
Zhong Kui
20,186
1,107
1,080
7,379
18,765
15,173
1,548
3,963
14,026
61,939
0
W
Ne Zha
24,439
3,442
0
4,889
13,753
17,076
850
3,412
9,837
0
59,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,268
Gold Earned
30,128
195
Minions Killed
176
10
Camps Cleared
5
969,387
Distance Traveled
862,300
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,123
772
43
3
0
314,558
4
L
Hel
9,856
580
46
3
2
280,831
4
L
Jing Wei
10,332
608
107
6
3
316,409
5
L
King Arthur
9,940
585
23
1
0
265,060
1
W
Zhong Kui
12,397
729
102
6
5
311,282
4
W
Ne Zha
12,748
750
50
3
5
343,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role