Player Matchup

Neith
Neith
Bein maxz324
Neith
Level 37
God Stats
1W - 1L
1,649 SR
Queue Stats
114W - 127L
1,180 Elo+
Solo
Achilles
Achilles
ClipClapSlipSlap
Achilles
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 131L
1,412 Elo+
Party 1
Gilgamesh
Gilgamesh
JayFlodge335
Gilgamesh
Level 90
God Stats
10W - 6L
1,463 SR
Queue Stats
166W - 158L
1,391 Elo+
Solo
The Morrigan
The Morrigan
LordCBiZKiT
The Morrigan
Level 96
God Stats
2W - 1L
1,779 SR
Queue Stats
149W - 154L
1,355 Elo+
Solo
Khepri
Khepri
SoPie2610
Khepri
Level 24
God Stats
1W - 2L
1,536 SR
Queue Stats
25W - 33L
1,408 Elo+
Party 1
Team Averages
Level 75
1,585 SR
1,349 Elo+

VS

Team Averages
Level 85
1,483 SR
1,444 Elo+
Thanatos
Thanatos
CptReck
Thanatos
Level 69
God Stats
8W - 12L
1,453 SR
Queue Stats
178W - 173L
1,444 Elo+
Party 2
Ares
Ares
DrRoofie
Ares
Level 44
God Stats
18W - 18L
1,566 SR
Queue Stats
60W - 64L
1,528 Elo+
Party 2
King Arthur
King Arthur
GAmerGorl
King Arthur
Level 81
God Stats
2W - 4L
1,432 SR
Queue Stats
122W - 111L
1,360 Elo+
Solo
Ishtar
Ishtar
Norfph
Ishtar
Level 108
God Stats
5W - 9L
1,432 SR
Queue Stats
256W - 238L
1,445 Elo+
Party 2
Zhong Kui
Zhong Kui
TheIrish105
Zhong Kui
Level 123
God Stats
18W - 32L
1,532 SR
Queue Stats
400W - 433L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 2
10,799
415
15,070
22,990
10,914
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

20
9 / 6 / 3
13,569
522
19,466
25,827
16,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
JayFlodge335
Gilgamesh
19
4 / 8 / 3
12,865
495
12,978
28,488
25,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
LordCBiZKiT
The Morrigan
17
1 / 5 / 3
11,104
427
4,368
12,546
6,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
SoPie2610
Khepri
15
0 / 5 / 5
10,239
394
6,436
22,229
27,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CptReck
Thanatos
20
8 / 6 / 4
13,330
513
13,981
28,883
15,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
18
6 / 2 / 10
13,849
533
12,488
23,515
35,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
GAmerGorl
King Arthur
18
5 / 5 / 10
12,826
493
19,428
30,851
40,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
Norfph
Ishtar
20
12 / 2 / 8
16,267
626
22,895
19,978
10,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
TheIrish105
Zhong Kui
20
4 / 0 / 10
13,614
524
14,663
16,133
14,949
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
15
Kills
35
35
Deaths
15
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
L
9
6
3
1.75
W
Thanatos
CptReck
Thanatos
8
6
4
1.67
W
Ares
6
2
10
5.5
W
King Arthur
GAmerGorl
King Arthur
5
5
10
2
L
Gilgamesh
JayFlodge335
Gilgamesh
4
8
3
0.69
L
The Morrigan
LordCBiZKiT
The Morrigan
1
5
3
0.5
W
Ishtar
Norfph
Ishtar
12
2
8
8
L
Khepri
SoPie2610
Khepri
0
5
5
0.5
W
Zhong Kui
TheIrish105
Zhong Kui
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,318
Damage
83,455
112,080
Taken
119,360
86,591
Mitigated
116,790
26,305
Healing
50,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,070
7,738
0
4,979
22,990
10,914
1,820
5,504
17,486
0
75,683
L
19,466
7,671
0
8,487
25,827
16,185
0
3,620
22,207
0
114,199
W
Thanatos
CptReck
Thanatos
13,981
4,269
0
22,529
28,883
15,501
0
1,630
27,253
0
103,899
W
Ares
12,488
320
0
4,469
23,515
35,418
670
6,019
17,496
42,313
2,979
W
King Arthur
GAmerGorl
King Arthur
19,428
3,211
0
6,412
30,851
40,369
114
1,995
28,856
0
62,878
L
Gilgamesh
JayFlodge335
Gilgamesh
12,978
3,519
20
6,104
28,488
25,489
1,572
3,925
24,563
0
88,967
L
The Morrigan
LordCBiZKiT
The Morrigan
4,368
854
0
1,500
12,546
6,558
90
6,329
6,094
69,229
2,138
W
Ishtar
Norfph
Ishtar
22,895
13,809
0
6,759
19,978
10,553
9,101
1,388
18,590
0
171,166
L
Khepri
SoPie2610
Khepri
6,436
543
1,161
4,054
22,229
27,445
518
8,097
14,132
30,119
0
W
Zhong Kui
TheIrish105
Zhong Kui
14,663
3,057
0
9,984
16,133
14,949
3,920
4,785
11,348
126,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,576
Gold Earned
69,886
576
Minions Killed
655
0
Camps Cleared
0
2,132,461
Distance Traveled
2,506,963
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,799
415
119
5
0
421,215
4
L
Achilles
13,569
522
150
6
0
509,133
2
W
Thanatos
13,330
513
139
5
0
509,879
3
W
Ares
13,849
533
36
1
0
517,646
3
W
King Arthur
12,826
493
72
3
0
503,802
1
L
Gilgamesh
12,865
495
160
6
0
404,653
2
L
The Morrigan
11,104
427
116
4
0
387,408
1
W
Ishtar
16,267
626
226
9
0
487,526
3
L
Khepri
10,239
394
31
1
0
410,052
5
W
Zhong Kui
13,614
524
182
7
0
488,110
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role