Player Matchup

Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
IAlekseyI
Bakasura
Level 132
God Stats
26W - 31L
1,355 SR
Queue Stats
647W - 717L
1,361 Elo+
Party 3
Odin
Odin
Kashak74
Odin
Level 46
God Stats
3W - 3L
1,516 SR
Queue Stats
186W - 212L
1,424 Elo+
Party 3
Anhur
Anhur
Xlaignege
Anhur
Level 28
God Stats
5W - 2L
1,867 SR
Queue Stats
89W - 90L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
tins666
Cthulhu
Level 87
God Stats
13W - 7L
1,630 SR
Queue Stats
264W - 265L
1,387 Elo+
Party 2
Team Averages
Level 84
1,574 SR
1,408 Elo+

VS

Team Averages
Level 24
1,376 SR
1,271 Elo+
Atlas
Atlas
Anis_73400
Atlas
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 1
He Bo
He Bo
ISK-_V3
He Bo
Level 25
God Stats
0W - 1L
1,281 SR
Queue Stats
33W - 50L
1,124 Elo+
Party 1
Thanatos
Thanatos
ScorCher_SaVaGee
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 51L
1,407 Elo+
Party 1
Thor
Thor
ZenitsU-_-Demon
Thor
Level 37
God Stats
13W - 27L
1,370 SR
Queue Stats
45W - 83L
1,329 Elo+
Party 1
Ishtar
Ishtar
lINNRSIl
Ishtar
Level 23
God Stats
0W - 2L
1,228 SR
Queue Stats
3W - 10L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
8 / 1 / 10
12,382
652
15,955
15,477
10,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
IAlekseyI
Bakasura
17
3 / 1 / 6
10,839
570
5,588
14,106
6,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
16
3 / 6 / 6
10,382
546
4,793
17,309
9,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
Xlaignege
Anhur
15
5 / 1 / 6
10,067
530
7,774
8,911
3,598
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
tins666
Cthulhu
14
3 / 1 / 11
9,543
502
8,243
15,834
13,784
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
0 / 3 / 0
7,615
401
4,199
15,090
12,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
ISK-_V3
He Bo
11
0 / 6 / 1
6,817
359
5,999
11,099
3,818
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 6 / 0
7,418
390
2,029
13,498
6,120
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 2 / 2
9,859
519
9,736
12,662
6,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
lINNRSIl
Ishtar
10
0 / 5 / 0
6,480
341
3,355
9,439
2,649
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
22
Kills
6
10
Deaths
22
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
1
10
13
L
Atlas
0
3
0
0
W
Bakasura
IAlekseyI
Bakasura
3
1
6
6
L
He Bo
ISK-_V3
He Bo
0
6
1
0.08
W
Odin
3
6
6
1
L
2
6
0
0.33
W
Anhur
Xlaignege
Anhur
5
1
6
8
L
4
2
2
2.5
L
Ishtar
lINNRSIl
Ishtar
0
5
0
0
W
Cthulhu
tins666
Cthulhu
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,353
Damage
25,318
71,637
Taken
61,788
43,835
Mitigated
30,998
24,836
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
15,955
776
970
11,212
15,477
10,693
768
5,476
10,001
107,471
0
L
Atlas
4,199
1,175
0
2,642
15,090
12,055
0
6,252
8,456
27,328
0
W
Bakasura
IAlekseyI
Bakasura
5,588
2,972
447
1,930
14,106
6,263
830
2,529
11,577
0
98,289
L
He Bo
ISK-_V3
He Bo
5,999
276
264
460
11,099
3,818
145
6,312
4,787
41,279
0
W
Odin
4,793
1,546
0
3,654
17,309
9,497
1,152
3,866
13,443
1,895
56,877
L
2,029
331
0
7,658
13,498
6,120
0
3,668
9,830
0
44,880
W
Anhur
Xlaignege
Anhur
7,774
3,634
0
3,100
8,911
3,598
4,601
1,872
7,039
0
60,228
L
9,736
3,169
0
1,250
12,662
6,356
1,026
3,462
8,905
0
74,061
L
Ishtar
lINNRSIl
Ishtar
3,355
1,723
0
397
9,439
2,649
0
5,083
4,216
0
30,530
W
Cthulhu
tins666
Cthulhu
8,243
558
1,723
1,800
15,834
13,784
42
4,230
11,604
45,885
5,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,213
Gold Earned
38,189
594
Minions Killed
353
0
Camps Cleared
0
1,811,948
Distance Traveled
1,677,420
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,382
652
168
9
0
338,808
3
L
Atlas
7,615
401
41
2
0
331,324
6
W
Bakasura
10,839
570
155
8
0
446,737
2
L
He Bo
6,817
359
52
3
0
324,396
0
W
Odin
10,382
546
105
6
0
313,509
2
L
Thanatos
7,418
390
58
3
0
341,412
0
W
Anhur
10,067
530
110
6
0
333,696
2
L
Thor
9,859
519
139
7
0
342,835
1
L
Ishtar
6,480
341
63
3
0
337,453
0
W
Cthulhu
9,543
502
56
3
0
379,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role