Player Matchup

Chaac
Chaac
CapMuricah
Chaac
Level 122
God Stats
1W - 5L
1,422 SR
Queue Stats
31W - 39L
1,452 Elo+
Party 1
Bacchus
Bacchus
FerociousHulk
Bacchus
Level 66
God Stats
13W - 9L
1,677 SR
Queue Stats
55W - 71L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
o7yu
Aphrodite
Level 67
God Stats
16W - 22L
1,469 SR
Queue Stats
312W - 361L
1,486 Elo+
Solo
Team Averages
Level 85
1,523 SR
1,468 Elo+

VS

Team Averages
Level 125
1,621 SR
1,552 Elo+
Gilgamesh
Gilgamesh
Chewwy69
Gilgamesh
Level 148
God Stats
8W - 0L
1,749 SR
Queue Stats
84W - 68L
1,625 Elo+
Party 2
Hades
Hades
TrashPanda17244
Hades
Level 121
God Stats
5W - 3L
1,642 SR
Queue Stats
35W - 50L
1,497 Elo+
Party 2
Amaterasu
Amaterasu
VultureWiener
Amaterasu
Level 106
God Stats
3W - 0L
1,472 SR
Queue Stats
28W - 29L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
1 / 5 / 5
14,058
562
29,262
32,306
35,495
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
18
2 / 2 / 4
15,346
614
15,387
22,830
45,874
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
o7yu
Aphrodite
20
3 / 3 / 3
15,092
604
18,248
19,200
16,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chewwy69
Gilgamesh
20
3 / 2 / 7
14,957
598
16,040
33,210
36,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
5 / 2 / 5
16,099
644
27,662
22,451
12,867
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
VultureWiener
Amaterasu
20
2 / 2 / 8
14,934
597
17,322
23,637
20,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
6
Kills
10
10
Deaths
6
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
5
5
0.7
W
Gilgamesh
Chewwy69
Gilgamesh
3
2
7
3.25
L
Bacchus
2
2
4
2
W
5
2
5
3.75
W
Amaterasu
VultureWiener
Amaterasu
2
2
8
3
L
Aphrodite
o7yu
Aphrodite
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,897
Damage
61,024
74,336
Taken
79,298
97,949
Mitigated
69,247
25,846
Healing
31,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
29,262
5,786
0
6,881
32,306
35,495
632
12,865
19,441
0
90,053
W
Gilgamesh
Chewwy69
Gilgamesh
16,040
4,737
2,213
12,614
33,210
36,061
460
14,712
18,498
0
52,131
L
Bacchus
15,387
1,002
443
3,095
22,830
45,874
350
7,009
15,821
29,838
0
W
27,662
2,988
2,019
10,547
22,451
12,867
1,964
10,288
12,163
86,763
0
W
Amaterasu
VultureWiener
Amaterasu
17,322
6,573
0
3,846
23,637
20,319
949
9,262
14,375
254
57,738
L
Aphrodite
o7yu
Aphrodite
18,248
2,558
6,293
9,134
19,200
16,580
432
9,294
9,906
74,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,496
Gold Earned
45,990
250
Minions Killed
259
10
Camps Cleared
11
1,270,850
Distance Traveled
1,421,870
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,058
562
103
4
4
434,402
8
W
Gilgamesh
14,957
598
51
2
1
469,596
8
L
Bacchus
15,346
614
15
1
4
429,502
3
W
Hades
16,099
644
132
5
6
440,185
1
W
Amaterasu
14,934
597
76
3
4
512,089
2
L
Aphrodite
15,092
604
132
5
2
406,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role