Player Matchup

Horus
Horus
Bro thats OP
Horus
Level 160
God Stats
0W - 1L
1,393 SR
Queue Stats
8W - 12L
1,446 Elo+
Party 2
Neith
Neith
HellboyXIII0459
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
TheNexusBein
Nu Wa
Level 127
God Stats
4W - 4L
1,684 SR
Queue Stats
10W - 20L
1,412 Elo+
Party 2
Ymir
Ymir
Vigor Mortis431
Ymir
Level 28
God Stats
0W - 1L
1,261 SR
Queue Stats
1W - 5L
1,142 Elo+
Party 2
Camazotz
Camazotz
lvAlex24
Camazotz
Level 45
God Stats
2W - 2L
1,555 SR
Queue Stats
122W - 132L
1,458 Elo+
Solo
Team Averages
Level 72
1,479 SR
1,392 Elo+

VS

Team Averages
Level 68
1,434 SR
1,568 Elo+
Tyr
Tyr
GodlyGamerGuy
Tyr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,621 Elo+
Party 1
Scylla
Scylla
KornWet2
Scylla
Level 74
God Stats
2W - 1L
1,272 SR
Queue Stats
9W - 6L
1,519 Elo+
Party 1
Ymir
Ymir
Ms_Beast333
Ymir
Level 19
God Stats
5W - 1L
1,600 SR
Queue Stats
10W - 6L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
Papa_GooseGoose
Kukulkan
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 4L
1,557 Elo+
Party 1
Sylvanus
Sylvanus
TheShmeast
Sylvanus
Level 118
God Stats
1W - 0L
1,298 SR
Queue Stats
10W - 6L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,218
1,044
3,172
4,994
3,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 3 / 0
5,085
1,017
624
4,013
1,724
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 0
5,403
1,081
5,032
5,243
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,421
1,084
2,330
3,850
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Camazotz
lvAlex24
Camazotz
8
0 / 0 / 0
3,410
682
0
0
0
Team 1 Tickets

350

VS

Team 2 Tickets

432

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
5,580
1,116
4,114
3,744
2,562
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
KornWet2
Scylla
11
3 / 0 / 2
6,138
1,228
3,986
1,036
416
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 0 / 3
6,208
1,242
1,388
4,107
3,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
10
2 / 0 / 3
6,121
1,224
3,092
2,282
905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
TheShmeast
Sylvanus
10
0 / 0 / 5
5,599
1,120
3,827
2,897
1,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
5
5
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
0
0
4
2
L
0
3
0
0
W
Scylla
KornWet2
Scylla
3
0
2
4
W
0
0
3
1.5
W
Kukulkan
2
0
3
3.5
L
0
0
0
0
W
Sylvanus
TheShmeast
Sylvanus
0
0
5
2.5
L
0
1
0
0
L
Camazotz
lvAlex24
Camazotz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,158
Damage
16,407
18,100
Taken
14,066
11,546
Mitigated
8,439
2,195
Healing
2,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,172
1,156
263
747
4,994
3,511
0
3,240
1,754
0
8,593
W
4,114
982
0
327
3,744
2,562
0
1,662
1,923
0
13,841
L
624
342
0
212
4,013
1,724
0
2,960
1,053
0
4,020
W
Scylla
KornWet2
Scylla
3,986
525
0
0
1,036
416
0
360
634
16,325
0
W
1,388
159
0
1,223
4,107
3,076
0
2,915
1,154
3,980
0
W
Kukulkan
3,092
419
0
0
2,282
905
0
1,076
1,165
16,298
0
L
5,032
1,771
118
558
5,243
1,883
0
3,373
1,870
20,365
0
W
Sylvanus
TheShmeast
Sylvanus
3,827
1,433
254
846
2,897
1,480
0
1,349
1,462
14,603
3,221
L
2,330
498
0
297
3,850
4,428
0
2,180
1,670
4,032
0
L
Camazotz
lvAlex24
Camazotz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,537
Gold Earned
29,646
60
Minions Killed
118
0
Camps Cleared
6
312,729
Distance Traveled
472,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,218
1,044
12
2
0
88,148
0
W
Tyr
5,580
1,116
22
4
1
110,376
0
L
Neith
5,085
1,017
7
1
0
66,482
0
W
Scylla
6,138
1,228
34
7
1
90,588
0
W
Ymir
6,208
1,242
2
0
0
95,422
0
W
Kukulkan
6,121
1,224
24
5
1
90,788
0
L
Nu Wa
5,403
1,081
30
6
0
79,452
0
W
Sylvanus
5,599
1,120
36
7
3
84,905
0
L
Ymir
5,421
1,084
11
2
0
78,647
0
L
Camazotz
3,410
682
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role