Player Matchup

Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ArathoriuS
The Morrigan
Level 69
God Stats
11W - 10L
1,443 SR
Queue Stats
121W - 110L
1,354 Elo+
Solo
Izanami
Izanami
BeardedEmperor
Izanami
Level 115
God Stats
103W - 80L
1,622 SR
Queue Stats
300W - 293L
1,496 Elo+
Solo
Ravana
Ravana
ProStrats1347
Ravana
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
362W - 389L
1,376 Elo+
Solo
Freya
Freya
searchingforplr
Freya
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 127L
1,363 Elo+
Solo
Team Averages
Level 110
1,513 SR
1,418 Elo+

VS

Team Averages
Level 63
1,451 SR
1,399 Elo+
Danzaburou
Danzaburou
Bloodfaux
Danzaburou
Level 89
God Stats
11W - 10L
1,456 SR
Queue Stats
271W - 293L
1,336 Elo+
Solo
Vamana
Vamana
Go0nJus7Say1t
Vamana
Level 24
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chang'e
Chang'e
MOMMA_ryn
Chang'e
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
ai-MAX-
King Arthur
Level 154
God Stats
13W - 7L
1,721 SR
Queue Stats
548W - 560L
1,458 Elo+
Solo
Thanatos
Thanatos
zambat121
Thanatos
Level 36
God Stats
0W - 1L
1,242 SR
Queue Stats
0W - 4L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
13 / 0 / 23
11,222
591
11,911
18,332
17,561
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
ArathoriuS
The Morrigan
17
4 / 3 / 6
11,179
588
5,748
8,481
3,476
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
15 / 0 / 15
12,106
637
23,788
12,596
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
12 / 2 / 18
11,484
604
14,955
11,123
7,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
8 / 2 / 6
12,163
640
12,143
22,530
9,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bloodfaux
Danzaburou
10
1 / 9 / 1
7,094
373
7,160
20,327
7,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 15 / 1
6,870
362
6,350
23,772
9,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
MOMMA_ryn
Chang'e
9
0 / 11 / 1
6,026
317
1,582
17,246
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
ai-MAX-
King Arthur
7
1 / 3 / 0
6,303
332
5,059
9,360
4,475
Thanatos
zambat121
Thanatos
9
0 / 15 / 3
6,713
353
5,249
17,141
5,207
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
9
52
Kills
3
7
Deaths
53
68
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
13
0
23
24.5
W
The Morrigan
ArathoriuS
The Morrigan
4
3
6
2.33
W
15
0
15
22.5
L
Danzaburou
Bloodfaux
Danzaburou
1
9
1
0.17
L
1
15
1
0.1
L
Chang'e
MOMMA_ryn
Chang'e
0
11
1
0.05
W
12
2
18
10.5
L
King Arthur
ai-MAX-
King Arthur
1
3
0
0.33
W
8
2
6
5.5
L
Thanatos
zambat121
Thanatos
0
15
3
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,545
Damage
25,400
73,062
Taken
87,846
43,660
Mitigated
30,781
33,394
Healing
15,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
11,911
2,997
2,739
8,184
18,332
17,561
418
2,682
15,650
1,856
25,495
W
The Morrigan
ArathoriuS
The Morrigan
5,748
1,761
0
1,335
8,481
3,476
2,806
1,107
7,355
83,666
5,556
W
23,788
17,348
0
4,021
12,596
5,694
7,947
255
12,341
0
125,441
L
Danzaburou
Bloodfaux
Danzaburou
7,160
2,897
0
3,875
20,327
7,040
0
4,609
15,718
0
41,980
L
6,350
3,761
175
2,820
23,772
9,203
342
4,260
19,512
0
30,986
L
Chang'e
MOMMA_ryn
Chang'e
1,582
611
746
1,368
17,246
4,856
768
3,811
13,435
19,653
0
W
14,955
6,215
0
2,309
11,123
7,043
438
1,078
10,045
0
73,855
L
King Arthur
ai-MAX-
King Arthur
5,059
872
0
2,328
9,360
4,475
50
4,783
4,577
0
23,253
W
12,143
4,753
0
14,806
22,530
9,886
3,285
1,282
21,248
94,210
0
L
Thanatos
zambat121
Thanatos
5,249
2,168
220
3,724
17,141
5,207
469
1,469
15,672
0
27,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,154
Gold Earned
33,006
535
Minions Killed
206
0
Camps Cleared
0
1,762,871
Distance Traveled
1,387,066
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,222
591
15
1
0
386,775
3
W
The Morrigan
11,179
588
132
7
0
331,245
2
W
Izanami
12,106
637
174
9
0
351,733
2
L
Danzaburou
7,094
373
51
3
0
315,803
6
L
Vamana
6,870
362
41
2
0
294,791
0
L
Chang'e
6,026
317
30
2
0
286,279
0
W
Ravana
11,484
604
76
4
0
397,323
1
L
King Arthur
6,303
332
36
2
0
173,777
0
W
Freya
12,163
640
138
7
0
295,795
4
L
Thanatos
6,713
353
48
3
0
316,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role