Player Matchup

Ymir
Ymir
DKNIDKNI
Ymir
Level 89
God Stats
2W - 2L
1,610 SR
Queue Stats
99W - 88L
1,507 Elo+
Party 1
Ao Kuang
Ao Kuang
Flagaboy
Ao Kuang
Level 88
God Stats
1W - 3L
1,562 SR
Queue Stats
98W - 85L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
ILOVEBTS69
Baron Samedi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 40L
1,540 Elo+
Party 1
Izanami
Izanami
The F Bomb 1
Izanami
Level 68
God Stats
0W - 2L
1,297 SR
Queue Stats
11W - 22L
1,383 Elo+
Party 1
Mulan
Mulan
TherMotherMasher
Mulan
Level 29
God Stats
2W - 3L
1,629 SR
Queue Stats
79W - 104L
1,393 Elo+
Party 1
Team Averages
Level 60
1,520 SR
1,469 Elo+

VS

Team Averages
Level 97
1,627 SR
1,571 Elo+
Poseidon
Poseidon
BallaWithaDolla
Poseidon
Level 122
God Stats
7W - 2L
1,724 SR
Queue Stats
94W - 76L
1,633 Elo+
Party 2
Ravana
Ravana
MScott713
Ravana
Level 65
God Stats
2W - 2L
1,432 SR
Queue Stats
114W - 107L
1,572 Elo+
Party 2
Izanami
Izanami
OnePunchLuffy-
Izanami
Level 119
God Stats
12W - 12L
1,360 SR
Queue Stats
1,025W - 1,061L
1,523 Elo+
Solo
Achilles
Achilles
inyomouf00
Achilles
Level 35
God Stats
2W - 1L
1,766 SR
Queue Stats
51W - 43L
1,536 Elo+
Party 2
Lancelot
Lancelot
redice512
Lancelot
Level 146
God Stats
4W - 0L
1,853 SR
Queue Stats
100W - 95L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 6 / 5
10,703
412
7,211
29,816
37,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
Flagaboy
Ao Kuang
20
12 / 5 / 1
14,356
552
19,800
29,012
14,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
ILOVEBTS69
Baron Samedi
17
0 / 6 / 1
10,384
399
5,728
18,623
12,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
The F Bomb 1
Izanami
17
0 / 9 / 4
10,578
407
7,386
18,105
7,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 8 / 4
11,842
455
18,900
33,721
34,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
7 / 4 / 11
14,814
570
23,577
14,014
7,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
MScott713
Ravana
19
5 / 1 / 25
14,689
565
21,968
22,159
31,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 5 / 7
15,747
606
16,307
20,791
10,845
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Achilles
inyomouf00
Achilles
19
3 / 3 / 12
13,002
500
13,990
24,872
31,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
redice512
Lancelot
20
10 / 2 / 16
15,470
595
24,767
21,015
12,668
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
105
15
Kills
34
34
Deaths
15
15
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Poseidon
7
4
11
3.13
L
Ymir
1
6
5
0.58
L
Ao Kuang
Flagaboy
Ao Kuang
12
5
1
2.5
L
Baron Samedi
ILOVEBTS69
Baron Samedi
0
6
1
0.08
W
Ravana
MScott713
Ravana
5
1
25
17.5
W
9
5
7
2.5
L
Izanami
The F Bomb 1
Izanami
0
9
4
0.22
L
2
8
4
0.5
W
Achilles
inyomouf00
Achilles
3
3
12
3
W
Lancelot
redice512
Lancelot
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,025
Damage
100,609
129,277
Taken
102,851
107,341
Mitigated
93,609
30,395
Healing
33,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
23,577
2,343
0
500
14,014
7,177
1,037
8,271
5,743
120,268
0
L
Ymir
7,211
1,326
70
4,411
29,816
37,943
0
7,968
21,548
43,978
0
L
Ao Kuang
Flagaboy
Ao Kuang
19,800
5,996
0
10,487
29,012
14,377
0
5,169
23,585
121,799
5,793
L
Baron Samedi
ILOVEBTS69
Baron Samedi
5,728
457
918
3,591
18,623
12,771
0
5,227
13,079
86,563
0
W
Ravana
MScott713
Ravana
21,968
3,947
3,893
5,375
22,159
31,346
1,659
5,342
16,616
8,476
59,028
W
16,307
10,678
0
8,157
20,791
10,845
4,197
7,247
13,544
0
206,455
L
Izanami
The F Bomb 1
Izanami
7,386
3,386
0
1,692
18,105
7,620
0
2,045
16,036
0
85,632
L
18,900
2,411
0
9,226
33,721
34,630
0
4,391
29,154
84
92,424
W
Achilles
inyomouf00
Achilles
13,990
2,396
786
8,491
24,872
31,573
666
4,738
20,134
0
81,299
W
Lancelot
redice512
Lancelot
24,767
4,384
0
6,199
21,015
12,668
1,305
7,053
13,962
0
165,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,863
Gold Earned
73,722
667
Minions Killed
820
0
Camps Cleared
0
2,340,975
Distance Traveled
2,659,328
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,814
570
188
7
0
503,074
0
L
Ymir
10,703
412
57
2
0
486,348
0
L
Ao Kuang
14,356
552
153
6
0
512,827
2
L
Baron Samedi
10,384
399
162
6
0
449,167
1
W
Ravana
14,689
565
70
3
0
549,748
2
W
Izanami
15,747
606
250
10
0
452,762
2
L
Izanami
10,578
407
160
6
0
441,035
1
L
Mulan
11,842
455
135
5
0
451,598
0
W
Achilles
13,002
500
128
5
0
509,929
6
W
Lancelot
15,470
595
184
7
0
643,815
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role