Player Matchup

Chang'e
Chang'e
ArtemisWildHunt
Chang'e
Level 129
God Stats
88W - 18L
1,895 SR
Queue Stats
149W - 27L
1,849 Elo+
Party 1
Atlas
Atlas
BigFunCinnaRoll
Atlas
Level 47
God Stats
41W - 1L
2,126 SR
Queue Stats
285W - 42L
2,004 Elo+
Party 1
Kukulkan
Kukulkan
JdogScoobz
Kukulkan
Level 155
God Stats
16W - 2L
2,012 SR
Queue Stats
507W - 138L
1,780 Elo+
Party 1
Nike
Nike
Nullusunus
Nike
Level 145
God Stats
3W - 0L
1,808 SR
Queue Stats
434W - 111L
1,811 Elo+
Party 1
Hachiman
Hachiman
danomite84
Hachiman
Level 68
God Stats
27W - 16L
1,686 SR
Queue Stats
230W - 78L
1,703 Elo+
Party 1
Team Averages
Level 109
1,905 SR
1,829 Elo+

VS

Team Averages
Level 82
1,524 SR
1,495 Elo+
Ah Puch
Ah Puch
BigFrogL1ps
Ah Puch
Level 65
God Stats
1W - 3L
1,535 SR
Queue Stats
38W - 37L
1,531 Elo+
Solo
Vamana
Vamana
Brand2014
Vamana
Level 111
God Stats
4W - 4L
1,580 SR
Queue Stats
80W - 73L
1,523 Elo+
Party 2
Chang'e
Chang'e
MelsHeart
Chang'e
Level 31
God Stats
4W - 5L
1,404 SR
Queue Stats
15W - 16L
1,437 Elo+
Party 3
Thor
Thor
Oscafire
Thor
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,477 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Vic9488
Morgan Le Fay
Level 56
God Stats
33W - 24L
1,599 SR
Queue Stats
65W - 62L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 15
13,101
1,191
22,974
17,329
7,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 1 / 17
13,281
1,207
16,814
15,663
22,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
JdogScoobz
Kukulkan
18
4 / 0 / 13
13,304
1,209
17,528
6,063
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 2 / 17
11,977
1,089
15,855
12,600
11,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
danomite84
Hachiman
18
6 / 2 / 19
12,382
1,126
22,373
9,272
4,308
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

218

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigFrogL1ps
Ah Puch
17
3 / 4 / 4
11,951
1,086
16,400
19,304
9,811
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Brand2014
Vamana
17
2 / 8 / 4
11,491
1,045
16,602
32,000
32,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
MelsHeart
Chang'e
17
0 / 6 / 5
10,978
998
4,104
18,943
11,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
17
5 / 6 / 3
12,084
1,099
12,313
19,850
10,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Vic9488
Morgan Le Fay
16
0 / 4 / 5
10,618
965
6,394
11,356
5,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
31
28
Kills
10
10
Deaths
28
81
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
5
15
3.1
L
Ah Puch
BigFrogL1ps
Ah Puch
3
4
4
1.25
W
5
1
17
13.5
L
Vamana
Brand2014
Vamana
2
8
4
0.5
W
Kukulkan
JdogScoobz
Kukulkan
4
0
13
10.5
L
Chang'e
MelsHeart
Chang'e
0
6
5
0.42
W
5
2
17
6.75
L
Thor
5
6
3
1.08
L
Morgan Le Fay
Vic9488
Morgan Le Fay
0
4
5
0.63
W
Hachiman
danomite84
Hachiman
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,544
Damage
55,813
60,927
Taken
101,453
48,129
Mitigated
69,390
15,872
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,974
1,092
4,740
5,580
17,329
7,376
0
8,299
8,913
31,928
0
L
Ah Puch
BigFrogL1ps
Ah Puch
16,400
1,603
72
3,180
19,304
9,811
0
13,167
6,137
39,258
0
W
16,814
7,026
0
1,110
15,663
22,912
0
6,932
8,560
34,117
0
L
Vamana
Brand2014
Vamana
16,602
7,616
0
3,105
32,000
32,289
0
16,696
15,304
0
42,395
W
Kukulkan
JdogScoobz
Kukulkan
17,528
478
0
211
6,063
2,533
0
1,346
4,641
75,337
0
L
Chang'e
MelsHeart
Chang'e
4,104
588
1,577
3,161
18,943
11,636
0
10,609
8,334
35,823
0
W
15,855
2,330
0
1,667
12,600
11,000
0
5,758
6,576
0
21,345
L
Thor
12,313
534
0
0
19,850
10,308
0
9,886
9,964
0
16,585
L
Morgan Le Fay
Vic9488
Morgan Le Fay
6,394
361
0
47
11,356
5,346
0
6,958
4,398
17,377
0
W
Hachiman
danomite84
Hachiman
22,373
14,317
0
2,564
9,272
4,308
0
3,915
5,339
0
31,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,045
Gold Earned
57,122
281
Minions Killed
230
10
Camps Cleared
7
1,170,534
Distance Traveled
1,021,092
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,101
1,191
36
3
3
218,142
1
L
Ah Puch
11,951
1,086
59
5
3
204,041
0
W
Atlas
13,281
1,207
41
4
2
229,033
1
L
Vamana
11,491
1,045
62
6
2
239,061
0
W
Kukulkan
13,304
1,209
157
14
0
250,438
1
L
Chang'e
10,978
998
65
6
1
192,733
0
W
Nike
11,977
1,089
11
1
1
258,002
2
L
Thor
12,084
1,099
11
1
0
179,725
1
L
Morgan Le Fay
10,618
965
33
3
1
205,532
0
W
Hachiman
12,382
1,126
36
3
4
214,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role