Player Matchup

Janus
Janus
BlazeDRicaN
Janus
Level 145
God Stats
0W - 2L
1,310 SR
Queue Stats
16W - 10L
1,615 Elo+
Party 1
Cupid
Cupid
KcirNiteAssassin
Cupid
Level 159
God Stats
1W - 1L
1,839 SR
Queue Stats
82W - 52L
1,614 Elo+
Party 1
The Morrigan
The Morrigan
Ruin530
The Morrigan
Level 157
God Stats
4W - 3L
1,490 SR
Queue Stats
138W - 105L
1,553 Elo+
Party 1
Kuzenbo
Kuzenbo
TheTexan254
Kuzenbo
Level 157
God Stats
2W - 2L
1,539 SR
Queue Stats
183W - 145L
1,631 Elo+
Party 1
Chiron
Chiron
smite_em_up
Chiron
Level 61
God Stats
0W - 1L
1,504 SR
Queue Stats
5W - 3L
1,604 Elo+
Party 1
Team Averages
Level 136
1,536 SR
1,603 Elo+

VS

Team Averages
Level 113
1,483 SR
1,512 Elo+
Tsukuyomi
Tsukuyomi
JUANCHORRO
Tsukuyomi
Level 95
God Stats
1W - 0L
1,407 SR
Queue Stats
126W - 120L
1,537 Elo+
Party 3
Ares
Ares
JuanFCruz12
Ares
Level 116
God Stats
4W - 1L
1,431 SR
Queue Stats
108W - 101L
1,507 Elo+
Party 3
Nu Wa
Nu Wa
Silenttrinity26
Nu Wa
Level 148
God Stats
4W - 4L
1,601 SR
Queue Stats
494W - 499L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
TwoChaininz
Kumbhakarna
Level 125
God Stats
6W - 1L
1,694 SR
Queue Stats
301W - 285L
1,476 Elo+
Party 2
Baron Samedi
Baron Samedi
dmustanger
Baron Samedi
Level 81
God Stats
3W - 2L
1,282 SR
Queue Stats
215W - 225L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 5
11,450
636
11,227
13,827
6,378
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 3 / 6
10,570
587
8,845
15,467
7,563
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Ruin530
The Morrigan
20
5 / 7 / 7
12,138
674
18,655
15,860
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
TheTexan254
Kuzenbo
19
1 / 5 / 11
12,207
678
12,318
31,453
50,663
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
19
5 / 5 / 6
11,770
654
27,873
22,508
11,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JUANCHORRO
Tsukuyomi
20
10 / 4 / 9
13,272
737
32,974
22,811
12,150
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 5 / 13
12,306
684
9,910
33,228
26,996
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 3 / 11
13,357
742
27,066
14,047
7,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
TwoChaininz
Kumbhakarna
20
2 / 2 / 15
12,430
691
7,761
23,442
27,860
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
dmustanger
Baron Samedi
20
4 / 2 / 10
12,462
692
17,006
15,439
9,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
83
15
Kills
25
25
Deaths
16
35
Assists
58
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Tsukuyomi
JUANCHORRO
Tsukuyomi
10
4
9
3.63
W
2
5
13
1.7
L
2
3
6
1.67
L
The Morrigan
Ruin530
The Morrigan
5
7
7
1.21
W
7
3
11
4.17
L
Kuzenbo
TheTexan254
Kuzenbo
1
5
11
1.3
W
Kumbhakarna
TwoChaininz
Kumbhakarna
2
2
15
4.75
W
Baron Samedi
dmustanger
Baron Samedi
4
2
10
4.5
L
Chiron
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,918
Damage
94,717
99,115
Taken
108,967
82,469
Mitigated
83,499
33,548
Healing
54,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,227
206
1,476
914
13,827
6,378
0
8,994
4,833
39,461
0
W
Tsukuyomi
JUANCHORRO
Tsukuyomi
32,974
8,650
2,298
7,042
22,811
12,150
1,510
11,726
11,085
0
60,070
W
9,910
221
4,950
11,332
33,228
26,996
144
8,085
25,143
15,000
0
L
8,845
3,379
10,714
4,450
15,467
7,563
0
10,457
5,010
0
32,827
L
The Morrigan
Ruin530
The Morrigan
18,655
1,430
351
1,553
15,860
6,620
0
11,592
4,268
35,465
2,295
W
27,066
6,809
2,818
3,069
14,047
7,147
4,007
6,713
7,334
64,697
0
L
Kuzenbo
TheTexan254
Kuzenbo
12,318
3,992
328
4,929
31,453
50,663
13
17,264
14,189
21,896
0
W
Kumbhakarna
TwoChaininz
Kumbhakarna
7,761
0
1,517
3,809
23,442
27,860
760
7,298
16,144
23,970
0
W
Baron Samedi
dmustanger
Baron Samedi
17,006
1,228
11,207
6,667
15,439
9,346
1,183
6,083
9,356
37,552
0
L
Chiron
27,873
9,557
3,878
4,955
22,508
11,245
0
13,436
9,072
0
52,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,135
Gold Earned
63,827
213
Minions Killed
223
0
Camps Cleared
0
1,333,467
Distance Traveled
1,606,191
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,450
636
62
3
0
280,139
0
W
Tsukuyomi
13,272
737
30
2
0
356,496
1
W
Ares
12,306
684
9
1
0
302,316
0
L
Cupid
10,570
587
50
3
0
233,242
0
L
The Morrigan
12,138
674
38
2
0
262,755
1
W
Nu Wa
13,357
742
96
5
0
267,230
0
L
Kuzenbo
12,207
678
10
1
0
299,909
2
W
Kumbhakarna
12,430
691
49
3
0
337,254
2
W
Baron Samedi
12,462
692
39
2
0
342,895
0
L
Chiron
11,770
654
53
3
0
257,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role