Player Matchup

Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Loki
Loki
Diamond II
CommandWar99
Loki
Diamond II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 66L
2,898 MMR
Party 1
Bacchus
Bacchus
Masters
DShadoh
Bacchus
Masters
Level 159
God Stats
17W - 11L
1,718 SR
Queue Stats
104W - 69L
2,856 MMR
Party 3
Chang'e
Chang'e
Masters
PeeWeSpurman
Chang'e
Masters
Level 157
God Stats
20W - 22L
1,633 SR
Queue Stats
492W - 489L
2,944 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
Perluvia
Sun Wukong
Diamond I
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 79L
2,870 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,570 SR
2,614 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 129
1,797 SR
2,883 MMR
Merlin
Merlin
Masters
RatchetLama9
Merlin
Masters
Level 160
God Stats
4W - 0L
1,908 SR
Queue Stats
139W - 104L
2,787 MMR
Party 2
Ravana
Ravana
Grandmaster
Sifυ
Ravana
Grandmaster
Level 156
God Stats
14W - 8L
1,752 SR
Queue Stats
314W - 231L
3,104 MMR
Solo
Cabrakan
Cabrakan
Masters
Sortileges
Cabrakan
Masters
Level 82
God Stats
23W - 21L
1,723 SR
Queue Stats
171W - 164L
2,783 MMR
Solo
Atlas
Atlas
Masters
WooperUsedSmite
Atlas
Masters
Level 158
God Stats
6W - 0L
2,103 SR
Queue Stats
118W - 92L
2,787 MMR
Party 2
Jing Wei
Jing Wei
Masters
blxty
Jing Wei
Masters
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 52L
2,956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
1 / 4 / 4
13,349
494
19,840
22,262
11,265
Death's Temper

Death's Temper

+50
Physical Power
+75
Magical Power
+100
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 3.5% increased Basic Attack Damage for 10s. This can stack up to 10 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Transcendence

Evolved Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

The Executioner

The Executioner

+40
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+25
Physical Power
+15%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - While below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

20
3 / 6 / 6
12,920
479
12,097
21,811
8,795
Bumba's Hammer

Bumba's Hammer

+50
Physical Power
+70
Magical Power
+150
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 100 Health.

Evolved Transcendence

Evolved Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Brawler's Beat Stick

Brawler's Beat Stick

+55
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 35% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+50
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 6 seconds.

Bacchus
DShadoh
Bacchus
17
2 / 4 / 9
12,009
445
12,331
31,715
56,371
Sentinel's Embrace

Sentinel's Embrace

+30
Physical Protection
+30
Magical Protection
+200
Health
+20
Mp 5

AURA - You gain 6 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 40 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+35
Physical Protection
+35
Magical Protection
+300
Health
+20
Mp 5

When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+40
Physical Protection
+40
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+10
Magical Power
+20
Magical Protection

Chang'e
PeeWeSpurman
Chang'e
19
5 / 5 / 2
12,437
461
20,157
26,899
12,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+90
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Perluvia
Sun Wukong
18
1 / 3 / 2
12,079
447
10,053
30,725
29,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+40
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 20% of the damage dealt to targets.

Caduceus Shield

Caduceus Shield

+20
Physical Power
+30
Physical Protection
+30
Magical Protection
+100
Health

AURA - Allied gods within 70 units have their Healing increased by 20%.

Gladiator's Shield

Gladiator's Shield

+20
Physical Power
+40
Physical Protection
+250
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 30% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
KhepriHadesLancelot

VS

Bans
KaliNemesisSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
2 / 3 / 13
14,986
555
18,702
13,654
7,497
Pendulum of Ages

Pendulum of Ages

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 10 Magical power per 10% of your available Mana.

Evolved Warlock's Staff

Evolved Warlock's Staff

+155
Magical Power
+225
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+90
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+65
Magical Power
+125
Mana

Ravana
Sifυ
Ravana
20
7 / 3 / 15
17,278
640
19,247
19,494
14,598
Protector of the Jungle

Protector of the Jungle

+70
Physical Power
+100
Magical Power
+35
Physical Protection
+35%
Attack Speed

PASSIVE - While in the jungle you gain 15% Power and 12% Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+55
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds.

Arondight

Arondight

+75
Physical Power
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 20 + 40% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+50
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 6 seconds.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 350 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Cabrakan
Sortileges
Cabrakan
20
4 / 3 / 9
16,577
614
19,392
22,567
28,876
Bancroft's Claw

Bancroft's Claw

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.75% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Blood-soaked Shroud

Blood-soaked Shroud

+95
Magical Power
+300
Health
+15
Mp 5
+15%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 1.5% Health and Mana. Can only trigger once per target per ability.

Evolved Warlock's Staff

Evolved Warlock's Staff

+155
Magical Power
+225
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiny Trinket

Tiny Trinket

+20
Magical Power
+6%
Magical Lifesteal

19
3 / 2 / 14
14,592
540
12,172
32,323
47,373
Sentinel's Embrace

Sentinel's Embrace

+30
Physical Protection
+30
Magical Protection
+200
Health
+20
Mp 5

AURA - You gain 6 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 40 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+250
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+250
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
blxty
Jing Wei
20
6 / 1 / 9
16,638
616
31,193
26,986
14,734
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+7%
Physical Lifesteal
+7%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+55
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your Basic Attacks benefit from an additional 15% Physical Penetration.

The Executioner

The Executioner

+40
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Envenomed Deathbringer

Envenomed Deathbringer

+50
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
12
Kills
22
22
Deaths
12
23
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
4
0.75
L
3
6
6
1
L
Bacchus
DShadoh
Bacchus
2
4
9
1.63
L
Chang'e
PeeWeSpurman
Chang'e
5
5
2
1.2
L
Sun Wukong
Perluvia
Sun Wukong
1
3
2
0.67
W
Merlin
2
3
13
2.83
W
Ravana
Sifυ
Ravana
7
3
15
4.83
W
Cabrakan
Sortileges
Cabrakan
4
3
9
2.83
W
3
2
14
5
W
Jing Wei
blxty
Jing Wei
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,478
Damage
100,706
133,412
Taken
115,024
118,153
Mitigated
113,078
40,367
Healing
39,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
19,840
11,403
0
8,860
22,262
11,265
0
8,719
13,543
0
162,139
L
12,097
3,074
0
5,161
21,811
8,795
822
4,050
17,761
0
122,431
L
Bacchus
DShadoh
Bacchus
12,331
1,502
0
3,215
31,715
56,371
0
13,041
18,674
48,862
7,207
L
Chang'e
PeeWeSpurman
Chang'e
20,157
711
5,990
7,968
26,899
12,314
0
12,164
14,735
105,076
0
L
Sun Wukong
Perluvia
Sun Wukong
10,053
1,635
0
9,173
30,725
29,408
0
12,060
18,665
0
93,168
W
Merlin
18,702
868
955
5,028
13,654
7,497
3,382
6,156
7,498
139,223
0
W
Ravana
Sifυ
Ravana
19,247
6,244
0
5,212
19,494
14,598
5,494
6,383
13,041
0
165,862
W
Cabrakan
Sortileges
Cabrakan
19,392
1,773
0
8,816
22,567
28,876
1,245
5,959
16,608
131,201
0
W
12,172
2,942
0
10,209
32,323
47,373
300
11,235
21,088
40,009
3,511
W
Jing Wei
blxty
Jing Wei
31,193
22,224
0
9,384
26,986
14,734
9,705
7,749
19,237
0
201,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,794
Gold Earned
80,071
812
Minions Killed
841
0
Camps Cleared
0
2,636,358
Distance Traveled
2,797,700
26
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
13,349
494
257
10
0
492,157
6
L
Loki
12,920
479
167
6
0
547,487
2
L
Bacchus
12,009
445
43
2
0
510,890
8
L
Chang'e
12,437
461
164
6
0
507,591
5
L
Sun Wukong
12,079
447
181
7
0
578,233
5
W
Merlin
14,986
555
190
7
0
516,922
5
W
Ravana
17,278
640
205
8
0
618,005
11
W
Cabrakan
16,577
614
196
7
0
501,793
7
W
Atlas
14,592
540
40
1
0
558,653
7
W
Jing Wei
16,638
616
210
8
0
602,327
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role