Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 160
1,500 SR
1,500 Elo+

VS

Team Averages
Level 118
1,599 SR
1,651 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
AdultDiapers
Apollo
Level 160
God Stats
3W - 2L
1,796 SR
Queue Stats
134W - 36L
1,903 Elo+
Party 2
Lancelot
Lancelot
Twintastic
Lancelot
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
4 / 0 / 7
8,219
822
7,831
10,340
9,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
 
Baron Samedi
13
6 / 0 / 6
8,151
815
7,294
6,974
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
 
Ne Zha
11
2 / 1 / 10
7,482
748
9,160
9,604
10,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 3 / 0
6,511
651
6,728
6,354
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
9
0 / 4 / 0
5,659
566
3,207
9,509
3,404
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Lancelot
Twintastic
Lancelot
9
0 / 5 / 1
5,852
585
3,592
10,428
4,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
12
Kills
1
1
Deaths
12
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
0
7
7.5
W
Baron Samedi
 
Baron Samedi
6
0
6
9
W
Ne Zha
 
Ne Zha
2
1
10
7
L
Thoth
 
Thoth
1
3
0
0.33
L
Apollo
0
4
0
0
L
Lancelot
Twintastic
Lancelot
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,285
Damage
13,527
26,918
Taken
26,291
23,465
Mitigated
9,784
11,462
Healing
2,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,831
1,326
1,898
3,212
10,340
9,479
223
1,815
8,265
0
19,986
W
Baron Samedi
 
Baron Samedi
7,294
372
1,149
2,003
6,974
3,920
791
3,107
3,450
29,336
0
W
Ne Zha
 
Ne Zha
9,160
1,564
0
3,200
9,604
10,066
741
1,430
8,068
113
25,536
L
Thoth
 
Thoth
6,728
331
0
500
6,354
2,269
0
1,508
4,641
19,114
0
L
Apollo
3,207
2,696
0
719
9,509
3,404
0
2,404
6,761
0
11,775
L
Lancelot
Twintastic
Lancelot
3,592
711
0
940
10,428
4,111
0
3,543
6,547
0
10,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,852
Gold Earned
18,022
126
Minions Killed
78
8
Camps Cleared
1
571,154
Distance Traveled
525,706
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,219
822
28
3
2
194,559
4
W
Baron Samedi
8,151
815
67
7
1
170,568
0
W
Ne Zha
7,482
748
31
3
5
206,027
2
L
Thoth
6,511
651
38
4
1
162,213
1
L
Apollo
5,659
566
24
2
0
182,209
2
L
Lancelot
5,852
585
16
2
0
181,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role