Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
CubeOfSaturn
Cernunnos
Level 104
God Stats
5W - 4L
1,849 SR
Queue Stats
112W - 101L
1,550 Elo+
Party 2
Scylla
Scylla
GhostOfLaneHall
Scylla
Level 128
God Stats
1W - 2L
1,281 SR
Queue Stats
118W - 119L
1,535 Elo+
Party 2
Bastet
Bastet
HomeGrownGreens
Bastet
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mandat622
Ah Muzen Cab
Level 100
God Stats
3W - 3L
1,811 SR
Queue Stats
140W - 127L
1,536 Elo+
Party 2
Team Averages
Level 107
1,588 SR
1,508 Elo+

VS

Team Averages
Level 112
1,451 SR
1,478 Elo+
Hun Batz
Hun Batz
Count_Crowvin
Hun Batz
Level 147
God Stats
1W - 1L
1,285 SR
Queue Stats
50W - 56L
1,488 Elo+
Party 1
Agni
Agni
Tourniquet13
Agni
Level 117
God Stats
2W - 2L
1,297 SR
Queue Stats
109W - 111L
1,521 Elo+
Solo
Chronos
Chronos
Xephyricall
Chronos
Level 100
God Stats
5W - 2L
1,576 SR
Queue Stats
231W - 209L
1,538 Elo+
Party 1
Neith
Neith
ghost191919
Neith
Level 135
God Stats
4W - 2L
1,600 SR
Queue Stats
52W - 54L
1,506 Elo+
Party 1
Cliodhna
Cliodhna
ninja-lord558
Cliodhna
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
6 / 3 / 14
12,530
659
14,455
24,358
41,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cernunnos
CubeOfSaturn
Cernunnos
19
10 / 7 / 6
12,785
673
26,210
24,769
12,533
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 9 / 7
11,572
609
16,027
19,278
8,352
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 11
10,517
554
14,131
26,263
14,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Muzen Cab
Mandat622
Ah Muzen Cab
20
2 / 2 / 16
12,738
670
17,893
17,111
9,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Count_Crowvin
Hun Batz
20
10 / 4 / 5
14,130
744
18,221
18,809
10,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 4 / 12
11,865
624
14,557
15,088
6,195
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
Xephyricall
Chronos
20
6 / 3 / 8
13,539
713
26,695
28,154
19,519
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

20
6 / 2 / 14
13,657
719
23,844
19,985
10,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
ninja-lord558
Cliodhna
18
4 / 9 / 8
12,466
656
13,533
22,140
10,933
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
75
21
Kills
28
28
Deaths
22
54
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
6
3
14
4.33
W
Hun Batz
Count_Crowvin
Hun Batz
10
4
5
3.13
L
Cernunnos
CubeOfSaturn
Cernunnos
10
7
6
1.86
L
2
9
7
0.61
L
1
7
11
0.93
L
Ah Muzen Cab
Mandat622
Ah Muzen Cab
2
2
16
5
W
2
4
12
2
W
Chronos
Xephyricall
Chronos
6
3
8
3.33
W
6
2
14
6.5
W
Cliodhna
ninja-lord558
Cliodhna
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,716
Damage
96,850
111,779
Taken
104,176
86,263
Mitigated
58,122
35,763
Healing
45,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
14,455
584
2,733
5,852
24,358
41,823
31
7,027
17,331
22,949
0
W
Hun Batz
Count_Crowvin
Hun Batz
18,221
2,144
3,051
7,981
18,809
10,687
913
5,336
13,473
0
34,573
L
Cernunnos
CubeOfSaturn
Cernunnos
26,210
13,775
2,884
5,423
24,769
12,533
2,612
11,838
12,931
0
54,285
L
16,027
827
1,977
1,868
19,278
8,352
78
6,515
12,763
40,405
0
L
14,131
3,805
1,528
5,136
26,263
14,449
0
9,339
16,924
0
21,000
L
Ah Muzen Cab
Mandat622
Ah Muzen Cab
17,893
6,172
2,269
6,093
17,111
9,106
805
6,533
10,578
0
52,049
W
14,557
1,083
1,798
3,449
15,088
6,195
1,026
4,793
10,295
34,617
0
W
Chronos
Xephyricall
Chronos
26,695
5,868
2,182
8,440
28,154
19,519
4,941
6,082
22,072
54,783
0
W
23,844
6,556
3,584
10,268
19,985
10,788
2,914
6,791
13,194
0
57,508
W
Cliodhna
ninja-lord558
Cliodhna
13,533
1,061
371
3,968
22,140
10,933
400
7,480
14,660
0
22,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,142
Gold Earned
65,657
196
Minions Killed
273
0
Camps Cleared
0
1,701,236
Distance Traveled
1,722,698
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,530
659
18
1
0
388,541
0
W
Hun Batz
14,130
744
33
2
0
387,579
0
L
Cernunnos
12,785
673
59
3
0
300,462
1
L
Scylla
11,572
609
43
2
0
303,220
2
L
Bastet
10,517
554
11
1
0
331,024
0
L
Ah Muzen Cab
12,738
670
65
3
0
377,989
0
W
Agni
11,865
624
55
3
0
347,895
0
W
Chronos
13,539
713
78
4
0
350,302
0
W
Neith
13,657
719
82
4
0
323,993
1
W
Cliodhna
12,466
656
25
1
0
312,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role