Player Matchup

Anubis
Anubis
CRAZYBALLS808
Anubis
Level 156
God Stats
2W - 3L
1,423 SR
Queue Stats
166W - 111L
1,721 Elo+
Party 1
Fenrir
Fenrir
OffTomato145699
Fenrir
Level 157
God Stats
8W - 11L
1,480 SR
Queue Stats
272W - 336L
1,520 Elo+
Solo
Erlang Shen
Erlang Shen
Psycomantium
Erlang Shen
Level 113
God Stats
2W - 1L
1,742 SR
Queue Stats
15W - 8L
1,724 Elo+
Party 1
Team Averages
Level 142
1,548 SR
1,655 Elo+

VS

Team Averages
Level 78
1,500 SR
1,438 Elo+
Fafnir
Fafnir
 
Fafnir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Xandiier
Sol
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,402 Elo+
Party 2
Danzaburou
Danzaburou
aardvarkjonny
Danzaburou
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 1
8,626
719
11,816
12,011
6,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 3 / 5
7,647
637
8,641
16,377
8,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Psycomantium
Erlang Shen
11
1 / 5 / 3
8,273
689
7,890
15,964
13,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
4 / 1 / 9
9,547
796
8,193
17,191
22,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 2 / 7
9,839
820
15,567
9,159
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
aardvarkjonny
Danzaburou
13
4 / 2 / 6
9,332
778
13,239
9,720
3,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
13
13
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
1
9
8.5
L
4
5
1
0.9
L
0
3
5
0.83
L
Erlang Shen
Psycomantium
Erlang Shen
1
5
3
0.5
W
5
2
7
4.25
W
Danzaburou
aardvarkjonny
Danzaburou
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,347
Damage
36,999
44,352
Taken
36,070
27,971
Mitigated
30,188
10,569
Healing
15,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
8,193
3,375
0
6,395
17,191
22,141
181
3,973
12,549
22,064
0
L
11,816
580
0
2,983
12,011
6,194
0
6,928
5,083
37,678
0
L
8,641
1,458
0
3,862
16,377
8,586
0
6,685
9,692
0
25,441
L
Erlang Shen
Psycomantium
Erlang Shen
7,890
4,173
933
2,791
15,964
13,191
0
8,942
7,022
0
21,304
W
15,567
6,272
0
4,898
9,159
4,286
1,144
3,298
5,662
40,334
3,958
W
Danzaburou
aardvarkjonny
Danzaburou
13,239
5,303
0
3,797
9,720
3,761
1,542
5,029
4,572
0
32,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,546
Gold Earned
28,718
106
Minions Killed
121
4
Camps Cleared
7
682,242
Distance Traveled
683,027
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,547
796
16
1
0
225,218
3
L
Anubis
8,626
719
50
4
2
193,970
1
L
Fenrir
7,647
637
24
2
1
268,075
6
L
Erlang Shen
8,273
689
32
3
1
220,197
2
W
Sol
9,839
820
49
4
4
233,643
2
W
Danzaburou
9,332
778
56
5
3
224,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role