Player Matchup

Lancelot
Lancelot
EsP BLuE DReAM
Lancelot
Level 131
God Stats
2W - 2L
1,602 SR
Queue Stats
527W - 456L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItsTilted
Morgan Le Fay
Level 104
God Stats
0W - 1L
1,634 SR
Queue Stats
32W - 23L
1,497 Elo+
Solo
Hou Yi
Hou Yi
MERLIn2249
Hou Yi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,390 Elo+
Party 1
Osiris
Osiris
PalpatinesNips
Osiris
Level 124
God Stats
2W - 1L
1,879 SR
Queue Stats
12W - 17L
1,380 Elo+
Party 1
Hel
Hel
Zameon
Hel
Level 160
God Stats
1W - 1L
1,685 SR
Queue Stats
19W - 27L
1,393 Elo+
Solo
Team Averages
Level 117
1,660 SR
1,433 Elo+

VS

Team Averages
Level 118
1,513 SR
1,303 Elo+
Athena
Athena
DopplerGanger143
Athena
Level 98
God Stats
3W - 0L
1,736 SR
Queue Stats
234W - 256L
1,394 Elo+
Party 3
Cliodhna
Cliodhna
Jaebandit
Cliodhna
Level 143
God Stats
1W - 1L
1,278 SR
Queue Stats
7W - 17L
1,209 Elo+
Party 2
Aphrodite
Aphrodite
Miggy74
Aphrodite
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,221 Elo+
Party 2
Sun Wukong
Sun Wukong
RavettoRarffika
Sun Wukong
Level 106
God Stats
6W - 4L
1,549 SR
Queue Stats
206W - 245L
1,402 Elo+
Party 3
Cabrakan
Cabrakan
bullcity1234
Cabrakan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
20
7 / 6 / 11
13,051
687
28,435
25,847
13,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
ItsTilted
Morgan Le Fay
20
6 / 2 / 16
13,043
686
44,931
21,040
12,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
MERLIn2249
Hou Yi
19
3 / 6 / 16
12,061
635
17,640
23,875
11,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 6 / 13
14,581
767
16,027
28,785
30,201
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
Zameon
Hel
18
2 / 6 / 10
11,252
592
14,152
20,848
11,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 15
13,033
686
11,051
44,946
55,130
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cliodhna
Jaebandit
Cliodhna
20
8 / 6 / 16
14,113
743
21,236
23,290
14,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Miggy74
Aphrodite
20
7 / 4 / 13
13,702
721
24,339
26,056
18,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
RavettoRarffika
Sun Wukong
19
3 / 6 / 13
12,153
640
19,333
33,327
28,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
bullcity1234
Cabrakan
20
6 / 5 / 16
13,001
684
29,161
29,084
28,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
99
24
Kills
26
26
Deaths
24
66
Assists
73
Player
Kills
Deaths
Assists
KDA
W
2
3
15
3.17
L
Lancelot
7
6
11
2.08
L
Morgan Le Fay
ItsTilted
Morgan Le Fay
6
2
16
7
W
Cliodhna
Jaebandit
Cliodhna
8
6
16
2.67
L
Hou Yi
MERLIn2249
Hou Yi
3
6
16
1.83
W
Aphrodite
Miggy74
Aphrodite
7
4
13
3.38
L
6
6
13
2.08
W
Sun Wukong
RavettoRarffika
Sun Wukong
3
6
13
1.58
L
Hel
Zameon
Hel
2
6
10
1.17
W
Cabrakan
bullcity1234
Cabrakan
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,185
Damage
105,120
120,395
Taken
156,703
78,954
Mitigated
146,099
55,631
Healing
81,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,051
1,839
2,903
22,009
44,946
55,130
219
16,094
28,167
21,407
0
L
Lancelot
28,435
4,969
1,071
5,379
25,847
13,516
863
15,165
10,238
0
46,118
L
Morgan Le Fay
ItsTilted
Morgan Le Fay
44,931
5,171
2,094
5,851
21,040
12,159
1,075
8,391
12,535
68,261
0
W
Cliodhna
Jaebandit
Cliodhna
21,236
3,824
1,883
2,160
23,290
14,655
3,738
8,405
14,534
0
46,099
L
Hou Yi
MERLIn2249
Hou Yi
17,640
9,340
1,354
3,608
23,875
11,683
1,843
12,961
10,467
0
36,507
W
Aphrodite
Miggy74
Aphrodite
24,339
2,380
15,152
15,303
26,056
18,733
1,577
7,388
18,365
55,430
0
L
16,027
4,373
3,250
4,295
28,785
30,201
704
14,073
14,323
53
22,036
W
Sun Wukong
RavettoRarffika
Sun Wukong
19,333
2,054
3,019
9,602
33,327
28,848
676
14,703
18,037
0
46,311
L
Hel
Zameon
Hel
14,152
635
19,947
8,782
20,848
11,395
262
12,476
8,281
34,653
0
W
Cabrakan
bullcity1234
Cabrakan
29,161
3,252
2,799
6,290
29,084
28,733
1,507
10,226
18,473
39,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,988
Gold Earned
66,002
189
Minions Killed
213
0
Camps Cleared
0
1,657,564
Distance Traveled
1,757,128
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,033
686
20
1
0
399,668
0
L
Lancelot
13,051
687
37
2
0
350,328
0
L
Morgan Le Fay
13,043
686
54
3
0
374,233
0
W
Cliodhna
14,113
743
59
3
0
366,252
5
L
Hou Yi
12,061
635
43
2
0
295,039
0
W
Aphrodite
13,702
721
50
3
0
327,449
0
L
Osiris
14,581
767
16
1
0
320,145
0
W
Sun Wukong
12,153
640
54
3
0
349,338
0
L
Hel
11,252
592
39
2
0
317,819
0
W
Cabrakan
13,001
684
30
2
0
314,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role