Player Matchup

Hun Batz
Hun Batz
Forest__Monkey
Hun Batz
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,444 Elo+
Party 2
Chernobog
Chernobog
TimeDevilSlayer
Chernobog
Level 85
God Stats
1W - 3L
1,263 SR
Queue Stats
21W - 32L
1,398 Elo+
Party 2
Jormungandr
Jormungandr
fcelian7
Jormungandr
Level 118
God Stats
1W - 1L
1,652 SR
Queue Stats
51W - 73L
1,410 Elo+
Party 2
Team Averages
Level 92
1,472 SR
1,417 Elo+

VS

Team Averages
Level 127
1,409 SR
1,476 Elo+
Susano
Susano
AlfaBrolYbuu
Susano
Level 125
God Stats
4W - 2L
1,554 SR
Queue Stats
135W - 143L
1,475 Elo+
Party 1
Merlin
Merlin
LeNicolBolas
Merlin
Level 129
God Stats
8W - 6L
1,427 SR
Queue Stats
143W - 145L
1,475 Elo+
Party 1
King Arthur
King Arthur
Tolja64
King Arthur
Level 127
God Stats
1W - 1L
1,246 SR
Queue Stats
38W - 37L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
1 / 5 / 10
13,002
650
8,456
20,437
8,897
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
TimeDevilSlayer
Chernobog
20
8 / 5 / 6
14,642
732
17,105
22,951
10,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
fcelian7
Jormungandr
15
5 / 2 / 7
12,362
618
12,066
17,104
6,000
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
5 / 6 / 7
15,269
763
25,054
21,248
9,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
20
7 / 4 / 3
15,745
787
22,901
13,188
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Tolja64
King Arthur
11
0 / 5 / 1
10,364
518
4,120
12,316
9,417
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
14
Kills
12
12
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Susano
5
6
7
1.42
L
Hun Batz
1
5
10
1.2
W
Merlin
7
4
3
2.13
L
Chernobog
TimeDevilSlayer
Chernobog
8
5
6
2.2
W
King Arthur
Tolja64
King Arthur
0
5
1
0.1
L
Jormungandr
fcelian7
Jormungandr
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,627
Damage
52,075
60,492
Taken
46,752
25,202
Mitigated
24,871
11,570
Healing
2,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
25,054
4,182
0
994
21,248
9,593
2,084
3,687
16,518
0
72,560
L
Hun Batz
8,456
2,064
226
2,960
20,437
8,897
0
7,451
12,986
0
42,530
W
Merlin
22,901
715
0
1,076
13,188
5,861
353
3,115
10,073
62,226
0
L
Chernobog
TimeDevilSlayer
Chernobog
17,105
12,944
0
5,870
22,951
10,305
17
8,015
14,936
0
73,453
W
King Arthur
Tolja64
King Arthur
4,120
189
0
600
12,316
9,417
0
5,999
6,317
0
19,875
L
Jormungandr
fcelian7
Jormungandr
12,066
2,719
0
2,514
17,104
6,000
0
7,689
9,415
27,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,006
Gold Earned
41,378
212
Minions Killed
204
11
Camps Cleared
7
811,962
Distance Traveled
884,476
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
15,269
763
90
5
3
369,745
1
L
Hun Batz
13,002
650
70
4
2
326,316
1
W
Merlin
15,745
787
81
4
3
317,602
5
L
Chernobog
14,642
732
102
5
7
314,103
1
W
King Arthur
10,364
518
33
2
1
197,129
2
L
Jormungandr
12,362
618
40
2
2
171,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role