Player Matchup

Fenrir
Fenrir
KuRo-ShiRo-667
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,375 Elo+
Solo
Aphrodite
Aphrodite
Monsterjager
Aphrodite
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 210L
1,453 Elo+
Solo
Hercules
Hercules
osmani92000
Hercules
Level 121
God Stats
4W - 7L
1,326 SR
Queue Stats
473W - 485L
1,400 Elo+
Solo
Cerberus
Cerberus
oussoishere
Cerberus
Level 16
God Stats
0W - 1L
1,284 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Skadi
Skadi
roan_cloche5
Skadi
Level 97
God Stats
16W - 7L
1,641 SR
Queue Stats
774W - 825L
1,530 Elo+
Solo
Team Averages
Level 76
1,450 SR
1,452 Elo+

VS

Team Averages
Level 117
1,415 SR
1,434 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Screloza
Discordia
Level 127
God Stats
1W - 1L
1,268 SR
Queue Stats
42W - 47L
1,487 Elo+
Party 1
Hera
Hera
SenorStab1
Hera
Level 129
God Stats
2W - 1L
1,309 SR
Queue Stats
102W - 88L
1,468 Elo+
Solo
Hel
Hel
Thetii
Hel
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 3
8,489
499
4,209
6,376
2,720
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Monsterjager
Aphrodite
20
8 / 7 / 11
13,631
802
13,028
24,742
13,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
osmani92000
Hercules
20
8 / 9 / 7
12,402
730
18,028
27,128
12,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
oussoishere
Cerberus
17
1 / 11 / 9
10,305
606
4,292
27,542
21,650
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 7 / 12
12,944
761
35,304
24,354
10,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
20
13 / 7 / 16
14,478
852
21,452
29,716
15,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ne Zha
 
Ne Zha
18
1 / 8 / 19
11,147
656
7,521
24,896
11,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Screloza
Discordia
20
11 / 4 / 22
13,805
812
26,604
16,053
7,811
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

20
12 / 2 / 19
14,124
831
38,401
14,556
7,157
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Thetii
Hel
18
1 / 4 / 18
11,367
669
8,277
19,051
8,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
132
25
Kills
38
38
Deaths
25
42
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
13
7
16
3
W
Ne Zha
 
Ne Zha
1
8
19
1.31
L
2
4
3
0.88
L
Aphrodite
Monsterjager
Aphrodite
8
7
11
1.93
W
Discordia
Screloza
Discordia
11
4
22
5.5
W
12
2
19
10.75
W
Hel
Thetii
Hel
1
4
18
2.5
L
Hercules
osmani92000
Hercules
8
9
7
1.28
L
Cerberus
oussoishere
Cerberus
1
11
9
0.5
L
6
7
12
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,861
Damage
102,255
110,142
Taken
104,272
61,493
Mitigated
50,539
35,057
Healing
52,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
21,452
1,902
2,540
9,041
29,716
15,325
3,059
4,682
25,034
0
37,787
W
Ne Zha
 
Ne Zha
7,521
1,088
798
6,910
24,896
11,520
780
3,126
21,770
0
19,548
L
4,209
1,249
82
926
6,376
2,720
0
3,569
2,807
0
5,946
L
Aphrodite
Monsterjager
Aphrodite
13,028
739
7,055
12,662
24,742
13,811
147
17,623
7,119
39,103
0
W
Discordia
Screloza
Discordia
26,604
2,448
1,612
1,880
16,053
7,811
1,809
3,607
12,446
45,173
0
W
38,401
9,851
323
466
14,556
7,157
2,681
2,377
12,179
74,011
0
W
Hel
Thetii
Hel
8,277
1,053
18,252
10,190
19,051
8,726
1,144
3,528
15,523
16,146
0
L
Hercules
osmani92000
Hercules
18,028
4,726
187
5,443
27,128
12,847
0
18,044
9,084
0
27,499
L
Cerberus
oussoishere
Cerberus
4,292
462
110
4,549
27,542
21,650
110
17,954
9,588
10,861
0
L
35,304
11,555
887
3,156
24,354
10,465
1,121
16,092
8,262
0
74,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,771
Gold Earned
64,921
170
Minions Killed
178
0
Camps Cleared
0
1,123,809
Distance Traveled
1,518,849
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,478
852
35
2
0
338,880
0
W
Ne Zha
11,147
656
21
1
0
279,859
1
L
Fenrir
8,489
499
0
0
0
114,865
0
L
Aphrodite
13,631
802
61
4
0
234,320
0
W
Discordia
13,805
812
34
2
0
311,773
0
W
Hera
14,124
831
73
4
0
309,905
0
W
Hel
11,367
669
15
1
0
278,432
0
L
Hercules
12,402
730
17
1
0
255,182
0
L
Cerberus
10,305
606
13
1
0
253,226
1
L
Skadi
12,944
761
79
5
0
266,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role