Player Matchup

Zeus
Zeus
VengfulAzula
Zeus
Level 154
God Stats
3W - 6L
1,321 SR
Queue Stats
373W - 608L
1,396 Elo+
Party 1
Thanatos
Thanatos
VileNDefile
Thanatos
Level 108
God Stats
8W - 10L
1,454 SR
Queue Stats
171W - 268L
1,402 Elo+
Party 1
Mulan
Mulan
WizardMonster
Mulan
Level 83
God Stats
2W - 1L
1,623 SR
Queue Stats
5W - 7L
1,380 Elo+
Solo
Team Averages
Level 115
1,466 SR
1,393 Elo+

VS

Team Averages
Level 133
1,485 SR
1,430 Elo+
Neith
Neith
FRESHASBIgSMOKe
Neith
Level 125
God Stats
1W - 1L
1,487 SR
Queue Stats
81W - 133L
1,430 Elo+
Party 2
Chang'e
Chang'e
pimplizard38
Chang'e
Level 126
God Stats
13W - 11L
1,565 SR
Queue Stats
265W - 335L
1,394 Elo+
Party 2
Kuzenbo
Kuzenbo
rahdiggitydawg
Kuzenbo
Level 149
God Stats
4W - 5L
1,403 SR
Queue Stats
37W - 44L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 10
8,605
717
12,814
5,219
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
VileNDefile
Thanatos
14
10 / 1 / 2
9,484
790
16,527
13,041
6,208
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 8
8,241
687
9,625
12,399
11,066
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,491
624
5,049
9,407
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
pimplizard38
Chang'e
12
0 / 5 / 1
7,332
611
7,052
13,134
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
0 / 3 / 1
7,024
585
8,465
19,952
15,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
13
Kills
1
1
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
1
0
10
6
W
Thanatos
VileNDefile
Thanatos
10
1
2
11
W
2
0
8
6
L
Chang'e
pimplizard38
Chang'e
0
5
1
0.1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,966
Damage
20,566
30,659
Taken
42,493
19,652
Mitigated
24,241
17,825
Healing
13,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,049
1,415
342
1,636
9,407
3,634
0
3,004
6,403
0
18,205
W
12,814
1,252
988
1,297
5,219
2,378
461
3,278
1,941
49,485
0
W
Thanatos
VileNDefile
Thanatos
16,527
4,374
406
12,123
13,041
6,208
361
6,083
6,958
0
30,654
W
9,625
2,831
0
3,011
12,399
11,066
0
6,156
6,243
0
23,652
L
Chang'e
pimplizard38
Chang'e
7,052
353
1,932
3,845
13,134
4,675
0
3,895
9,239
26,651
0
L
8,465
3,573
212
5,353
19,952
15,932
0
6,252
13,700
18,343
1,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
21,847
156
Minions Killed
107
7
Camps Cleared
3
704,417
Distance Traveled
610,389
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,491
624
32
3
0
162,618
0
W
Zeus
8,605
717
98
8
4
212,544
1
W
Thanatos
9,484
790
37
3
2
253,745
0
W
Mulan
8,241
687
21
2
1
238,128
3
L
Chang'e
7,332
611
61
5
2
230,693
2
L
Kuzenbo
7,024
585
14
1
1
217,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role