Player Matchup

Artio
Artio
ChihuahuaTris
Artio
Level 69
God Stats
4W - 2L
1,438 SR
Queue Stats
286W - 314L
1,470 Elo+
Solo
Chaac
Chaac
TheeStonedTiger
Chaac
Level 64
God Stats
9W - 14L
1,471 SR
Queue Stats
138W - 209L
1,299 Elo+
Party 1
Sol
Sol
mcgrimm77
Sol
Level 66
God Stats
30W - 37L
1,386 SR
Queue Stats
236W - 316L
1,317 Elo+
Party 1
Team Averages
Level 66
1,432 SR
1,362 Elo+

VS

Team Averages
Level 98
1,489 SR
1,367 Elo+
Hou Yi
Hou Yi
Fox2033
Hou Yi
Level 89
God Stats
4W - 5L
1,406 SR
Queue Stats
19W - 24L
1,414 Elo+
Party 2
Fafnir
Fafnir
TheDominicanator
Fafnir
Level 97
God Stats
4W - 5L
1,621 SR
Queue Stats
24W - 28L
1,410 Elo+
Party 2
Hel
Hel
pandamuerta
Hel
Level 107
God Stats
15W - 17L
1,441 SR
Queue Stats
46W - 53L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 6
7,508
751
1,691
12,197
9,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 1 / 4
7,833
783
11,412
8,849
4,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 0 / 4
8,330
833
16,658
10,519
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Fox2033
Hou Yi
9
1 / 1 / 2
6,785
679
4,577
5,757
2,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 2
6,877
688
4,392
16,725
18,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 1
6,441
644
6,962
13,166
5,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
2
3
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
L
Hou Yi
Fox2033
Hou Yi
1
1
2
2
L
0
5
2
0.2
W
4
1
4
6
W
5
0
4
7
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,761
Damage
15,931
31,565
Taken
35,648
18,369
Mitigated
27,016
16,921
Healing
11,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,691
257
960
3,843
12,197
9,463
500
4,152
8,045
11,272
0
L
Hou Yi
Fox2033
Hou Yi
4,577
2,639
0
1,083
5,757
2,448
0
3,593
2,164
0
12,137
L
4,392
2,157
0
2,856
16,725
18,723
0
9,092
7,633
8,366
0
W
11,412
1,619
707
3,978
8,849
4,831
1,037
3,102
5,622
0
25,630
W
16,658
7,612
0
7,433
10,519
4,075
844
4,596
5,923
46,089
0
L
6,962
478
3,207
4,303
13,166
5,845
0
5,824
7,342
25,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,671
Gold Earned
20,103
111
Minions Killed
60
6
Camps Cleared
1
586,670
Distance Traveled
461,709
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,508
751
18
2
0
194,781
2
L
Hou Yi
6,785
679
20
2
0
118,276
0
L
Fafnir
6,877
688
10
1
0
168,729
0
W
Chaac
7,833
783
29
3
4
211,276
3
W
Sol
8,330
833
64
6
2
180,613
0
L
Hel
6,441
644
30
3
1
174,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role