Player Matchup

Discordia
Discordia
Dropping_Diimes
Discordia
Level 100
God Stats
7W - 1L
2,064 SR
Queue Stats
291W - 264L
1,515 Elo+
Solo
Ra
Ra
King_Soul--
Ra
Level 140
God Stats
1W - 0L
1,302 SR
Queue Stats
50W - 63L
1,435 Elo+
Party 2
Odin
Odin
OhQuiet
Odin
Level 156
God Stats
3W - 0L
1,324 SR
Queue Stats
190W - 196L
1,468 Elo+
Party 2
Scylla
Scylla
iAbysss--
Scylla
Level 144
God Stats
2W - 0L
1,565 SR
Queue Stats
152W - 152L
1,493 Elo+
Party 2
Cthulhu
Cthulhu
rdg1807
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,450 Elo+
Solo
Team Averages
Level 113
1,551 SR
1,472 Elo+

VS

Team Averages
Level 72
1,370 SR
1,485 Elo+
Rama
Rama
PokerSde
Rama
Level 107
God Stats
3W - 4L
1,511 SR
Queue Stats
215W - 214L
1,561 Elo+
Party 1
Chang'e
Chang'e
Schrodinger47uwu
Chang'e
Level 149
God Stats
2W - 5L
1,378 SR
Queue Stats
415W - 396L
1,550 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zegoiyem
Tsukuyomi
Level 17
God Stats
0W - 7L
1,201 SR
Queue Stats
32W - 73L
1,351 Elo+
Solo
Tyr
Tyr
kabron38
Tyr
Level 68
God Stats
0W - 1L
1,263 SR
Queue Stats
22W - 34L
1,416 Elo+
Party 1
Odin
Odin
marcozkled
Odin
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 43L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dropping_Diimes
Discordia
15
1 / 2 / 8
8,829
736
7,479
5,255
2,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 1 / 7
10,341
862
6,237
5,475
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
OhQuiet
Odin
15
5 / 2 / 7
9,338
778
6,081
10,122
13,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
iAbysss--
Scylla
17
5 / 1 / 6
9,877
823
8,815
4,082
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
rdg1807
Cthulhu
15
0 / 3 / 11
9,182
765
9,546
13,469
17,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
5 / 4 / 1
8,550
713
6,292
9,835
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 3 / 3
8,418
702
6,233
11,550
10,433
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Zegoiyem
Tsukuyomi
8
0 / 3 / 1
6,455
538
457
4,882
2,009
16
0 / 6 / 4
7,833
653
4,433
15,682
13,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8
0 / 1 / 0
6,176
515
81
3,166
2,002
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
16
Kills
7
9
Deaths
17
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dropping_Diimes
Discordia
1
2
8
2.5
W
5
1
7
8.5
W
Odin
OhQuiet
Odin
5
2
7
4.25
L
Rama
5
4
1
1.38
L
2
3
3
1.17
L
Tsukuyomi
Zegoiyem
Tsukuyomi
0
3
1
0.17
W
Scylla
iAbysss--
Scylla
5
1
6
8
L
0
6
4
0.33
L
0
1
0
0
W
Cthulhu
rdg1807
Cthulhu
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,158
Damage
17,496
38,403
Taken
45,115
37,917
Mitigated
32,010
14,832
Healing
12,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dropping_Diimes
Discordia
7,479
609
314
90
5,255
2,263
3,014
1,211
3,902
22,151
0
W
6,237
826
4,123
2,234
5,475
2,615
2,591
1,258
4,157
21,976
0
W
Odin
OhQuiet
Odin
6,081
651
1,752
1,918
10,122
13,385
751
1,198
8,760
0
8,973
L
Rama
6,292
5,006
1,212
1,719
9,835
4,324
0
6,961
2,622
0
18,109
L
6,233
216
2,914
3,152
11,550
10,433
0
8,385
2,980
19,919
0
L
Tsukuyomi
Zegoiyem
Tsukuyomi
457
0
0
2
4,882
2,009
0
3,899
934
0
7,728
W
Scylla
iAbysss--
Scylla
8,815
432
1,547
236
4,082
1,771
829
575
3,439
26,447
0
L
4,433
438
82
3,275
15,682
13,242
0
11,727
3,736
0
11,084
L
81
67
0
357
3,166
2,002
0
1,105
1,975
0
349
W
Cthulhu
rdg1807
Cthulhu
9,546
414
820
1,798
13,469
17,883
1,036
1,352
11,912
23,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,567
Gold Earned
37,432
128
Minions Killed
90
0
Camps Cleared
0
951,773
Distance Traveled
754,319
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,829
736
26
2
0
181,653
2
W
Ra
10,341
862
46
4
0
193,456
0
W
Odin
9,338
778
3
0
0
194,644
0
L
Rama
8,550
713
25
2
0
205,918
0
L
Chang'e
8,418
702
36
3
0
211,956
0
L
Tsukuyomi
6,455
538
12
1
0
64,070
0
W
Scylla
9,877
823
31
3
0
191,045
0
L
Tyr
7,833
653
17
1
0
202,702
1
L
Odin
6,176
515
0
0
0
69,673
0
W
Cthulhu
9,182
765
22
2
0
190,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role