Player Matchup

Geb
Geb
Gold I
II I5 I7
Geb
Gold I
Level 88
God Stats
0W - 4L
1,316 SR
Queue Stats
44W - 13L
2,187 MMR
Solo
Merlin
Merlin
Diamond II
Shink senpai
Merlin
Diamond II
Level 108
God Stats
8W - 15L
1,560 SR
Queue Stats
95W - 90L
2,244 MMR
Solo
Medusa
Medusa
Platinum I
XxChampxX14
Medusa
Platinum I
Level 159
God Stats
337W - 318L
1,622 SR
Queue Stats
426W - 445L
2,097 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 118
1,499 SR
2,176 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,718 SR
2,180 MMR
Xing Tian
Xing Tian
Platinum I
EvilBerry676412
Xing Tian
Platinum I
Level 160
God Stats
6W - 3L
1,720 SR
Queue Stats
719W - 817L
2,052 MMR
Solo
Ares
Ares
Platinum II
Seanypooh
Ares
Platinum II
Level 157
God Stats
9W - 2L
1,560 SR
Queue Stats
51W - 45L
2,251 MMR
Party 1
Bastet
Bastet
Platinum III
chickkmagnet
Bastet
Platinum III
Level 142
God Stats
2W - 3L
1,873 SR
Queue Stats
49W - 44L
2,236 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,544
792
3,451
4,362
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Merlin
9
1 / 0 / 0
5,359
766
2,304
1,226
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
8
0 / 0 / 1
4,763
680
1,919
1,633
596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Ah Muzen CabShivaAtlas

VS

Bans
Baba YagaBaron SamediAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EvilBerry676412
Xing Tian
9
0 / 0 / 0
4,784
683
1,497
4,018
2,932
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
8
0 / 1 / 0
5,299
757
1,758
5,443
3,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
9
0 / 0 / 0
4,987
712
1,668
3,467
1,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
EvilBerry676412
Xing Tian
0
0
0
0
L
0
0
1
0.5
W
Ares
0
1
0
0
L
Merlin
1
0
0
1
L
Medusa
0
0
1
0.5
W
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,674
Damage
4,923
7,221
Taken
12,928
4,028
Mitigated
8,333
3,443
Healing
3,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
EvilBerry676412
Xing Tian
1,497
117
0
1,051
4,018
2,932
0
1,930
2,088
9,829
0
L
3,451
86
0
2,543
4,362
2,800
0
1,766
2,478
8,590
0
W
Ares
1,758
96
0
1,275
5,443
3,991
0
2,753
2,690
7,594
0
L
Merlin
2,304
201
0
250
1,226
632
0
877
272
13,647
0
L
Medusa
1,919
623
0
650
1,633
596
0
820
775
0
14,833
W
Bastet
1,668
373
0
1,665
3,467
1,410
0
1,380
2,087
0
20,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,666
Gold Earned
15,070
81
Minions Killed
79
4
Camps Cleared
4
359,613
Distance Traveled
406,752
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
4,784
683
10
1
1
130,064
1
L
Geb
5,544
792
11
2
2
119,672
2
W
Ares
5,299
757
9
1
1
119,309
1
L
Merlin
5,359
766
43
6
2
121,336
4
L
Medusa
4,763
680
27
4
0
118,605
2
W
Bastet
4,987
712
60
9
2
157,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role