Player Matchup

Hachiman
Hachiman
BackIn10
Hachiman
Level 157
God Stats
1W - 1L
1,688 SR
Queue Stats
114W - 93L
1,620 Elo+
Party 1
Amaterasu
Amaterasu
IrksomeSMRI
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 74L
1,538 Elo+
Party 1
Persephone
Persephone
OHIOisAWESOME
Persephone
Level 149
God Stats
32W - 34L
1,577 SR
Queue Stats
1,540W - 1,377L
1,590 Elo+
Party 1
Lancelot
Lancelot
P0T PATR0L
Lancelot
Level 159
God Stats
1W - 2L
1,487 SR
Queue Stats
639W - 592L
1,591 Elo+
Party 1
Freya
Freya
o SpaceMan216
Freya
Level 146
God Stats
5W - 8L
1,316 SR
Queue Stats
1,246W - 1,058L
1,607 Elo+
Party 1
Team Averages
Level 128
1,514 SR
1,589 Elo+

VS

Team Averages
Level 30
1,559 SR
1,419 Elo+
Anubis
Anubis
FullSendDude
Anubis
Level 18
God Stats
2W - 0L
1,797 SR
Queue Stats
21W - 27L
1,472 Elo+
Solo
Tyr
Tyr
MadaraaUchiiHa
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 84L
1,470 Elo+
Solo
Artio
Artio
Shrektnado
Artio
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,244 Elo+
Party 2
Danzaburou
Danzaburou
angelokev8
Danzaburou
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 30L
1,485 Elo+
Solo
Amaterasu
Amaterasu
uGKratos
Amaterasu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BackIn10
Hachiman
18
3 / 5 / 12
11,029
649
22,429
14,661
7,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
IrksomeSMRI
Amaterasu
16
3 / 7 / 10
10,647
626
7,394
21,733
17,173
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
OHIOisAWESOME
Persephone
20
8 / 4 / 13
13,617
801
29,058
18,772
10,048
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
P0T PATR0L
Lancelot
19
5 / 8 / 12
11,787
693
18,606
25,368
17,565
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 5 / 8
11,073
651
15,947
18,251
9,837
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
6 / 5 / 8
11,607
683
12,178
13,657
6,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 5 / 15
10,666
627
11,442
21,105
27,571
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
20
7 / 4 / 18
14,083
828
18,694
32,558
44,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
angelokev8
Danzaburou
20
11 / 2 / 11
13,934
820
27,346
19,160
9,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Amaterasu
uGKratos
Amaterasu
19
4 / 7 / 15
11,777
693
16,452
26,960
24,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
96
23
Kills
29
29
Deaths
23
55
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BackIn10
Hachiman
3
5
12
1.8
W
Anubis
6
5
8
2
L
Amaterasu
IrksomeSMRI
Amaterasu
3
7
10
1.14
W
1
5
15
1.7
L
Persephone
OHIOisAWESOME
Persephone
8
4
13
3.63
L
Lancelot
P0T PATR0L
Lancelot
5
8
12
1.38
W
Artio
7
4
18
4
W
Danzaburou
angelokev8
Danzaburou
11
2
11
8.25
L
4
5
8
1.6
W
Amaterasu
uGKratos
Amaterasu
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,434
Damage
86,112
98,785
Taken
113,440
62,394
Mitigated
112,482
25,236
Healing
44,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BackIn10
Hachiman
22,429
8,788
1,876
2,068
14,661
7,771
2,868
5,471
9,190
0
43,935
W
Anubis
12,178
565
2,210
3,061
13,657
6,616
1,509
6,496
7,161
30,501
0
L
Amaterasu
IrksomeSMRI
Amaterasu
7,394
4,655
1,855
3,737
21,733
17,173
0
8,750
12,983
0
10,813
W
11,442
761
709
2,064
21,105
27,571
508
9,146
11,959
64
20,645
L
Persephone
OHIOisAWESOME
Persephone
29,058
885
1,394
3,095
18,772
10,048
1,437
3,371
15,397
57,298
0
L
Lancelot
P0T PATR0L
Lancelot
18,606
3,205
2,745
4,329
25,368
17,565
936
8,644
16,724
0
28,712
W
Artio
18,694
1,568
7,265
12,346
32,558
44,792
627
11,088
21,470
29,583
0
W
Danzaburou
angelokev8
Danzaburou
27,346
9,615
2,580
8,355
19,160
9,305
4,565
8,312
10,848
0
62,105
L
15,947
4,799
2
4,135
18,251
9,837
1,187
5,148
13,103
27,772
0
W
Amaterasu
uGKratos
Amaterasu
16,452
6,172
499
5,224
26,960
24,198
1,038
9,963
16,997
450
27,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,153
Gold Earned
62,067
143
Minions Killed
166
0
Camps Cleared
0
1,505,994
Distance Traveled
1,573,463
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,029
649
36
2
0
266,638
1
W
Anubis
11,607
683
38
2
0
253,004
3
L
Amaterasu
10,647
626
8
0
0
289,491
0
W
Tyr
10,666
627
17
1
0
337,143
0
L
Persephone
13,617
801
61
4
0
335,542
3
L
Lancelot
11,787
693
15
1
0
329,566
6
W
Artio
14,083
828
20
1
0
356,259
0
W
Danzaburou
13,934
820
70
4
0
310,539
0
L
Freya
11,073
651
23
1
0
284,757
2
W
Amaterasu
11,777
693
21
1
0
316,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role