Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gage3946
Ah Muzen Cab
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 101L
1,318 Elo+
Solo
Sun Wukong
Sun Wukong
Mr RoboTank
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,325 Elo+
Party 2
Apollo
Apollo
YourLocalKnight
Apollo
Level 69
God Stats
0W - 1L
1,294 SR
Queue Stats
37W - 49L
1,163 Elo+
Party 2
Sylvanus
Sylvanus
YourLocalWiz
Sylvanus
Level 97
God Stats
0W - 2L
1,186 SR
Queue Stats
71W - 89L
1,359 Elo+
Party 2
Awilix
Awilix
yourloalwlffe
Awilix
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,345 Elo+
Party 2
Team Averages
Level 62
1,396 SR
1,302 Elo+

VS

Team Averages
Level 63
1,444 SR
1,316 Elo+
Neith
Neith
Cerv1taur
Neith
Level 23
God Stats
12W - 15L
1,333 SR
Queue Stats
74W - 113L
1,260 Elo+
Party 1
Bastet
Bastet
Dark_Magic120
Bastet
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 74L
1,260 Elo+
Party 1
Izanami
Izanami
Moist_honeycrab
Izanami
Level 88
God Stats
5W - 3L
1,507 SR
Queue Stats
98W - 93L
1,378 Elo+
Solo
The Morrigan
The Morrigan
NobleBajan
The Morrigan
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
icevein_killa13
Cthulhu
Level 29
God Stats
13W - 17L
1,379 SR
Queue Stats
170W - 215L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gage3946
Ah Muzen Cab
11
2 / 3 / 0
6,295
525
2,054
9,583
4,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Mr RoboTank
Sun Wukong
9
0 / 3 / 2
5,263
439
2,911
10,699
5,469
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 1
5,427
452
4,392
7,052
2,593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
YourLocalWiz
Sylvanus
5
0 / 0 / 2
4,504
375
188
1,894
1,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 3 / 1
6,365
530
4,973
10,771
3,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cerv1taur
Neith
11
3 / 1 / 1
6,687
557
5,639
5,962
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 6
6,975
581
5,047
8,935
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 2 / 2
7,745
645
6,620
8,066
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
NobleBajan
The Morrigan
11
2 / 2 / 1
6,879
573
5,772
5,559
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 3
6,520
543
4,127
4,644
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
6
Kills
11
11
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
Cerv1taur
Neith
3
1
1
3.5
W
2
1
6
5
L
Ah Muzen Cab
Gage3946
Ah Muzen Cab
2
3
0
0.67
W
3
2
2
2
L
Sun Wukong
Mr RoboTank
Sun Wukong
0
3
2
0.33
W
The Morrigan
NobleBajan
The Morrigan
2
2
1
1.25
L
1
2
1
0.75
L
Sylvanus
YourLocalWiz
Sylvanus
0
0
2
1
W
1
0
3
2.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,518
Damage
27,205
39,999
Taken
33,166
17,563
Mitigated
12,811
5,521
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cerv1taur
Neith
5,639
2,315
0
2,930
5,962
2,693
2,220
81
5,881
0
37,792
W
5,047
1,883
0
3,592
8,935
2,979
9
29
8,906
0
35,393
L
Ah Muzen Cab
Gage3946
Ah Muzen Cab
2,054
734
0
1,728
9,583
4,157
0
2,745
6,838
0
43,745
W
6,620
4,282
0
2,546
8,066
2,833
2,509
29
8,037
0
54,064
L
Sun Wukong
Mr RoboTank
Sun Wukong
2,911
501
0
1,912
10,699
5,469
0
541
10,158
0
19,889
W
The Morrigan
NobleBajan
The Morrigan
5,772
993
96
306
5,559
2,027
572
0
5,559
38,349
2,615
L
4,392
1,227
0
1,025
7,052
2,593
0
1,587
5,245
0
34,275
L
Sylvanus
YourLocalWiz
Sylvanus
188
188
108
248
1,894
1,359
0
818
1,048
2,366
0
W
4,127
256
386
767
4,644
2,279
78
49
4,595
31,455
0
L
4,973
2,242
0
500
10,771
3,985
0
2,757
7,900
0
26,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,854
Gold Earned
34,806
207
Minions Killed
369
0
Camps Cleared
0
949,900
Distance Traveled
1,124,781
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,687
557
64
5
0
192,532
0
W
Bastet
6,975
581
67
6
0
257,577
1
L
Ah Muzen Cab
6,295
525
70
6
0
201,400
1
W
Izanami
7,745
645
93
8
0
217,981
2
L
Sun Wukong
5,263
439
34
3
0
218,960
0
W
The Morrigan
6,879
573
82
7
0
225,769
2
L
Apollo
5,427
452
55
5
0
239,879
1
L
Sylvanus
4,504
375
1
0
0
48,711
1
W
Cthulhu
6,520
543
63
5
0
230,922
3
L
Awilix
6,365
530
47
4
0
240,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role