Player Matchup

Zeus
Zeus
Adammortician
Zeus
Level 142
God Stats
8W - 4L
1,647 SR
Queue Stats
255W - 248L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chaior
Tsukuyomi
Level 128
God Stats
3W - 5L
1,458 SR
Queue Stats
38W - 27L
1,592 Elo+
Solo
Jormungandr
Jormungandr
KCisZoinkd
Jormungandr
Level 127
God Stats
1W - 1L
1,336 SR
Queue Stats
99W - 119L
1,544 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SilverMercy
Morgan Le Fay
Level 100
God Stats
1W - 2L
1,721 SR
Queue Stats
256W - 272L
1,502 Elo+
Solo
Bellona
Bellona
free4516
Bellona
Level 64
God Stats
0W - 1L
1,251 SR
Queue Stats
2W - 3L
1,475 Elo+
Party 1
Team Averages
Level 112
1,483 SR
1,523 Elo+

VS

Team Averages
Level 141
1,578 SR
1,521 Elo+
Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GoofyAhhUncle
Ah Muzen Cab
Level 139
God Stats
12W - 11L
1,502 SR
Queue Stats
325W - 281L
1,516 Elo+
Party 2
Ne Zha
Ne Zha
SimpWalk
Ne Zha
Level 138
God Stats
3W - 5L
1,560 SR
Queue Stats
236W - 197L
1,532 Elo+
Party 2
Erlang Shen
Erlang Shen
Tmuels7079
Erlang Shen
Level 150
God Stats
4W - 1L
1,636 SR
Queue Stats
126W - 117L
1,529 Elo+
Party 3
Ao Kuang
Ao Kuang
xXJakeHdXx
Ao Kuang
Level 156
God Stats
13W - 5L
1,693 SR
Queue Stats
150W - 143L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 3
10,298
429
13,071
19,359
5,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
Chaior
Tsukuyomi
15
5 / 9 / 3
10,673
445
16,976
27,336
12,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
KCisZoinkd
Jormungandr
15
1 / 8 / 3
10,234
426
13,242
31,244
41,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
SilverMercy
Morgan Le Fay
16
4 / 8 / 2
11,009
459
18,552
25,154
13,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
free4516
Bellona
18
2 / 4 / 3
11,632
485
15,805
23,689
23,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
4 / 5 / 7
12,096
504
11,128
15,639
6,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
GoofyAhhUncle
Ah Muzen Cab
20
18 / 2 / 9
14,990
625
39,030
23,151
11,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
SimpWalk
Ne Zha
18
5 / 3 / 17
13,030
543
13,708
27,574
30,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Tmuels7079
Erlang Shen
20
4 / 0 / 11
13,359
557
22,933
30,499
32,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
xXJakeHdXx
Ao Kuang
18
7 / 4 / 12
12,663
528
16,400
31,778
16,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
14
Kills
38
38
Deaths
14
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
5
7
1.5
L
2
9
3
0.39
L
Tsukuyomi
Chaior
Tsukuyomi
5
9
3
0.72
W
Ah Muzen Cab
GoofyAhhUncle
Ah Muzen Cab
18
2
9
11.25
L
Jormungandr
KCisZoinkd
Jormungandr
1
8
3
0.31
L
Morgan Le Fay
SilverMercy
Morgan Le Fay
4
8
2
0.63
W
Ne Zha
SimpWalk
Ne Zha
5
3
17
4.5
W
Erlang Shen
Tmuels7079
Erlang Shen
4
0
11
9.5
L
Bellona
free4516
Bellona
2
4
3
0.88
W
Ao Kuang
xXJakeHdXx
Ao Kuang
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,646
Damage
103,199
126,782
Taken
128,641
96,630
Mitigated
98,454
22,891
Healing
57,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,128
358
0
3,594
15,639
6,919
1,657
6,755
8,832
90,093
0
L
13,071
2,667
0
4,648
19,359
5,945
0
499
18,860
62,322
0
L
Tsukuyomi
Chaior
Tsukuyomi
16,976
3,978
681
5,638
27,336
12,210
0
7,118
20,218
0
68,488
W
Ah Muzen Cab
GoofyAhhUncle
Ah Muzen Cab
39,030
19,520
0
8,748
23,151
11,783
8,110
11,206
11,563
0
150,932
L
Jormungandr
KCisZoinkd
Jormungandr
13,242
4,074
0
1,229
31,244
41,583
90
4,803
26,121
54,539
0
L
Morgan Le Fay
SilverMercy
Morgan Le Fay
18,552
1,425
133
3,844
25,154
13,142
392
9,231
15,923
95,786
0
W
Ne Zha
SimpWalk
Ne Zha
13,708
2,890
0
9,924
27,574
30,741
141
14,016
13,200
300
50,155
W
Erlang Shen
Tmuels7079
Erlang Shen
22,933
12,719
0
17,055
30,499
32,655
2,069
4,983
25,437
0
102,836
L
Bellona
free4516
Bellona
15,805
3,405
32
6,686
23,689
23,750
552
5,135
18,554
48
77,528
W
Ao Kuang
xXJakeHdXx
Ao Kuang
16,400
4,384
0
18,067
31,778
16,356
281
10,605
21,049
99,647
17,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,846
Gold Earned
66,138
570
Minions Killed
687
0
Camps Cleared
0
2,053,554
Distance Traveled
2,324,330
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,096
504
140
6
0
462,435
6
L
Zeus
10,298
429
118
5
0
401,290
5
L
Tsukuyomi
10,673
445
85
4
0
381,776
9
W
Ah Muzen Cab
14,990
625
173
7
0
438,267
0
L
Jormungandr
10,234
426
99
4
0
410,553
3
L
Morgan Le Fay
11,009
459
150
6
0
399,874
2
W
Ne Zha
13,030
543
79
3
0
467,779
3
W
Erlang Shen
13,359
557
158
7
0
467,486
0
L
Bellona
11,632
485
118
5
0
460,061
4
W
Ao Kuang
12,663
528
137
6
0
488,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role