Player Matchup

Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum V
Gandlafpl
Khepri
Platinum V
Level 160
God Stats
36W - 20L
1,710 SR
Queue Stats
177W - 177L
1,623 MMR
Solo
Ra
Ra
Gold II
GhettoIuigi
Ra
Gold II
Level 140
God Stats
19W - 19L
1,529 SR
Queue Stats
167W - 157L
1,687 MMR
Solo
Chronos
Chronos
Gold II
Rak3n
Chronos
Gold II
Level 126
God Stats
7W - 5L
1,692 SR
Queue Stats
55W - 52L
1,590 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
mserbia
Sun Wukong
Gold II
Level 149
God Stats
18W - 7L
1,972 SR
Queue Stats
141W - 143L
1,600 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,680 SR
1,600 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,566 SR
1,620 MMR
Cernunnos
Cernunnos
Platinum IV
Agent10007
Cernunnos
Platinum IV
Level 160
God Stats
57W - 46L
1,560 SR
Queue Stats
337W - 310L
1,599 MMR
Solo
Sylvanus
Sylvanus
Gold III
DeadlyDark
Sylvanus
Gold III
Level 151
God Stats
10W - 13L
1,433 SR
Queue Stats
353W - 365L
1,578 MMR
Solo
Tyr
Tyr
Platinum IV
Gahard
Tyr
Platinum IV
Level 153
God Stats
11W - 7L
1,601 SR
Queue Stats
310W - 305L
1,672 MMR
Solo
Pele
Pele
Silver I
MataPatosPT
Pele
Silver I
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 51L
1,594 MMR
Solo
Yu Huang
Yu Huang
Gold II
Reyzaar
Yu Huang
Gold II
Level 122
God Stats
1W - 1L
1,739 SR
Queue Stats
52W - 59L
1,654 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
8 / 2 / 5
12,163
608
17,080
24,727
12,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
Gandlafpl
Khepri
15
0 / 0 / 8
10,615
531
3,941
8,523
8,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
4 / 1 / 7
12,426
621
9,511
10,009
5,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Rak3n
Chronos
15
3 / 6 / 3
10,753
538
9,597
18,079
7,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
mserbia
Sun Wukong
20
3 / 1 / 1
13,297
665
13,923
17,413
13,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
ThanatosIshtarNe ZhaSusano

VS

Bans
ThothKaliUllrNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Agent10007
Cernunnos
16
4 / 4 / 2
10,080
504
17,804
15,197
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
DeadlyDark
Sylvanus
13
2 / 5 / 2
8,100
405
8,826
20,003
17,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyr
Gahard
Tyr
9
0 / 0 / 0
6,900
345
2,045
5,556
4,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 6 / 1
8,957
448
9,005
21,821
8,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Reyzaar
Yu Huang
15
0 / 3 / 1
8,721
436
8,291
10,567
4,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
18
Kills
10
10
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
5
5.25
L
Cernunnos
Agent10007
Cernunnos
4
4
2
1.25
L
Sylvanus
DeadlyDark
Sylvanus
2
5
2
0.6
L
Tyr
Gahard
Tyr
0
0
0
0
W
Khepri
Gandlafpl
Khepri
0
0
8
4
W
4
1
7
7.5
L
4
6
1
0.75
W
Chronos
Rak3n
Chronos
3
6
3
0.75
L
Yu Huang
Reyzaar
Yu Huang
0
3
1
0.17
W
Sun Wukong
mserbia
Sun Wukong
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,052
Damage
45,971
78,751
Taken
73,144
47,820
Mitigated
41,084
26,492
Healing
20,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
17,080
6,172
0
7,505
24,727
12,978
1,973
3,515
21,212
0
128,651
L
Cernunnos
Agent10007
Cernunnos
17,804
8,774
0
3,753
15,197
6,680
1,308
8,408
6,707
0
97,036
L
Sylvanus
DeadlyDark
Sylvanus
8,826
2,764
408
3,825
20,003
17,462
164
5,681
14,084
32,415
13,229
L
Tyr
Gahard
Tyr
2,045
168
0
3,802
5,556
4,296
0
0
5,556
0
31,618
W
Khepri
Gandlafpl
Khepri
3,941
116
0
1,373
8,523
8,027
677
1,383
7,140
36,188
551
W
9,511
780
1,966
4,328
10,009
5,249
936
2,710
7,299
111,762
0
L
9,005
1,859
0
7,059
21,821
8,070
0
5,193
16,478
0
66,391
W
Chronos
Rak3n
Chronos
9,597
3,600
0
3,119
18,079
7,650
3,924
3,263
14,816
67,822
0
L
Yu Huang
Reyzaar
Yu Huang
8,291
559
0
1,758
10,567
4,576
0
3,189
7,270
78,353
0
W
Sun Wukong
mserbia
Sun Wukong
13,923
2,435
0
8,201
17,413
13,916
2,289
5,158
12,255
0
117,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,254
Gold Earned
42,758
679
Minions Killed
515
0
Camps Cleared
0
2,052,623
Distance Traveled
1,569,160
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,163
608
143
7
0
441,668
3
L
Cernunnos
10,080
504
136
7
0
337,648
4
L
Sylvanus
8,100
405
73
4
0
315,481
8
L
Tyr
6,900
345
63
3
0
170,300
2
W
Khepri
10,615
531
54
3
0
406,544
7
W
Ra
12,426
621
186
9
0
415,593
5
L
Pele
8,957
448
100
5
0
404,975
12
W
Chronos
10,753
538
96
5
0
381,537
1
L
Yu Huang
8,721
436
143
7
0
340,756
4
W
Sun Wukong
13,297
665
200
10
0
407,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role