Player Matchup

Ganesha
Ganesha
Lille_Pyro
Ganesha
Level 107
God Stats
6W - 8L
1,168 SR
Queue Stats
872W - 932L
1,384 Elo+
Solo
Kukulkan
Kukulkan
Maraudeur29
Kukulkan
Level 109
God Stats
6W - 1L
1,640 SR
Queue Stats
187W - 194L
1,388 Elo+
Solo
Fafnir
Fafnir
T5ka
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 43L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
Xexeko
Sun Wukong
Level 88
God Stats
3W - 1L
1,493 SR
Queue Stats
212W - 229L
1,360 Elo+
Solo
Anhur
Anhur
net raw
Anhur
Level 141
God Stats
4W - 6L
1,483 SR
Queue Stats
472W - 507L
1,539 Elo+
Solo
Team Averages
Level 94
1,457 SR
1,420 Elo+

VS

Team Averages
Level 91
1,509 SR
1,499 Elo+
Vulcan
Vulcan
ELgros_dla_place
Vulcan
Level 142
God Stats
2W - 3L
1,549 SR
Queue Stats
175W - 186L
1,430 Elo+
Solo
Cabrakan
Cabrakan
PUUURRRRRR
Cabrakan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,747 Elo+
Solo
Mercury
Mercury
Stas34
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,442 Elo+
Solo
Ymir
Ymir
Tyas777
Ymir
Level 124
God Stats
15W - 19L
1,436 SR
Queue Stats
607W - 625L
1,537 Elo+
Solo
Osiris
Osiris
tidal-maverick3
Osiris
Level 67
God Stats
2W - 3L
1,560 SR
Queue Stats
220W - 264L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lille_Pyro
Ganesha
18
1 / 7 / 22
11,159
797
7,831
24,591
33,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Maraudeur29
Kukulkan
19
8 / 4 / 15
11,923
852
29,421
8,526
5,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fafnir
T5ka
Fafnir
19
3 / 3 / 24
11,742
839
11,503
22,046
32,989
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
Xexeko
Sun Wukong
15
5 / 3 / 14
10,241
732
13,609
16,371
14,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
net raw
Anhur
19
13 / 4 / 15
12,569
898
27,750
13,710
9,553
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 10
11,021
787
18,069
10,257
4,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
PUUURRRRRR
Cabrakan
17
5 / 7 / 10
10,817
773
10,184
23,578
32,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Stas34
Mercury
14
2 / 10 / 7
9,285
663
7,719
16,334
6,867
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
Tyas777
Ymir
19
8 / 3 / 11
11,772
841
15,042
32,671
25,678
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
2 / 7 / 14
10,845
775
12,170
22,643
24,814
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
73
30
Kills
21
21
Deaths
30
90
Assists
52
Player
Kills
Deaths
Assists
KDA
L
4
3
10
3
W
Ganesha
Lille_Pyro
Ganesha
1
7
22
1.71
W
Kukulkan
Maraudeur29
Kukulkan
8
4
15
3.88
L
Cabrakan
PUUURRRRRR
Cabrakan
5
7
10
1.43
L
Mercury
Stas34
Mercury
2
10
7
0.55
W
Fafnir
T5ka
Fafnir
3
3
24
5
L
Ymir
Tyas777
Ymir
8
3
11
4.5
W
Sun Wukong
Xexeko
Sun Wukong
5
3
14
4
W
Anhur
net raw
Anhur
13
4
15
5.13
L
2
7
14
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,114
Damage
63,184
85,244
Taken
105,483
95,700
Mitigated
94,327
29,968
Healing
34,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,069
8,082
1,546
2,170
10,257
4,967
693
5,348
4,909
37,230
0
W
Ganesha
Lille_Pyro
Ganesha
7,831
1,059
1,972
4,886
24,591
33,328
321
14,242
10,349
15,327
0
W
Kukulkan
Maraudeur29
Kukulkan
29,421
3,299
1,457
805
8,526
5,417
1,823
5,098
3,428
62,125
0
L
Cabrakan
PUUURRRRRR
Cabrakan
10,184
1,058
959
3,158
23,578
32,001
496
10,391
13,187
18,799
0
L
Mercury
Stas34
Mercury
7,719
3,973
0
380
16,334
6,867
594
4,995
11,339
0
11,422
W
Fafnir
T5ka
Fafnir
11,503
4,873
1,807
8,914
22,046
32,989
483
9,542
12,504
19,164
0
L
Ymir
Tyas777
Ymir
15,042
2,250
4,369
16,655
32,671
25,678
246
16,156
16,515
30,227
0
W
Sun Wukong
Xexeko
Sun Wukong
13,609
2,610
2,401
5,439
16,371
14,413
1,322
6,639
9,732
0
27,355
W
Anhur
net raw
Anhur
27,750
17,161
1,469
818
13,710
9,553
3,985
7,844
5,866
0
49,254
L
12,170
3,348
3,051
2,585
22,643
24,814
0
11,865
10,778
70
20,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,634
Gold Earned
53,740
170
Minions Killed
116
0
Camps Cleared
0
1,153,427
Distance Traveled
1,157,619
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,021
787
56
4
0
240,041
0
W
Ganesha
11,159
797
1
0
0
228,029
3
W
Kukulkan
11,923
852
72
5
0
247,022
0
L
Cabrakan
10,817
773
9
1
0
211,410
1
L
Mercury
9,285
663
6
0
0
223,224
0
W
Fafnir
11,742
839
13
1
0
222,522
0
L
Ymir
11,772
841
26
2
0
255,565
2
W
Sun Wukong
10,241
732
32
2
0
242,020
0
W
Anhur
12,569
898
52
4
0
213,834
0
L
Osiris
10,845
775
19
1
0
227,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role