Player Matchup

Ymir
Ymir
ItsMannyTime28
Ymir
Level 66
God Stats
27W - 21L
1,466 SR
Queue Stats
207W - 244L
1,283 Elo+
Party 2
Yu Huang
Yu Huang
MambaCri
Yu Huang
Level 56
God Stats
1W - 1L
1,714 SR
Queue Stats
142W - 176L
1,247 Elo+
Party 2
Cabrakan
Cabrakan
abe51244
Cabrakan
Level 51
God Stats
4W - 3L
1,356 SR
Queue Stats
96W - 126L
1,333 Elo+
Party 2
Hercules
Hercules
edwinYADIEL3
Hercules
Level 42
God Stats
35W - 55L
1,316 SR
Queue Stats
35W - 55L
1,214 Elo+
Solo
Arachne
Arachne
imknaga
Arachne
Level 85
God Stats
1W - 5L
1,175 SR
Queue Stats
512W - 521L
1,258 Elo+
Solo
Team Averages
Level 60
1,406 SR
1,267 Elo+

VS

Team Averages
Level 80
1,500 SR
1,291 Elo+
Achilles
Achilles
ChristoffQC
Achilles
Level 63
God Stats
1W - 1L
1,698 SR
Queue Stats
69W - 86L
1,266 Elo+
Party 1
Ishtar
Ishtar
God 0f Wisdom
Ishtar
Level 51
God Stats
16W - 16L
1,428 SR
Queue Stats
37W - 62L
1,202 Elo+
Party 1
Poseidon
Poseidon
Ralphluaren675
Poseidon
Level 86
God Stats
8W - 9L
1,457 SR
Queue Stats
92W - 111L
1,401 Elo+
Solo
Kali
Kali
RedSmurfYolo420
Kali
Level 48
God Stats
2W - 1L
1,344 SR
Queue Stats
91W - 126L
1,259 Elo+
Solo
Sylvanus
Sylvanus
YuureiOokami
Sylvanus
Level 153
God Stats
11W - 7L
1,575 SR
Queue Stats
181W - 174L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,104
464
4,499
10,300
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
MambaCri
Yu Huang
6
0 / 7 / 0
4,415
401
3,272
9,127
2,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
abe51244
Cabrakan
9
2 / 2 / 0
5,368
488
2,565
7,199
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
edwinYADIEL3
Hercules
8
2 / 4 / 2
5,349
486
3,042
6,750
5,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
imknaga
Arachne
6
0 / 2 / 1
4,536
412
1,687
6,695
2,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ChristoffQC
Achilles
11
5 / 1 / 2
6,845
622
3,380
8,040
6,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 7
6,367
579
6,498
6,608
2,445
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
11
6 / 1 / 4
7,165
651
7,595
4,988
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 2
6,835
621
2,527
8,599
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
YuureiOokami
Sylvanus
12
3 / 0 / 1
7,269
661
5,308
7,257
3,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
19
19
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
ChristoffQC
Achilles
5
1
2
6
W
2
1
7
5.5
L
0
4
0
0
L
Yu Huang
MambaCri
Yu Huang
0
7
0
0
W
Poseidon
6
1
4
8
W
3
1
2
4
W
Sylvanus
YuureiOokami
Sylvanus
3
0
1
3.5
L
Cabrakan
abe51244
Cabrakan
2
2
0
1
L
Hercules
edwinYADIEL3
Hercules
2
4
2
0.75
L
Arachne
imknaga
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,065
Damage
25,308
40,071
Taken
35,492
19,097
Mitigated
17,416
3,948
Healing
15,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ChristoffQC
Achilles
3,380
891
279
2,098
8,040
6,306
428
2,550
5,191
0
31,447
W
6,498
4,594
685
3,237
6,608
2,445
569
1,618
4,910
0
35,845
L
4,499
796
0
579
10,300
4,292
0
4,263
6,037
24,183
0
L
Yu Huang
MambaCri
Yu Huang
3,272
387
0
158
9,127
2,716
502
2,967
6,160
17,984
0
W
Poseidon
7,595
1,254
0
1,279
4,988
1,377
676
612
4,376
34,847
0
W
2,527
1,281
0
3,221
8,599
3,659
227
1,453
7,102
0
38,804
W
Sylvanus
YuureiOokami
Sylvanus
5,308
1,802
202
4,218
7,257
3,629
2,040
3,424
3,577
36,765
9,490
L
Cabrakan
abe51244
Cabrakan
2,565
35
0
1,686
7,199
4,392
0
649
6,550
23,293
0
L
Hercules
edwinYADIEL3
Hercules
3,042
599
0
297
6,750
5,519
0
2,929
3,821
0
17,288
L
Arachne
imknaga
Arachne
1,687
1,274
0
1,228
6,695
2,178
55
1,406
5,289
0
13,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,772
Gold Earned
34,481
161
Minions Killed
320
0
Camps Cleared
0
891,141
Distance Traveled
1,033,978
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,845
622
43
4
0
228,286
2
W
Ishtar
6,367
579
60
5
0
189,064
2
L
Ymir
5,104
464
49
4
0
172,354
0
L
Yu Huang
4,415
401
23
2
0
178,720
0
W
Poseidon
7,165
651
60
5
0
201,395
0
W
Kali
6,835
621
69
6
0
248,116
0
W
Sylvanus
7,269
661
88
8
0
167,117
5
L
Cabrakan
5,368
488
46
4
0
179,740
3
L
Hercules
5,349
486
19
2
0
164,934
0
L
Arachne
4,536
412
24
2
0
195,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role