Player Matchup

Chiron
Chiron
 
Chiron
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CulinaryKing300
Mulan
Level 65
God Stats
35W - 34L
1,749 SR
Queue Stats
236W - 215L
1,525 Elo+
Party 3
Mercury
Mercury
TheLostSilence
Mercury
Level 67
God Stats
13W - 11L
1,507 SR
Queue Stats
164W - 166L
1,482 Elo+
Party 3
Nox
Nox
gcj07
Nox
Level 160
God Stats
5W - 4L
1,242 SR
Queue Stats
156W - 150L
1,530 Elo+
Solo
Scylla
Scylla
lejosur
Scylla
Level 127
God Stats
3W - 1L
1,616 SR
Queue Stats
387W - 390L
1,529 Elo+
Party 1
Team Averages
Level 107
1,523 SR
1,513 Elo+

VS

Team Averages
Level 102
1,527 SR
1,519 Elo+
Scylla
Scylla
Big IVIR
Scylla
Level 108
God Stats
126W - 102L
1,545 SR
Queue Stats
254W - 229L
1,531 Elo+
Solo
Lancelot
Lancelot
Flash229
Lancelot
Level 98
God Stats
1W - 2L
1,532 SR
Queue Stats
33W - 32L
1,542 Elo+
Party 2
Ymir
Ymir
SrRasta
Ymir
Level 122
God Stats
2W - 2L
1,523 SR
Queue Stats
114W - 141L
1,519 Elo+
Solo
Cupid
Cupid
XXSuperB15XX
Cupid
Level 113
God Stats
6W - 7L
1,606 SR
Queue Stats
212W - 196L
1,504 Elo+
Party 2
Pele
Pele
ryoori
Pele
Level 68
God Stats
1W - 4L
1,429 SR
Queue Stats
120W - 127L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
4 / 2 / 5
10,340
517
10,072
16,285
6,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
9 / 1 / 4
12,737
637
23,778
16,924
17,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 1 / 3
9,447
472
3,485
16,325
6,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
gcj07
Nox
15
1 / 1 / 8
9,864
493
5,735
14,063
11,035
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
lejosur
Scylla
16
1 / 1 / 1
9,753
488
5,740
10,627
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Big IVIR
Scylla
18
2 / 1 / 3
10,438
522
8,570
5,895
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Flash229
Lancelot
15
2 / 2 / 3
9,041
452
7,712
15,266
7,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
SrRasta
Ymir
13
1 / 4 / 3
9,291
465
5,767
13,417
17,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 5 / 1
8,709
435
12,111
16,870
6,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
ryoori
Pele
17
1 / 4 / 1
10,299
515
8,739
16,782
10,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
16
Kills
6
6
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
2
5
3.25
L
Scylla
Big IVIR
Scylla
2
1
3
3.5
W
9
1
4
11
L
Lancelot
Flash229
Lancelot
2
2
3
1.75
L
Ymir
SrRasta
Ymir
1
4
3
0.63
W
1
1
3
2.5
L
0
5
1
0.1
W
Nox
gcj07
Nox
1
1
8
5
W
Scylla
lejosur
Scylla
1
1
1
1.5
L
Pele
ryoori
Pele
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,810
Damage
42,899
74,224
Taken
68,230
45,447
Mitigated
44,212
23,803
Healing
20,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,072
4,465
1,148
6,705
16,285
6,603
0
2,798
13,487
0
80,192
L
Scylla
Big IVIR
Scylla
8,570
248
0
1,722
5,895
2,417
0
1,053
4,731
98,058
0
W
23,778
4,302
0
7,025
16,924
17,188
996
2,999
13,144
0
112,145
L
Lancelot
Flash229
Lancelot
7,712
905
0
6,013
15,266
7,122
0
1,861
13,187
0
68,084
L
Ymir
SrRasta
Ymir
5,767
586
0
1,952
13,417
17,318
0
2,678
10,576
34,689
3,363
W
3,485
1,515
0
2,910
16,325
6,757
0
2,017
14,203
0
92,144
L
12,111
6,736
331
5,720
16,870
6,403
0
4,509
12,250
0
87,398
W
Nox
gcj07
Nox
5,735
1,388
0
3,309
14,063
11,035
33
3,440
10,575
33,936
0
W
Scylla
lejosur
Scylla
5,740
632
0
2,706
10,627
3,864
0
3,267
7,360
83,842
0
L
Pele
ryoori
Pele
8,739
1,880
0
4,280
16,782
10,952
0
1,374
14,657
0
84,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,141
Gold Earned
47,778
633
Minions Killed
597
0
Camps Cleared
0
1,952,002
Distance Traveled
1,951,639
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,340
517
132
7
0
379,336
6
L
Scylla
10,438
522
165
8
0
377,244
7
W
Mulan
12,737
637
201
10
0
376,990
4
L
Lancelot
9,041
452
98
5
0
460,952
4
L
Ymir
9,291
465
49
2
0
361,205
6
W
Mercury
9,447
472
121
6
0
462,133
6
L
Cupid
8,709
435
126
6
0
352,786
4
W
Nox
9,864
493
47
2
0
360,942
5
W
Scylla
9,753
488
132
7
0
372,601
2
L
Pele
10,299
515
159
8
0
399,452
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role