Player Matchup

Anubis
Anubis
ObliTiroN__
Anubis
Level 49
God Stats
2W - 0L
1,723 SR
Queue Stats
382W - 477L
1,367 Elo+
Solo
Da Ji
Da Ji
SillyObject1550
Da Ji
Level 124
God Stats
1W - 1L
1,274 SR
Queue Stats
94W - 92L
1,471 Elo+
Party 1
Ra
Ra
ThatBoyJuiceMane
Ra
Level 129
God Stats
3W - 1L
1,287 SR
Queue Stats
131W - 141L
1,363 Elo+
Party 2
Hun Batz
Hun Batz
TheRavenRogue
Hun Batz
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 76L
1,442 Elo+
Party 1
Scylla
Scylla
mousee1981
Scylla
Level 107
God Stats
6W - 2L
1,480 SR
Queue Stats
112W - 114L
1,281 Elo+
Party 2
Team Averages
Level 103
1,453 SR
1,385 Elo+

VS

Team Averages
Level 58
1,494 SR
1,400 Elo+
Tyr
Tyr
TropicalTacoX
Tyr
Level 62
God Stats
0W - 2L
1,249 SR
Queue Stats
114W - 124L
1,396 Elo+
Solo
Osiris
Osiris
Vostok1119
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,260 Elo+
Solo
Mercury
Mercury
Winged-Dice
Mercury
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,441 Elo+
Solo
Chang'e
Chang'e
keroko
Chang'e
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nox
Nox
mathhewbeast
Nox
Level 68
God Stats
7W - 2L
1,721 SR
Queue Stats
245W - 268L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
0 / 3 / 12
11,209
590
8,222
13,582
8,026
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
4 / 5 / 8
11,252
592
12,838
19,904
10,495
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
5 / 1 / 14
13,846
729
20,367
12,365
6,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
TheRavenRogue
Hun Batz
19
4 / 9 / 12
12,290
647
13,489
25,947
13,242
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
mousee1981
Scylla
20
7 / 3 / 7
13,939
734
16,703
16,520
7,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 11
12,217
643
23,207
23,272
29,787
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Vostok1119
Osiris
1
0 / 0 / 0
4,572
241
0
0
0
Mercury
Winged-Dice
Mercury
19
2 / 7 / 12
11,201
590
11,991
20,648
11,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
keroko
Chang'e
20
2 / 5 / 14
10,811
569
11,625
21,823
21,438
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 4 / 8
13,454
708
25,049
16,358
9,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
65
20
Kills
20
21
Deaths
20
53
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Anubis
0
3
12
2
W
4
5
8
1.6
W
5
1
14
12
W
Hun Batz
TheRavenRogue
Hun Batz
4
9
12
1.11
L
7
4
11
3.13
L
Osiris
Vostok1119
Osiris
0
0
0
0
L
Mercury
Winged-Dice
Mercury
2
7
12
1.14
L
Chang'e
keroko
Chang'e
2
5
14
1.8
L
9
4
8
3.25
W
Scylla
mousee1981
Scylla
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,619
Damage
71,872
88,318
Taken
82,101
46,369
Mitigated
72,135
42,386
Healing
33,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,222
479
1,990
3,666
13,582
8,026
236
6,374
7,208
24,159
0
W
12,838
3,499
2,252
1,751
19,904
10,495
0
7,284
12,620
0
15,514
W
20,367
651
17,546
5,539
12,365
6,676
426
4,218
8,147
55,448
0
W
Hun Batz
TheRavenRogue
Hun Batz
13,489
5,051
849
2,304
25,947
13,242
314
9,625
16,322
0
22,972
L
23,207
1,852
2,614
3,836
23,272
29,787
0
13,183
10,089
0
31,577
L
Osiris
Vostok1119
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
Winged-Dice
Mercury
11,991
4,780
1,002
3,298
20,648
11,431
0
11,947
8,701
0
41,626
L
Chang'e
keroko
Chang'e
11,625
2,811
7,360
6,684
21,823
21,438
60
12,079
9,744
24,404
0
L
25,049
2,742
3,215
5,232
16,358
9,479
0
8,083
8,275
51,525
0
W
Scylla
mousee1981
Scylla
16,703
1,807
2,416
4,073
16,520
7,930
638
9,173
7,347
38,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,536
Gold Earned
52,255
195
Minions Killed
160
0
Camps Cleared
0
1,683,583
Distance Traveled
1,347,848
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,209
590
43
2
0
278,677
2
W
Da Ji
11,252
592
4
0
0
345,030
1
W
Ra
13,846
729
80
4
0
389,801
0
W
Hun Batz
12,290
647
17
1
0
344,771
0
L
Tyr
12,217
643
17
1
0
370,026
0
L
Osiris
4,572
241
0
0
0
0
0
L
Mercury
11,201
590
54
3
0
337,021
0
L
Chang'e
10,811
569
21
1
0
329,391
1
L
Nox
13,454
708
68
4
0
311,410
0
W
Scylla
13,939
734
51
3
0
325,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role