Player Matchup

Cerberus
Cerberus
PichiSoul
Cerberus
Level 80
God Stats
0W - 1L
1,797 SR
Queue Stats
24W - 27L
1,476 Elo+
Solo
Anhur
Anhur
SanderCDG
Anhur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 39L
1,551 Elo+
Party 2
Zeus
Zeus
Vinniej
Zeus
Level 147
God Stats
0W - 2L
1,305 SR
Queue Stats
71W - 62L
1,535 Elo+
Party 2
Team Averages
Level 118
1,534 SR
1,520 Elo+

VS

Team Averages
Level 78
1,521 SR
1,528 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
TheBoomB
Neith
Level 128
God Stats
22W - 17L
1,499 SR
Queue Stats
189W - 172L
1,593 Elo+
Solo
Serqet
Serqet
heisendrache
Serqet
Level 65
God Stats
5W - 5L
1,563 SR
Queue Stats
300W - 319L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PichiSoul
Cerberus
12
0 / 1 / 1
7,389
616
3,763
13,488
12,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
SanderCDG
Anhur
12
1 / 3 / 0
7,580
632
6,401
10,509
3,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Vinniej
Zeus
12
1 / 5 / 1
7,760
647
7,692
8,894
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 2 / 3
8,957
746
10,557
7,175
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
TheBoomB
Neith
14
2 / 0 / 6
9,176
765
12,492
7,070
2,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
14
3 / 0 / 3
8,676
723
6,773
10,805
8,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
9
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
2
3
2.75
L
Cerberus
PichiSoul
Cerberus
0
1
1
0.5
L
Anhur
SanderCDG
Anhur
1
3
0
0.33
W
Neith
TheBoomB
Neith
2
0
6
5
L
Zeus
Vinniej
Zeus
1
5
1
0.3
W
Serqet
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,856
Damage
29,822
32,891
Taken
25,050
19,349
Mitigated
14,111
6,104
Healing
8,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
10,557
1,096
0
1,218
7,175
2,975
15
4,509
2,666
35,151
0
L
Cerberus
PichiSoul
Cerberus
3,763
82
361
2,933
13,488
12,789
43
5,130
7,667
17,014
0
L
Anhur
SanderCDG
Anhur
6,401
3,360
0
2,024
10,509
3,796
0
2,901
6,665
0
27,618
W
Neith
TheBoomB
Neith
12,492
2,201
0
3,064
7,070
2,747
2,005
2,481
4,589
0
49,088
L
Zeus
Vinniej
Zeus
7,692
1,147
0
786
8,894
2,764
0
2,139
5,801
25,255
0
W
Serqet
6,773
796
0
4,199
10,805
8,389
455
5,343
5,462
196
17,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,729
Gold Earned
26,809
140
Minions Killed
162
2
Camps Cleared
9
644,705
Distance Traveled
754,791
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,957
746
65
5
2
227,588
0
L
Cerberus
7,389
616
25
2
1
237,097
6
L
Anhur
7,580
632
59
5
1
214,962
0
W
Neith
9,176
765
66
6
1
247,932
4
L
Zeus
7,760
647
56
5
0
192,646
4
W
Serqet
8,676
723
31
3
6
279,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role