Player Matchup

Bacchus
Bacchus
Dream_team_cat1
Bacchus
Level 36
God Stats
3W - 8L
1,445 SR
Queue Stats
184W - 255L
1,137 Elo+
Party 1
Cupid
Cupid
ExWi_banan4ik228
Cupid
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 232L
1,192 Elo+
Party 1
Pele
Pele
KingTrezzy
Pele
Level 61
God Stats
28W - 26L
1,457 SR
Queue Stats
166W - 199L
1,282 Elo+
Solo
Izanami
Izanami
killer_giggles21
Izanami
Level 44
God Stats
12W - 17L
1,358 SR
Queue Stats
18W - 20L
1,239 Elo+
Solo
Merlin
Merlin
playsaves3
Merlin
Level 87
God Stats
129W - 118L
1,406 SR
Queue Stats
133W - 118L
1,273 Elo+
Solo
Team Averages
Level 53
1,433 SR
1,225 Elo+

VS

Team Averages
Level 45
1,349 SR
1,180 Elo+
Hel
Hel
FASTERONE97
Hel
Level 25
God Stats
3W - 2L
1,197 SR
Queue Stats
18W - 43L
1,147 Elo+
Party 2
Mulan
Mulan
Killer-_-Fr0st_0
Mulan
Level 47
God Stats
7W - 6L
1,500 SR
Queue Stats
173W - 217L
1,173 Elo+
Party 2
Ishtar
Ishtar
Kirito-_-006
Ishtar
Level 33
God Stats
7W - 9L
1,417 SR
Queue Stats
116W - 164L
1,165 Elo+
Party 2
Bakasura
Bakasura
crunchymuffin
Bakasura
Level 55
God Stats
24W - 36L
1,259 SR
Queue Stats
81W - 110L
1,195 Elo+
Party 3
Kukulkan
Kukulkan
waxedbanana
Kukulkan
Level 63
God Stats
44W - 47L
1,373 SR
Queue Stats
87W - 117L
1,217 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 7
7,073
505
3,888
5,399
4,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
6 / 0 / 2
7,024
502
7,451
7,510
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 2 / 0
6,018
430
3,557
11,055
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 7 / 0
6,266
448
3,817
9,977
3,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
playsaves3
Merlin
12
3 / 1 / 0
7,003
500
5,531
5,821
2,444
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,426
388
1,297
5,974
1,985
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
8 / 0 / 0
9,293
664
10,303
8,291
4,267
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
10
0 / 3 / 0
5,762
412
4,769
8,547
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
crunchymuffin
Bakasura
12
1 / 2 / 0
6,967
498
3,081
12,891
6,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
waxedbanana
Kukulkan
12
1 / 1 / 0
7,544
539
3,534
6,137
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
10
Kills
10
10
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
7
3.5
L
6
0
2
7
W
0
4
0
0
W
8
0
0
8
L
1
2
0
0.5
W
Ishtar
0
3
0
0
W
Bakasura
crunchymuffin
Bakasura
1
2
0
0.5
L
0
7
0
0
L
Merlin
playsaves3
Merlin
3
1
0
3
W
Kukulkan
waxedbanana
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,244
Damage
22,984
39,762
Taken
41,840
17,391
Mitigated
18,196
12,045
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,888
122
0
1,390
5,399
4,866
23
758
4,574
22,199
0
L
7,451
4,315
390
4,487
7,510
2,814
150
539
6,901
0
54,068
W
1,297
349
1,459
1,360
5,974
1,985
409
2,156
3,818
15,960
0
W
10,303
3,770
0
2,636
8,291
4,267
2,236
669
7,622
0
61,875
L
3,557
1,318
108
2,337
11,055
3,762
0
1,205
9,760
0
39,368
W
Ishtar
4,769
3,005
0
1,622
8,547
2,868
1,031
2,172
6,375
0
33,964
W
Bakasura
crunchymuffin
Bakasura
3,081
2,067
58
6,927
12,891
6,397
0
1,021
11,870
0
43,929
L
3,817
3,000
0
1,602
9,977
3,505
591
725
9,252
0
40,477
L
Merlin
playsaves3
Merlin
5,531
84
0
1,731
5,821
2,444
1,212
1,604
4,127
47,511
0
W
Kukulkan
waxedbanana
Kukulkan
3,534
81
0
2,068
6,137
2,679
611
3,401
2,736
50,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,384
Gold Earned
34,992
314
Minions Killed
378
0
Camps Cleared
0
1,201,666
Distance Traveled
1,248,463
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,073
505
32
2
0
276,550
1
L
Cupid
7,024
502
79
6
0
225,665
1
W
Hel
5,426
388
26
2
0
199,789
1
W
Mulan
9,293
664
110
8
0
277,307
2
L
Pele
6,018
430
60
4
0
254,145
0
W
Ishtar
5,762
412
55
4
0
239,182
0
W
Bakasura
6,967
498
87
6
0
262,535
4
L
Izanami
6,266
448
64
5
0
192,001
0
L
Merlin
7,003
500
79
6
0
253,305
6
W
Kukulkan
7,544
539
100
7
0
269,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role