Player Matchup

He Bo
He Bo
Natan22GOD
He Bo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,259 Elo+
Party 2
Hercules
Hercules
Zenaku333
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,520 Elo+
Party 2
Ares
Ares
fireman_sam17
Ares
Level 121
God Stats
2W - 3L
1,711 SR
Queue Stats
27W - 38L
1,418 Elo+
Solo
Team Averages
Level 90
1,570 SR
1,399 Elo+

VS

Team Averages
Level 78
1,554 SR
1,408 Elo+
Cernunnos
Cernunnos
A-alfa-M
Cernunnos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 79L
1,355 Elo+
Solo
Ymir
Ymir
Sirgorepa35
Ymir
Level 38
God Stats
4W - 2L
1,792 SR
Queue Stats
11W - 14L
1,438 Elo+
Party 1
Ao Kuang
Ao Kuang
teulio
Ao Kuang
Level 89
God Stats
9W - 20L
1,370 SR
Queue Stats
218W - 289L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
2 / 10 / 1
7,537
685
10,304
11,370
5,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Zenaku333
Hercules
11
1 / 4 / 1
7,393
672
6,297
17,135
12,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
1 / 2 / 3
8,230
748
6,551
9,643
9,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
A-alfa-M
Cernunnos
14
2 / 1 / 12
8,459
769
9,554
8,088
3,918
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 2 / 14
8,555
778
7,656
13,880
16,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
teulio
Ao Kuang
14
14 / 1 / 2
9,816
892
14,816
12,478
6,853
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
16
16
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
A-alfa-M
Cernunnos
2
1
12
8
L
He Bo
2
10
1
0.25
W
0
2
14
3.5
L
Hercules
Zenaku333
Hercules
1
4
1
0.38
L
1
2
3
1.25
W
Ao Kuang
teulio
Ao Kuang
14
1
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,152
Damage
32,026
38,148
Taken
34,446
27,713
Mitigated
27,451
7,413
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
A-alfa-M
Cernunnos
9,554
4,262
611
1,526
8,088
3,918
542
4,283
3,805
0
37,950
L
He Bo
10,304
1,354
76
117
11,370
5,600
0
6,785
4,585
23,697
0
W
7,656
2,036
0
2,101
13,880
16,680
78
7,774
6,106
13,652
0
L
Hercules
Zenaku333
Hercules
6,297
1,979
519
5,130
17,135
12,773
0
9,994
7,141
0
16,038
L
6,551
244
0
1,571
9,643
9,340
0
5,918
3,725
13,227
0
W
Ao Kuang
teulio
Ao Kuang
14,816
5,431
0
5,032
12,478
6,853
384
5,297
7,181
34,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,160
Gold Earned
26,830
76
Minions Killed
104
1
Camps Cleared
8
542,987
Distance Traveled
600,262
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,459
769
61
6
1
197,801
6
L
He Bo
7,537
685
38
3
0
157,585
0
W
Ymir
8,555
778
10
1
1
191,507
0
L
Hercules
7,393
672
28
3
1
197,954
1
L
Ares
8,230
748
10
1
0
187,448
4
W
Ao Kuang
9,816
892
33
3
6
210,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role