Player Matchup

Anhur
Anhur
 
Anhur
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DivineOoooOf
Achilles
Level 103
God Stats
152W - 159L
1,516 SR
Queue Stats
225W - 232L
1,437 Elo+
Party 1
Scylla
Scylla
OleSmokeySmokes
Scylla
Level 44
God Stats
12W - 10L
1,485 SR
Queue Stats
258W - 295L
1,456 Elo+
Solo
Susano
Susano
ThunderFlame15
Susano
Level 157
God Stats
13W - 16L
1,512 SR
Queue Stats
172W - 209L
1,462 Elo+
Party 1
Ra
Ra
Zzzach8182
Ra
Level 29
God Stats
2W - 2L
1,456 SR
Queue Stats
8W - 18L
1,311 Elo+
Solo
Team Averages
Level 77
1,494 SR
1,433 Elo+

VS

Team Averages
Level 61
1,514 SR
1,423 Elo+
Yemoja
Yemoja
B0rN 4T 20
Yemoja
Level 55
God Stats
2W - 1L
1,917 SR
Queue Stats
36W - 47L
1,437 Elo+
Party 3
Danzaburou
Danzaburou
Platonium
Danzaburou
Level 49
God Stats
0W - 3L
1,222 SR
Queue Stats
21W - 28L
1,449 Elo+
Solo
Thor
Thor
TheLingLingV1
Thor
Level 127
God Stats
1W - 2L
1,672 SR
Queue Stats
57W - 41L
1,584 Elo+
Party 2
Zeus
Zeus
UdiedMybad
Zeus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,455 Elo+
Party 2
Hera
Hera
iiYaathedoll
Hera
Level 23
God Stats
22W - 27L
1,259 SR
Queue Stats
50W - 68L
1,190 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 1 / 14
8,170
743
7,950
7,501
3,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
DivineOoooOf
Achilles
15
4 / 0 / 6
8,598
782
8,905
7,250
7,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 0 / 10
9,066
824
17,779
6,480
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
9 / 0 / 5
9,142
831
11,072
6,136
4,505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 2
7,618
693
4,394
9,841
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
B0rN 4T 20
Yemoja
14
1 / 3 / 0
7,369
670
1,723
11,084
6,926
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
Platonium
Danzaburou
13
1 / 5 / 1
7,238
658
5,429
12,692
4,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 5 / 2
7,972
725
10,113
14,833
7,698
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 4 / 1
6,992
636
5,797
7,901
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 4 / 1
7,332
667
3,185
11,321
7,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
21
Kills
5
5
Deaths
21
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
14
8
L
Yemoja
B0rN 4T 20
Yemoja
1
3
0
0.33
W
Achilles
DivineOoooOf
Achilles
4
0
6
7
W
5
0
10
10
L
Danzaburou
Platonium
Danzaburou
1
5
1
0.3
L
3
5
2
0.8
W
9
0
5
11.5
L
0
4
1
0.13
W
2
4
2
0.75
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,100
Damage
26,247
37,208
Taken
57,831
21,834
Mitigated
29,874
8,586
Healing
3,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,950
1,740
0
1,005
7,501
3,329
0
1,882
5,619
0
21,741
L
Yemoja
B0rN 4T 20
Yemoja
1,723
356
951
115
11,084
6,926
319
7,310
3,774
16,376
0
W
Achilles
DivineOoooOf
Achilles
8,905
1,253
0
3,662
7,250
7,072
223
2,651
4,599
0
26,394
W
17,779
2,558
0
793
6,480
2,696
1,198
2,129
4,351
47,562
0
L
Danzaburou
Platonium
Danzaburou
5,429
1,282
0
1,347
12,692
4,721
192
3,870
8,699
0
20,811
L
10,113
2,110
0
500
14,833
7,698
0
4,851
9,771
0
23,596
W
11,072
2,422
0
195
6,136
4,505
0
1,208
4,928
0
30,716
L
5,797
214
0
230
7,901
2,959
0
2,424
5,383
18,034
0
W
4,394
246
819
2,112
9,841
4,232
140
2,835
7,006
16,416
0
L
3,185
1,168
0
405
11,321
7,570
0
3,718
7,309
17,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,594
Gold Earned
36,903
211
Minions Killed
152
0
Camps Cleared
0
1,131,426
Distance Traveled
866,518
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,170
743
33
3
0
226,225
4
L
Yemoja
7,369
670
28
3
0
152,783
0
W
Achilles
8,598
782
39
4
0
242,992
4
W
Scylla
9,066
824
62
6
0
220,530
3
L
Danzaburou
7,238
658
25
2
0
183,876
3
L
Thor
7,972
725
35
3
0
189,834
0
W
Susano
9,142
831
38
3
0
247,153
1
L
Zeus
6,992
636
30
3
0
173,089
0
W
Ra
7,618
693
39
4
0
194,526
0
L
Hera
7,332
667
34
3
0
166,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role