Player Matchup

Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Heimdallr
Heimdallr
Silver II
WA Cubaca WIS
Heimdallr
Silver II
Level 122
God Stats
2W - 4L
1,207 SR
Queue Stats
254W - 269L
1,159 MMR
Party 1
Scylla
Scylla
Bronze II
Xx slayer502 xX
Scylla
Bronze II
Level 88
God Stats
18W - 28L
1,459 SR
Queue Stats
34W - 59L
1,024 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,389 SR
1,227 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,496 SR
1,190 MMR
Zhong Kui
Zhong Kui
Gold V
Brennan7352
Zhong Kui
Gold V
Level 125
God Stats
1W - 3L
1,449 SR
Queue Stats
57W - 49L
1,275 MMR
Party 2
Anhur
Anhur
Gold V
Dale1401
Anhur
Gold V
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 49L
1,275 MMR
Party 2
King Arthur
King Arthur
Silver II
WilsonJ1003
King Arthur
Silver II
Level 65
God Stats
10W - 9L
1,538 SR
Queue Stats
45W - 45L
1,021 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
4 / 1 / 9
13,320
666
12,199
25,035
44,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
WA Cubaca WIS
Heimdallr
19
4 / 2 / 9
13,888
694
28,382
19,021
11,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 2 / 6
13,789
689
14,935
15,315
10,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
ZeusCupidAh Muzen CabPoseidonChiron

VS

Bans
CerberusYmirVamanaCabrakanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Brennan7352
Zhong Kui
17
2 / 5 / 1
11,767
588
17,223
26,404
26,811
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Dale1401
Anhur
18
2 / 4 / 3
12,153
608
18,808
19,170
7,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
WilsonJ1003
King Arthur
16
1 / 5 / 4
11,632
582
10,687
22,355
25,001
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
5
5
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
9
8.5
L
Zhong Kui
Brennan7352
Zhong Kui
2
5
1
0.5
L
Anhur
Dale1401
Anhur
2
4
3
0.88
W
Heimdallr
WA Cubaca WIS
Heimdallr
4
2
9
4.25
L
King Arthur
WilsonJ1003
King Arthur
1
5
4
0.6
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,516
Damage
46,718
59,371
Taken
67,929
66,309
Mitigated
59,509
13,939
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,199
1,280
1,349
3,626
25,035
44,449
96
5,808
19,227
29,256
0
L
Zhong Kui
Brennan7352
Zhong Kui
17,223
1,262
73
8,996
26,404
26,811
0
10,658
15,746
63,811
0
L
Anhur
Dale1401
Anhur
18,808
7,437
0
1,599
19,170
7,697
0
8,621
10,549
0
68,030
W
Heimdallr
WA Cubaca WIS
Heimdallr
28,382
12,228
0
4,870
19,021
11,431
2,473
5,805
13,216
0
89,602
L
King Arthur
WilsonJ1003
King Arthur
10,687
890
0
860
22,355
25,001
0
8,005
14,350
0
24,594
W
14,935
505
562
3,532
15,315
10,429
274
6,509
8,806
66,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,997
Gold Earned
35,552
240
Minions Killed
193
12
Camps Cleared
6
1,067,876
Distance Traveled
1,142,368
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,320
666
22
1
0
373,950
4
L
Zhong Kui
11,767
588
73
4
2
428,374
6
L
Anhur
12,153
608
97
5
4
352,013
3
W
Heimdallr
13,888
694
128
6
8
320,838
2
L
King Arthur
11,632
582
23
1
0
361,981
2
W
Scylla
13,789
689
90
5
4
373,088
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role