Player Matchup

Arachne
Arachne
Gold II
DavidFrost4470
Arachne
Gold II
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,586 MMR
Solo
Scylla
Scylla
Gold II
NandinGrichD
Scylla
Gold II
Level 122
God Stats
4W - 4L
1,619 SR
Queue Stats
124W - 134L
1,588 MMR
Solo
Ne Zha
Ne Zha
Gold II
Yo_iM_SmUrF
Ne Zha
Gold II
Level 136
God Stats
6W - 3L
1,736 SR
Queue Stats
325W - 327L
1,616 MMR
Solo
Bacchus
Bacchus
Gold II
ralf camaleon
Bacchus
Gold II
Level 118
God Stats
43W - 47L
1,433 SR
Queue Stats
705W - 701L
1,572 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
tambokilla
Ah Muzen Cab
Gold II
Level 109
God Stats
11W - 9L
1,544 SR
Queue Stats
104W - 106L
1,585 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,566 SR
1,589 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,587 SR
1,590 MMR
Baba Yaga
Baba Yaga
Gold II
CristianHatsune
Baba Yaga
Gold II
Level 160
God Stats
11W - 7L
1,571 SR
Queue Stats
76W - 78L
1,615 MMR
Solo
Ymir
Ymir
Gold I
Hunt-Man1798
Ymir
Gold I
Level 148
God Stats
12W - 10L
1,491 SR
Queue Stats
579W - 571L
1,562 MMR
Solo
Nu Wa
Nu Wa
Gold III
RoX Stam
Nu Wa
Gold III
Level 160
God Stats
26W - 14L
1,874 SR
Queue Stats
412W - 429L
1,582 MMR
Solo
Thor
Thor
Gold III
VIH Slayer
Thor
Gold III
Level 160
God Stats
64W - 62L
1,580 SR
Queue Stats
288W - 285L
1,581 MMR
Solo
Medusa
Medusa
Gold I
sosa-Sportboys
Medusa
Gold I
Level 123
God Stats
1W - 1L
1,420 SR
Queue Stats
185W - 193L
1,609 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,316
532
2,338
9,635
3,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
7
0 / 3 / 1
4,728
473
3,058
4,628
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
10
0 / 3 / 0
5,500
550
3,522
10,064
3,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
7
2 / 0 / 0
5,196
520
4,955
6,147
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
tambokilla
Ah Muzen Cab
5
0 / 1 / 1
4,429
443
2,607
4,192
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
MulanJing WeiBaron SamediHades

VS

Bans
PeleIshtarKaliHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CristianHatsune
Baba Yaga
9
1 / 0 / 1
5,384
538
4,279
2,079
858
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 2 / 3
5,285
529
2,954
8,749
5,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
RoX Stam
Nu Wa
10
1 / 0 / 3
5,975
598
5,640
5,673
3,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 0 / 2
6,028
603
2,868
7,067
2,397
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 1
6,059
606
2,814
7,362
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
8
8
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
CristianHatsune
Baba Yaga
1
0
1
1.5
L
0
1
0
0
W
1
2
3
1.25
L
Scylla
0
3
1
0.17
W
Nu Wa
RoX Stam
Nu Wa
1
0
3
2.5
W
4
0
2
5
L
Ne Zha
0
3
0
0
L
Bacchus
2
0
0
2
W
1
0
1
1.5
L
Ah Muzen Cab
tambokilla
Ah Muzen Cab
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,480
Damage
18,555
34,666
Taken
30,930
14,908
Mitigated
15,183
10,161
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
CristianHatsune
Baba Yaga
4,279
433
0
669
2,079
858
702
1,041
975
39,441
0
L
2,338
1,561
0
1,606
9,635
3,401
0
2,453
7,182
0
43,462
W
2,954
831
180
1,769
8,749
5,849
258
3,215
5,387
10,657
0
L
Scylla
3,058
480
0
458
4,628
1,915
0
3,545
1,083
25,680
0
W
Nu Wa
RoX Stam
Nu Wa
5,640
2,239
0
1,736
5,673
3,525
28
560
5,113
42,357
0
W
2,868
577
0
1,150
7,067
2,397
0
693
6,296
0
33,738
L
Ne Zha
3,522
1,311
0
3,518
10,064
3,605
0
4,067
5,997
0
46,124
L
Bacchus
4,955
1,042
267
1,905
6,147
4,813
0
1,837
4,310
13,546
2,388
W
2,814
1,360
64
3,613
7,362
2,554
0
1,583
5,779
0
50,427
L
Ah Muzen Cab
tambokilla
Ah Muzen Cab
2,607
1,320
0
2,407
4,192
1,174
0
971
3,221
0
17,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,169
Gold Earned
28,731
257
Minions Killed
326
0
Camps Cleared
0
858,580
Distance Traveled
954,652
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
5,384
538
85
9
0
186,111
4
L
Arachne
5,316
532
79
8
0
240,662
2
W
Ymir
5,285
529
15
2
0
189,813
2
L
Scylla
4,728
473
43
4
0
170,750
3
W
Nu Wa
5,975
598
67
7
0
181,090
3
W
Thor
6,028
603
65
7
0
210,347
2
L
Ne Zha
5,500
550
80
8
0
193,715
1
L
Bacchus
5,196
520
28
3
0
184,878
1
W
Medusa
6,059
606
94
9
0
187,291
3
L
Ah Muzen Cab
4,429
443
27
3
0
68,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role