Player Matchup

Nu Wa
Nu Wa
Catxx
Nu Wa
Level 128
God Stats
0W - 2L
1,507 SR
Queue Stats
122W - 115L
1,506 Elo+
Party 2
Mulan
Mulan
Ksathrax
Mulan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,492 Elo+
Party 2
Cerberus
Cerberus
RunFromTheCircus
Cerberus
Level 24
God Stats
1W - 6L
1,284 SR
Queue Stats
1W - 6L
1,301 Elo+
Party 2
Tsukuyomi
Tsukuyomi
chrisboy996
Tsukuyomi
Level 129
God Stats
3W - 4L
1,489 SR
Queue Stats
42W - 50L
1,496 Elo+
Party 2
Neith
Neith
whogamesonamac
Neith
Level 69
God Stats
0W - 5L
1,099 SR
Queue Stats
47W - 51L
1,446 Elo+
Party 2
Team Averages
Level 75
1,376 SR
1,449 Elo+

VS

Team Averages
Level 84
1,582 SR
1,481 Elo+
Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Lucy-exee
Nike
Level 43
God Stats
2W - 0L
1,831 SR
Queue Stats
21W - 37L
1,344 Elo+
Solo
Cthulhu
Cthulhu
Oncle_sam420
Cthulhu
Level 117
God Stats
4W - 8L
1,577 SR
Queue Stats
133W - 112L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Catxx
Nu Wa
1
0 / 0 / 0
3,351
335
0
0
0
Mulan
Ksathrax
Mulan
9
0 / 1 / 0
4,358
436
817
6,974
3,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
0 / 2 / 1
4,789
479
1,646
7,411
2,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
chrisboy996
Tsukuyomi
10
2 / 3 / 0
5,305
531
5,136
10,805
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 5 / 0
4,263
426
4,329
6,918
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 1 / 4
6,131
613
6,957
6,615
2,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
 
Ne Zha
10
3 / 1 / 1
5,896
590
3,307
6,907
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
 
Horus
9
2 / 0 / 2
5,483
548
3,124
5,348
3,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
10
2 / 0 / 0
5,707
571
3,068
4,192
1,777
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Oncle_sam420
Cthulhu
10
2 / 0 / 0
6,213
621
4,691
3,320
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
11
11
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
4
4
W
Ne Zha
 
Ne Zha
3
1
1
3.5
W
Horus
 
Horus
2
0
2
3
L
Nu Wa
Catxx
Nu Wa
0
0
0
0
L
Mulan
Ksathrax
Mulan
0
1
0
0
W
Nike
2
0
0
2
W
Cthulhu
Oncle_sam420
Cthulhu
2
0
0
2
L
0
2
1
0.25
L
Tsukuyomi
chrisboy996
Tsukuyomi
2
3
0
0.67
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,928
Damage
21,147
32,108
Taken
26,382
11,590
Mitigated
11,124
7,406
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,957
3,545
0
2,150
6,615
2,202
0
1,214
5,401
0
42,712
W
Ne Zha
 
Ne Zha
3,307
2,057
0
978
6,907
2,571
0
0
6,907
0
37,949
W
Horus
 
Horus
3,124
1,352
521
2,469
5,348
3,078
0
432
4,916
0
29,271
L
Nu Wa
Catxx
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Mulan
Ksathrax
Mulan
817
200
0
1,714
6,974
3,416
0
3,486
3,000
0
18,745
W
Nike
3,068
696
0
1,207
4,192
1,777
176
0
4,192
0
35,453
W
Cthulhu
Oncle_sam420
Cthulhu
4,691
173
0
814
3,320
1,496
28
0
3,123
36,212
0
L
1,646
51
0
1,008
7,411
2,723
0
0
7,341
9,707
0
L
Tsukuyomi
chrisboy996
Tsukuyomi
5,136
1,759
0
3,867
10,805
3,702
0
668
10,007
0
28,963
L
4,329
2,048
0
817
6,918
1,749
0
0
6,738
0
26,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,066
Gold Earned
29,430
157
Minions Killed
338
0
Camps Cleared
0
742,144
Distance Traveled
983,153
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,131
613
69
7
0
175,938
3
W
Ne Zha
5,896
590
71
7
0
214,521
0
W
Horus
5,483
548
46
5
0
187,139
3
L
Nu Wa
3,351
335
0
0
0
0
0
L
Mulan
4,358
436
41
4
0
198,199
1
W
Nike
5,707
571
65
7
0
191,082
4
W
Cthulhu
6,213
621
87
9
0
214,473
1
L
Cerberus
4,789
479
22
2
0
179,098
0
L
Tsukuyomi
5,305
531
53
5
0
202,004
1
L
Neith
4,263
426
41
4
0
162,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role