Player Matchup

Ne Zha
Ne Zha
FeelingTooEasy
Ne Zha
Level 146
God Stats
4W - 3L
1,462 SR
Queue Stats
216W - 206L
1,570 Elo+
Party 2
Cabrakan
Cabrakan
Jessespinney
Cabrakan
Level 86
God Stats
8W - 3L
1,646 SR
Queue Stats
120W - 124L
1,498 Elo+
Party 2
Yemoja
Yemoja
NotTim
Yemoja
Level 100
God Stats
6W - 5L
1,320 SR
Queue Stats
180W - 178L
1,538 Elo+
Party 2
Chernobog
Chernobog
SlayerJJ
Chernobog
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 47L
1,482 Elo+
Solo
Nu Wa
Nu Wa
SunMalco
Nu Wa
Level 128
God Stats
1W - 0L
1,800 SR
Queue Stats
10W - 5L
1,530 Elo+
Solo
Team Averages
Level 118
1,546 SR
1,524 Elo+

VS

Team Averages
Level 131
1,641 SR
1,488 Elo+
Hel
Hel
BigShotCasey
Hel
Level 124
God Stats
2W - 3L
1,713 SR
Queue Stats
192W - 210L
1,404 Elo+
Party 1
Hercules
Hercules
RKGS Goob
Hercules
Level 149
God Stats
3W - 1L
1,829 SR
Queue Stats
148W - 160L
1,483 Elo+
Party 1
Cernunnos
Cernunnos
Tythepanda
Cernunnos
Level 140
God Stats
6W - 4L
1,664 SR
Queue Stats
341W - 347L
1,510 Elo+
Solo
Achilles
Achilles
URAnium FAnGz
Achilles
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,532 Elo+
Solo
Sobek
Sobek
y2pk
Sobek
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 13
13,846
659
28,588
34,199
24,718
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Jessespinney
Cabrakan
19
1 / 5 / 18
13,483
642
16,246
30,754
60,186
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
NotTim
Yemoja
20
2 / 1 / 14
14,171
675
9,626
23,739
28,670
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
SlayerJJ
Chernobog
20
8 / 4 / 15
14,507
691
43,045
28,129
19,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
SunMalco
Nu Wa
20
6 / 3 / 16
14,168
675
41,893
14,364
8,915
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 8
12,030
573
8,539
35,913
25,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
RKGS Goob
Hercules
20
5 / 6 / 7
13,472
642
23,475
39,114
54,332
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cernunnos
Tythepanda
Cernunnos
20
3 / 3 / 13
14,728
701
42,206
25,853
13,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
URAnium FAnGz
Achilles
20
7 / 5 / 7
13,702
652
24,046
27,319
47,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
y2pk
Sobek
17
1 / 6 / 10
11,280
537
12,099
35,726
54,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
63
25
Kills
18
18
Deaths
25
76
Assists
45
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
W
8
5
13
2.9
W
Cabrakan
Jessespinney
Cabrakan
1
5
18
2
W
Yemoja
NotTim
Yemoja
2
1
14
9
L
Hercules
RKGS Goob
Hercules
5
6
7
1.42
W
Chernobog
SlayerJJ
Chernobog
8
4
15
3.88
W
Nu Wa
SunMalco
Nu Wa
6
3
16
4.67
L
Cernunnos
Tythepanda
Cernunnos
3
3
13
3.17
L
Achilles
URAnium FAnGz
Achilles
7
5
7
2.1
L
Sobek
y2pk
Sobek
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,398
Damage
110,365
131,185
Taken
163,925
141,527
Mitigated
195,235
69,376
Healing
91,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,539
1,910
27,756
19,471
35,913
25,128
335
13,022
22,891
18,474
0
W
28,588
6,658
3,005
11,702
34,199
24,718
4,330
4,941
28,363
0
58,066
W
Cabrakan
Jessespinney
Cabrakan
16,246
1,913
882
2,978
30,754
60,186
947
4,854
25,497
29,633
0
W
Yemoja
NotTim
Yemoja
9,626
3,711
27,286
12,415
23,739
28,670
985
4,035
19,232
20,325
0
L
Hercules
RKGS Goob
Hercules
23,475
4,420
2,592
11,601
39,114
54,332
578
15,641
23,473
69
42,788
W
Chernobog
SlayerJJ
Chernobog
43,045
16,870
1,218
8,257
28,129
19,038
2,471
3,936
23,779
0
76,885
W
Nu Wa
SunMalco
Nu Wa
41,893
5,441
0
1,633
14,364
8,915
1,091
2,941
11,293
77,460
0
L
Cernunnos
Tythepanda
Cernunnos
42,206
18,186
2,183
8,615
25,853
13,900
2,688
12,299
13,554
0
117,782
L
Achilles
URAnium FAnGz
Achilles
24,046
5,807
3,537
5,309
27,319
47,561
1,822
11,528
15,791
0
42,552
L
Sobek
y2pk
Sobek
12,099
1,207
3,235
7,358
35,726
54,314
32
15,275
20,451
21,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,175
Gold Earned
65,212
205
Minions Killed
243
0
Camps Cleared
0
1,807,057
Distance Traveled
1,860,357
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,030
573
21
1
0
375,317
0
W
Ne Zha
13,846
659
39
2
0
365,756
2
W
Cabrakan
13,483
642
25
1
0
366,860
0
W
Yemoja
14,171
675
19
1
0
377,360
0
L
Hercules
13,472
642
26
1
0
383,954
0
W
Chernobog
14,507
691
66
3
0
363,422
4
W
Nu Wa
14,168
675
56
3
0
333,659
3
L
Cernunnos
14,728
701
160
8
0
367,786
1
L
Achilles
13,702
652
26
1
0
354,283
2
L
Sobek
11,280
537
10
0
0
379,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role