Player Matchup

Tsukuyomi
Tsukuyomi
ITrainerRedl
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
Jinty
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,238 Elo+
Party 1
Cthulhu
Cthulhu
Mandurr
Cthulhu
Level 27
God Stats
0W - 1L
1,693 SR
Queue Stats
3W - 8L
1,263 Elo+
Party 1
Ra
Ra
PannaCotta5135
Ra
Level 17
God Stats
0W - 1L
1,209 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 1
Ishtar
Ishtar
SmittyXXphoenix
Ishtar
Level 158
God Stats
23W - 41L
1,380 SR
Queue Stats
143W - 179L
1,461 Elo+
Solo
Team Averages
Level 49
1,457 SR
1,329 Elo+

VS

Team Averages
Level 132
1,632 SR
1,578 Elo+
Poseidon
Poseidon
Dukefrengss
Poseidon
Level 126
God Stats
4W - 3L
1,627 SR
Queue Stats
82W - 62L
1,473 Elo+
Solo
Mulan
Mulan
FilthiestPotato
Mulan
Level 136
God Stats
6W - 2L
1,671 SR
Queue Stats
166W - 137L
1,642 Elo+
Party 3
Ganesha
Ganesha
HaplessBunion1
Ganesha
Level 146
God Stats
2W - 0L
1,841 SR
Queue Stats
58W - 44L
1,629 Elo+
Party 2
Ne Zha
Ne Zha
SoftMuffins
Ne Zha
Level 141
God Stats
23W - 9L
1,713 SR
Queue Stats
200W - 144L
1,608 Elo+
Party 3
Anhur
Anhur
TheKiddoLogan
Anhur
Level 110
God Stats
1W - 1L
1,308 SR
Queue Stats
89W - 76L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ITrainerRedl
Tsukuyomi
14
4 / 9 / 0
7,960
796
9,346
14,701
5,840
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Jinty
Bellona
14
3 / 6 / 2
8,372
837
7,338
17,575
17,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Mandurr
Cthulhu
13
0 / 7 / 4
7,414
741
2,323
16,155
13,637
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 9 / 4
7,591
759
7,492
11,488
5,141
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 2 / 1
7,011
701
1,054
5,002
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dukefrengss
Poseidon
16
3 / 3 / 14
8,926
893
11,075
9,273
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 1 / 14
9,735
974
11,856
11,335
8,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 2 / 26
8,663
866
6,516
10,360
10,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
17
12 / 1 / 13
9,697
970
18,882
11,120
6,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 1 / 10
9,191
919
7,374
5,945
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
110
8
Kills
33
33
Deaths
8
11
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Dukefrengss
Poseidon
3
3
14
3.33
W
9
1
14
16
W
0
2
26
6.5
L
Tsukuyomi
ITrainerRedl
Tsukuyomi
4
9
0
0.44
L
Bellona
Jinty
Bellona
3
6
2
0.67
L
Cthulhu
Mandurr
Cthulhu
0
7
4
0.29
L
1
9
4
0.33
L
0
2
1
0.25
W
Ne Zha
12
1
13
18.5
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,553
Damage
55,703
64,921
Taken
48,033
43,603
Mitigated
31,791
3,748
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Dukefrengss
Poseidon
11,075
1,925
685
2,899
9,273
3,747
1,865
2,018
7,255
49,008
0
W
11,856
2,954
83
4,236
11,335
8,093
632
2,692
8,643
0
29,071
W
6,516
1,027
491
2,767
10,360
10,883
678
2,750
7,610
16,175
0
L
Tsukuyomi
ITrainerRedl
Tsukuyomi
9,346
2,054
0
634
14,701
5,840
93
2,723
11,978
0
19,839
L
Bellona
Jinty
Bellona
7,338
1,958
0
1,572
17,575
17,314
0
4,763
12,812
0
22,482
L
Cthulhu
Mandurr
Cthulhu
2,323
269
0
306
16,155
13,637
0
6,759
9,396
13,367
0
L
7,492
279
481
382
11,488
5,141
294
3,162
8,326
15,372
0
L
1,054
616
0
373
5,002
1,671
935
184
4,818
0
12,459
W
Ne Zha
18,882
6,550
0
3,646
11,120
6,291
1,225
1,855
9,265
0
41,700
W
7,374
3,295
0
1,000
5,945
2,777
1,937
500
5,445
0
15,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,348
Gold Earned
46,212
125
Minions Killed
203
0
Camps Cleared
0
886,662
Distance Traveled
1,155,013
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,926
893
76
8
0
207,047
0
W
Mulan
9,735
974
39
4
0
240,113
0
W
Ganesha
8,663
866
3
0
0
225,285
1
L
Tsukuyomi
7,960
796
21
2
0
190,241
3
L
Bellona
8,372
837
29
3
0
206,745
1
L
Cthulhu
7,414
741
29
3
0
185,690
0
L
Ra
7,591
759
24
2
0
165,341
0
L
Ishtar
7,011
701
22
2
0
138,645
4
W
Ne Zha
9,697
970
45
5
0
256,759
2
W
Anhur
9,191
919
40
4
0
225,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role