Player Matchup

Discordia
Discordia
FuskingMonkey
Discordia
Level 32
God Stats
1W - 5L
1,182 SR
Queue Stats
2W - 11L
1,205 Elo+
Party 1
Khepri
Khepri
Nuramas
Khepri
Level 84
God Stats
0W - 1L
1,780 SR
Queue Stats
6W - 19L
1,253 Elo+
Party 1
Ishtar
Ishtar
Oops410
Ishtar
Level 111
God Stats
1W - 4L
1,245 SR
Queue Stats
34W - 47L
1,433 Elo+
Solo
Bakasura
Bakasura
Zàngetsûu
Bakasura
Level 22
God Stats
2W - 2L
1,637 SR
Queue Stats
25W - 40L
1,395 Elo+
Solo
Olorun
Olorun
Пожарник
Olorun
Level 61
God Stats
0W - 1L
1,256 SR
Queue Stats
8W - 22L
1,285 Elo+
Party 1
Team Averages
Level 62
1,420 SR
1,314 Elo+

VS

Team Averages
Level 91
1,486 SR
1,444 Elo+
Hades
Hades
 
Hades
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bulletsponge_99
Chaac
Level 103
God Stats
8W - 3L
1,564 SR
Queue Stats
164W - 203L
1,427 Elo+
Party 2
Thor
Thor
Incadescent
Thor
Level 15
God Stats
7W - 7L
1,319 SR
Queue Stats
30W - 42L
1,387 Elo+
Solo
Kukulkan
Kukulkan
Prototype_370
Kukulkan
Level 69
God Stats
22W - 19L
1,467 SR
Queue Stats
156W - 185L
1,399 Elo+
Party 2
Medusa
Medusa
Timelessoul
Medusa
Level 124
God Stats
17W - 12L
1,581 SR
Queue Stats
391W - 389L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FuskingMonkey
Discordia
17
3 / 4 / 4
9,678
691
12,373
8,860
4,355
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
Nuramas
Khepri
15
2 / 4 / 5
9,935
710
5,411
16,422
20,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Oops410
Ishtar
17
1 / 2 / 3
9,464
676
6,701
8,830
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Zàngetsûu
Bakasura
18
4 / 4 / 2
10,631
759
10,665
15,875
10,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 2 / 5
10,301
736
11,353
10,554
6,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
1 / 4 / 5
10,495
750
7,408
16,064
8,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 3 / 7
10,464
747
6,655
14,367
9,276
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 4 / 3
10,473
748
6,865
10,391
4,505
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Prototype_370
Kukulkan
18
1 / 2 / 6
11,060
790
8,201
9,749
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
20
10 / 1 / 4
12,306
879
20,101
9,476
4,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
14
Kills
16
16
Deaths
14
19
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
4
5
0.88
W
1
3
7
1.5
L
Discordia
FuskingMonkey
Discordia
3
4
4
1.25
W
3
4
3
1.13
L
Khepri
Nuramas
Khepri
2
4
5
1.13
L
Ishtar
Oops410
Ishtar
1
2
3
1.25
W
Kukulkan
Prototype_370
Kukulkan
1
2
6
2
W
Medusa
10
1
4
12
L
Bakasura
Zàngetsûu
Bakasura
4
4
2
1.25
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,503
Damage
49,230
60,541
Taken
60,047
44,861
Mitigated
31,526
10,326
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
7,408
512
413
3,322
16,064
8,657
0
9,904
5,320
31,065
0
W
6,655
2,204
0
4,111
14,367
9,276
3,652
4,079
9,683
0
36,716
L
Discordia
FuskingMonkey
Discordia
12,373
326
0
0
8,860
4,355
0
2,481
6,379
28,974
0
W
6,865
2,104
0
190
10,391
4,505
150
4,493
5,413
0
20,656
L
Khepri
Nuramas
Khepri
5,411
489
0
1,830
16,422
20,021
0
2,665
13,757
7,448
0
L
Ishtar
Oops410
Ishtar
6,701
3,569
0
2,455
8,830
4,183
0
2,274
6,556
0
43,039
W
Kukulkan
Prototype_370
Kukulkan
8,201
680
0
1,094
9,749
4,565
2,231
4,636
4,903
49,337
0
W
Medusa
20,101
8,371
0
1,531
9,476
4,523
1,360
6,025
3,451
0
60,455
L
Bakasura
Zàngetsûu
Bakasura
10,665
6,934
0
2,401
15,875
10,150
0
4,710
11,165
0
32,536
L
11,353
7,094
84
3,556
10,554
6,152
616
3,479
7,075
36,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,009
Gold Earned
54,798
248
Minions Killed
317
0
Camps Cleared
0
1,389,086
Distance Traveled
1,521,197
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,495
750
55
4
0
279,043
2
W
Chaac
10,464
747
51
4
0
312,461
1
L
Discordia
9,678
691
40
3
0
294,773
5
W
Thor
10,473
748
30
2
0
275,127
2
L
Khepri
9,935
710
7
1
0
266,120
1
L
Ishtar
9,464
676
56
4
0
262,149
3
W
Kukulkan
11,060
790
91
7
0
317,942
1
W
Medusa
12,306
879
90
6
0
336,624
0
L
Bakasura
10,631
759
74
5
0
300,756
3
L
Olorun
10,301
736
71
5
0
265,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role