Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
SoaRBlaizE
Khepri
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 58L
1,337 Elo+
Party 1
Ao Kuang
Ao Kuang
The_ogg_mk
Ao Kuang
Level 122
God Stats
1W - 1L
1,789 SR
Queue Stats
76W - 70L
1,479 Elo+
Party 1
Team Averages
Level 113
1,596 SR
1,439 Elo+

VS

Team Averages
Level 88
1,547 SR
1,403 Elo+
Da Ji
Da Ji
Moordbeer420
Da Ji
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,356 Elo+
Party 2
Mulan
Mulan
deadshotta94
Mulan
Level 84
God Stats
17W - 16L
1,511 SR
Queue Stats
555W - 829L
1,347 Elo+
Solo
Hel
Hel
nR_KaasKroket
Hel
Level 87
God Stats
7W - 2L
1,629 SR
Queue Stats
127W - 146L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 3 / 3
9,509
634
6,417
10,138
4,255
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
SoaRBlaizE
Khepri
15
1 / 4 / 3
9,510
634
8,601
17,745
21,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
The_ogg_mk
Ao Kuang
15
3 / 5 / 0
9,469
631
11,691
15,527
10,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 8
10,194
680
13,381
15,041
7,319
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 8
10,538
703
11,194
14,815
14,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
9 / 2 / 2
11,857
790
13,702
13,319
5,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
12
12
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
3
0.83
W
1
2
8
2.5
L
Khepri
SoaRBlaizE
Khepri
1
4
3
0.63
L
Ao Kuang
The_ogg_mk
Ao Kuang
3
5
0
0.6
W
2
1
8
6
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,709
Damage
38,277
43,410
Taken
43,175
35,503
Mitigated
27,325
6,809
Healing
22,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,417
3,967
0
1,701
10,138
4,255
55
3,470
6,414
0
22,799
W
13,381
3,723
0
728
15,041
7,319
632
7,345
7,696
0
35,366
L
Khepri
SoaRBlaizE
Khepri
8,601
1,120
554
1,432
17,745
21,025
0
5,105
12,103
28,758
0
L
Ao Kuang
The_ogg_mk
Ao Kuang
11,691
4,066
212
2,910
15,527
10,223
0
5,127
10,141
24,380
2,444
W
11,194
2,117
179
4,553
14,815
14,346
711
5,003
9,812
0
32,355
W
13,702
1,135
9,244
7,881
13,319
5,660
1,098
7,209
6,110
66,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,488
Gold Earned
32,589
121
Minions Killed
203
2
Camps Cleared
12
619,133
Distance Traveled
870,612
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,509
634
37
2
0
147,076
0
W
Da Ji
10,194
680
41
3
5
310,722
2
L
Khepri
9,510
634
37
2
1
241,512
1
L
Ao Kuang
9,469
631
47
3
1
230,545
0
W
Mulan
10,538
703
42
3
2
282,745
1
W
Hel
11,857
790
120
8
5
277,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role