Player Matchup

Sylvanus
Sylvanus
EasyWinThankYou
Sylvanus
Level 26
God Stats
3W - 5L
1,785 SR
Queue Stats
15W - 13L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
SFWUChubs
Ne Zha
Level 62
God Stats
3W - 8L
1,500 SR
Queue Stats
178W - 195L
1,439 Elo+
Party 1
Xing Tian
Xing Tian
ancientgod0
Xing Tian
Level 147
God Stats
1W - 0L
1,480 SR
Queue Stats
169W - 169L
1,500 Elo+
Party 1
Hades
Hades
nnnalyd
Hades
Level 46
God Stats
3W - 1L
1,751 SR
Queue Stats
90W - 89L
1,525 Elo+
Party 2
Erlang Shen
Erlang Shen
temp-496202
Erlang Shen
Level 89
God Stats
4W - 0L
1,920 SR
Queue Stats
123W - 140L
1,500 Elo+
Party 2
Team Averages
Level 74
1,687 SR
1,494 Elo+

VS

Team Averages
Level 96
1,414 SR
1,436 Elo+
Atlas
Atlas
 
Atlas
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
A ZestyWetStraw
Chaac
Level 88
God Stats
1W - 5L
1,176 SR
Queue Stats
15W - 23L
1,259 Elo+
Party 3
Achilles
Achilles
GhostToastis
Achilles
Level 122
God Stats
13W - 17L
1,541 SR
Queue Stats
447W - 398L
1,586 Elo+
Party 3
Fenrir
Fenrir
JungleFiend
Fenrir
Level 84
God Stats
19W - 28L
1,355 SR
Queue Stats
476W - 529L
1,401 Elo+
Solo
Yu Huang
Yu Huang
noclo1
Yu Huang
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
9 / 1 / 5
10,928
643
18,942
14,214
9,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
SFWUChubs
Ne Zha
14
3 / 0 / 12
9,569
563
7,366
12,846
14,995
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
ancientgod0
Xing Tian
16
8 / 0 / 6
10,344
608
15,331
15,444
11,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
nnnalyd
Hades
14
4 / 3 / 3
8,855
521
8,268
9,856
4,712
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
temp-496202
Erlang Shen
15
4 / 6 / 1
9,172
540
12,158
17,618
11,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 6 / 3
6,556
386
6,609
18,469
16,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 3 / 3
7,858
462
13,665
21,459
14,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
GhostToastis
Achilles
12
1 / 5 / 1
7,267
427
8,717
15,863
8,983
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
12
5 / 9 / 1
7,825
460
6,119
17,282
8,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
noclo1
Yu Huang
11
1 / 6 / 4
6,840
402
7,184
11,007
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
28
Kills
10
10
Deaths
29
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
6
3
0.25
L
3
3
3
1.5
W
Sylvanus
9
1
5
11.5
L
Achilles
GhostToastis
Achilles
1
5
1
0.3
L
Fenrir
5
9
1
0.61
W
Ne Zha
SFWUChubs
Ne Zha
3
0
12
9
W
Xing Tian
ancientgod0
Xing Tian
8
0
6
11
W
Hades
nnnalyd
Hades
4
3
3
1.83
L
Yu Huang
noclo1
Yu Huang
1
6
4
0.5
W
Erlang Shen
temp-496202
Erlang Shen
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,065
Damage
42,294
69,978
Taken
84,080
52,471
Mitigated
52,354
25,098
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,609
2,809
0
1,893
18,469
16,414
0
8,915
9,554
24,843
746
L
13,665
3,701
0
6,921
21,459
14,418
617
6,686
14,773
0
55,669
W
Sylvanus
18,942
4,607
952
7,824
14,214
9,729
1,967
2,842
11,372
77,723
25,059
L
Achilles
GhostToastis
Achilles
8,717
2,348
0
1,953
15,863
8,983
0
8,705
7,158
209
49,081
L
Fenrir
6,119
2,658
0
664
17,282
8,102
160
8,304
8,978
0
39,046
W
Ne Zha
SFWUChubs
Ne Zha
7,366
1,687
218
3,545
12,846
14,995
109
2,811
10,035
159
37,910
W
Xing Tian
ancientgod0
Xing Tian
15,331
2,869
0
5,538
15,444
11,055
587
2,707
12,737
59,678
10,484
W
Hades
nnnalyd
Hades
8,268
639
263
3,518
9,856
4,712
1,376
3,743
6,113
45,607
0
L
Yu Huang
noclo1
Yu Huang
7,184
824
0
1,564
11,007
4,437
0
7,211
3,796
39,788
0
W
Erlang Shen
temp-496202
Erlang Shen
12,158
6,861
0
3,240
17,618
11,980
669
1,627
15,991
100
54,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,868
Gold Earned
36,346
461
Minions Killed
309
0
Camps Cleared
0
1,626,355
Distance Traveled
1,573,925
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,556
386
32
2
0
307,289
2
L
Chaac
7,858
462
83
5
0
305,848
3
W
Sylvanus
10,928
643
141
8
0
298,276
1
L
Achilles
7,267
427
71
4
0
364,211
0
L
Fenrir
7,825
460
58
3
0
324,377
3
W
Ne Zha
9,569
563
45
3
0
335,856
4
W
Xing Tian
10,344
608
110
6
0
361,648
0
W
Hades
8,855
521
80
5
0
308,600
0
L
Yu Huang
6,840
402
65
4
0
272,200
1
W
Erlang Shen
9,172
540
85
5
0
321,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role