Player Matchup

Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bobdole04126623
Kuzenbo
Level 123
God Stats
5W - 8L
1,348 SR
Queue Stats
379W - 481L
1,472 Elo+
Party 1
Ah Puch
Ah Puch
NewbsUp
Ah Puch
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,456 Elo+
Solo
Hou Yi
Hou Yi
Zameon
Hou Yi
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,449 Elo+
Solo
Rama
Rama
xXJayeDuBXx
Rama
Level 98
God Stats
16W - 26L
1,509 SR
Queue Stats
387W - 481L
1,465 Elo+
Party 1
Team Averages
Level 127
1,471 SR
1,468 Elo+

VS

Team Averages
Level 130
1,536 SR
1,446 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
PlusUlta1995
Geb
Level 148
God Stats
2W - 2L
1,409 SR
Queue Stats
399W - 495L
1,402 Elo+
Party 2
Shiva
Shiva
WiisWiis
Shiva
Level 125
God Stats
1W - 2L
1,506 SR
Queue Stats
81W - 95L
1,455 Elo+
Solo
Danzaburou
Danzaburou
superwey125
Danzaburou
Level 129
God Stats
5W - 0L
1,791 SR
Queue Stats
158W - 185L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
xToxic-Gambitx
Sun Wukong
Level 103
God Stats
10W - 6L
1,476 SR
Queue Stats
311W - 379L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
8 / 6 / 3
11,014
787
17,111
20,485
20,098
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

16
1 / 3 / 10
9,035
645
8,726
19,117
28,273
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
NewbsUp
Ah Puch
15
0 / 6 / 9
8,882
634
23,159
13,581
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Zameon
Hou Yi
15
2 / 6 / 4
9,126
652
10,513
14,402
6,431
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

18
4 / 3 / 8
10,549
754
16,190
15,167
7,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
4 / 4 / 9
10,864
776
16,222
15,724
8,848
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 3 / 16
11,641
832
8,970
20,680
25,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shiva
WiisWiis
Shiva
17
3 / 3 / 15
10,312
737
10,230
25,776
22,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
superwey125
Danzaburou
19
9 / 3 / 9
12,424
887
20,763
15,880
10,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
xToxic-Gambitx
Sun Wukong
18
5 / 2 / 15
11,059
790
17,501
20,347
21,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
88
15
Kills
24
24
Deaths
15
34
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
8
6
3
1.58
W
Kukulkan
 
Kukulkan
4
4
9
2.13
L
1
3
10
2
L
Ah Puch
NewbsUp
Ah Puch
0
6
9
0.75
W
3
3
16
3.67
W
Shiva
WiisWiis
Shiva
3
3
15
3.5
L
Hou Yi
Zameon
Hou Yi
2
6
4
0.67
W
Danzaburou
superwey125
Danzaburou
9
3
9
4.5
W
Sun Wukong
xToxic-Gambitx
Sun Wukong
5
2
15
6.25
L
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,699
Damage
73,686
82,752
Taken
98,407
69,288
Mitigated
87,487
27,147
Healing
44,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
17,111
2,133
3,042
3,737
20,485
20,098
336
4,843
15,642
367
31,608
W
Kukulkan
 
Kukulkan
16,222
1,274
1,592
3,532
15,724
8,848
365
6,684
9,040
35,901
0
L
8,726
3,045
1,999
5,340
19,117
28,273
365
5,155
13,962
19,263
0
L
Ah Puch
NewbsUp
Ah Puch
23,159
406
1,552
727
13,581
6,521
0
5,245
8,336
40,338
0
W
8,970
346
2,203
4,481
20,680
25,241
859
4,833
15,847
24,017
0
W
Shiva
WiisWiis
Shiva
10,230
1,503
5,542
9,142
25,776
22,076
1,026
10,755
15,021
240
24,497
L
Hou Yi
Zameon
Hou Yi
10,513
3,304
1,569
1,570
14,402
6,431
1,213
5,033
9,369
0
18,603
W
Danzaburou
superwey125
Danzaburou
20,763
8,193
2,703
6,216
15,880
10,138
3,604
5,096
10,784
0
40,947
W
Sun Wukong
xToxic-Gambitx
Sun Wukong
17,501
2,420
3,019
6,401
20,347
21,184
1,179
4,884
15,267
0
31,489
L
16,190
13,812
3,607
4,004
15,167
7,965
720
5,156
10,011
0
27,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,606
Gold Earned
56,300
126
Minions Killed
183
0
Camps Cleared
0
1,171,728
Distance Traveled
1,343,790
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,014
787
28
2
0
229,703
1
W
Kukulkan
10,864
776
49
4
0
249,192
0
L
Kuzenbo
9,035
645
12
1
0
256,533
1
L
Ah Puch
8,882
634
41
3
0
246,840
0
W
Geb
11,641
832
17
1
0
269,748
2
W
Shiva
10,312
737
28
2
0
283,554
2
L
Hou Yi
9,126
652
21
2
0
222,358
0
W
Danzaburou
12,424
887
64
5
0
259,996
4
W
Sun Wukong
11,059
790
25
2
0
281,300
0
L
Rama
10,549
754
24
2
0
216,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role