Player Matchup

Set
Set
 
Set
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
FTSx
Janus
Level 46
God Stats
3W - 1L
1,388 SR
Queue Stats
15W - 12L
1,401 Elo+
Solo
Hercules
Hercules
MihawkPR
Hercules
Level 102
God Stats
16W - 23L
1,508 SR
Queue Stats
393W - 358L
1,542 Elo+
Party 1
Neith
Neith
iTzEdgar
Neith
Level 28
God Stats
47W - 28L
1,639 SR
Queue Stats
168W - 133L
1,526 Elo+
Party 1
Team Averages
Level 75
1,507 SR
1,494 Elo+

VS

Team Averages
Level 74
1,438 SR
1,454 Elo+
Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Dxrzo
Thanatos
Level 46
God Stats
1W - 3L
1,463 SR
Queue Stats
20W - 14L
1,535 Elo+
Solo
Mulan
Mulan
HerFem
Mulan
Level 49
God Stats
66W - 79L
1,510 SR
Queue Stats
236W - 281L
1,435 Elo+
Party 2
Heimdallr
Heimdallr
The Daqzi
Heimdallr
Level 49
God Stats
6W - 12L
1,421 SR
Queue Stats
211W - 284L
1,359 Elo+
Party 2
Baron Samedi
Baron Samedi
YoinkedUrAK
Baron Samedi
Level 120
God Stats
3W - 7L
1,299 SR
Queue Stats
45W - 54L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
8 / 5 / 4
9,218
658
8,224
10,676
4,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tyr
 
Tyr
12
3 / 3 / 4
7,766
555
7,522
13,914
11,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
FTSx
Janus
12
1 / 5 / 5
7,483
535
5,090
7,613
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MihawkPR
Hercules
10
2 / 5 / 6
6,983
499
4,995
12,626
8,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
iTzEdgar
Neith
11
3 / 4 / 2
6,975
498
9,130
9,277
3,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 0 / 5
7,734
552
5,417
10,587
8,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Dxrzo
Thanatos
11
2 / 4 / 1
6,890
492
2,365
14,389
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
HerFem
Mulan
10
4 / 5 / 0
6,865
490
9,922
12,176
12,307
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
The Daqzi
Heimdallr
10
2 / 7 / 7
6,325
452
7,212
11,957
4,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
YoinkedUrAK
Baron Samedi
16
10 / 1 / 4
9,529
681
9,622
10,037
5,648
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
17
Kills
22
22
Deaths
17
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
5
4
2
W
Tyr
 
Tyr
3
3
4
1.67
L
Ymir
 
Ymir
4
0
5
6.5
L
Thanatos
Dxrzo
Thanatos
2
4
1
0.63
W
Janus
FTSx
Janus
1
5
5
0.7
L
Mulan
HerFem
Mulan
4
5
0
0.8
W
Hercules
MihawkPR
Hercules
2
5
6
1
L
Heimdallr
The Daqzi
Heimdallr
2
7
7
0.79
L
Baron Samedi
YoinkedUrAK
Baron Samedi
10
1
4
12
W
Neith
iTzEdgar
Neith
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,961
Damage
34,538
54,106
Taken
59,146
30,731
Mitigated
36,510
12,464
Healing
25,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
8,224
5,109
0
410
10,676
4,985
771
2,124
8,552
0
59,253
W
Tyr
 
Tyr
7,522
1,504
0
5,654
13,914
11,331
0
3,198
10,716
0
29,383
L
Ymir
 
Ymir
5,417
1,056
0
3,403
10,587
8,661
0
907
9,503
29,935
4,433
L
Thanatos
Dxrzo
Thanatos
2,365
561
0
12,104
14,389
5,385
0
1,086
13,135
0
38,355
W
Janus
FTSx
Janus
5,090
896
0
724
7,613
2,655
80
2,398
5,215
46,381
0
L
Mulan
HerFem
Mulan
9,922
2,410
0
2,396
12,176
12,307
0
545
10,986
0
39,684
W
Hercules
MihawkPR
Hercules
4,995
1,788
0
2,148
12,626
8,280
294
3,942
8,684
0
15,643
L
Heimdallr
The Daqzi
Heimdallr
7,212
2,485
0
1,006
11,957
4,509
165
263
11,654
0
23,083
L
Baron Samedi
YoinkedUrAK
Baron Samedi
9,622
1,405
503
5,592
10,037
5,648
345
1,733
7,935
65,930
0
W
Neith
iTzEdgar
Neith
9,130
5,176
0
3,528
9,277
3,480
1,106
2,686
6,591
0
46,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,425
Gold Earned
37,343
337
Minions Killed
327
0
Camps Cleared
0
1,370,083
Distance Traveled
1,176,381
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,218
658
92
7
0
282,412
0
W
Tyr
7,766
555
58
4
0
236,108
4
L
Ymir
7,734
552
57
4
0
249,492
2
L
Thanatos
6,890
492
59
4
0
245,886
0
W
Janus
7,483
535
102
7
0
260,849
3
L
Mulan
6,865
490
60
4
0
176,435
0
W
Hercules
6,983
499
14
1
0
266,331
2
L
Heimdallr
6,325
452
30
2
0
246,103
0
L
Baron Samedi
9,529
681
121
9
0
258,465
1
W
Neith
6,975
498
71
5
0
324,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role