Player Matchup

Jormungandr
Jormungandr
BILLYNTIMMY
Jormungandr
Level 100
God Stats
39W - 40L
1,516 SR
Queue Stats
564W - 525L
1,507 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Boodaka1237
Ah Muzen Cab
Level 88
God Stats
7W - 1L
1,913 SR
Queue Stats
488W - 466L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
GoldenMagicPants
Baron Samedi
Level 108
God Stats
2W - 5L
1,401 SR
Queue Stats
131W - 141L
1,536 Elo+
Solo
Tiamat
Tiamat
SerqetSoufflé
Tiamat
Level 154
God Stats
5W - 12L
1,427 SR
Queue Stats
452W - 455L
1,537 Elo+
Solo
Fenrir
Fenrir
toxic_echo_xd
Fenrir
Level 160
God Stats
6W - 8L
1,404 SR
Queue Stats
490W - 458L
1,549 Elo+
Party 2
Team Averages
Level 122
1,532 SR
1,528 Elo+

VS

Team Averages
Level 90
1,606 SR
1,518 Elo+
Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
NICKOLAOS121001
Mulan
Level 99
God Stats
15W - 12L
1,723 SR
Queue Stats
144W - 142L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
SuicideCliffs
Baron Samedi
Level 68
God Stats
4W - 10L
1,482 SR
Queue Stats
238W - 227L
1,536 Elo+
Party 1
Ravana
Ravana
TenderRelease
Ravana
Level 61
God Stats
13W - 9L
1,725 SR
Queue Stats
121W - 131L
1,531 Elo+
Party 1
Kuzenbo
Kuzenbo
jwho13
Kuzenbo
Level 86
God Stats
11W - 9L
1,599 SR
Queue Stats
117W - 122L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BILLYNTIMMY
Jormungandr
14
2 / 2 / 10
9,343
467
7,615
17,280
13,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Boodaka1237
Ah Muzen Cab
19
10 / 2 / 4
11,903
595
21,917
13,834
6,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Baron Samedi
GoldenMagicPants
Baron Samedi
16
3 / 3 / 5
10,979
549
15,550
13,751
12,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 2 / 9
9,937
497
16,202
11,251
8,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 1 / 7
10,636
532
9,315
14,864
6,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 5 / 2
10,001
500
8,347
17,740
6,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
1 / 6 / 3
9,860
493
10,911
24,534
22,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SuicideCliffs
Baron Samedi
12
1 / 6 / 1
8,019
401
11,720
14,424
6,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 4 / 1
10,244
512
5,729
11,823
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
jwho13
Kuzenbo
11
0 / 4 / 1
7,472
374
4,945
18,148
20,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
25
Kills
10
10
Deaths
25
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
2
0.8
W
Jormungandr
BILLYNTIMMY
Jormungandr
2
2
10
3.5
W
Ah Muzen Cab
Boodaka1237
Ah Muzen Cab
10
2
4
6
W
Baron Samedi
GoldenMagicPants
Baron Samedi
3
3
5
1.83
L
1
6
3
0.42
W
3
2
9
3.75
L
Baron Samedi
SuicideCliffs
Baron Samedi
1
6
1
0.25
L
5
4
1
1.38
L
Kuzenbo
jwho13
Kuzenbo
0
4
1
0.13
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,599
Damage
41,652
70,980
Taken
86,669
48,500
Mitigated
60,234
17,506
Healing
26,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,347
2,245
0
5,707
17,740
6,253
1,110
5,696
12,004
0
73,100
W
Jormungandr
BILLYNTIMMY
Jormungandr
7,615
2,324
264
2,612
17,280
13,928
150
5,822
11,458
40,264
0
W
Ah Muzen Cab
Boodaka1237
Ah Muzen Cab
21,917
8,996
0
4,200
13,834
6,155
190
3,680
10,154
0
105,190
W
Baron Samedi
GoldenMagicPants
Baron Samedi
15,550
2,593
739
4,717
13,751
12,727
392
1,705
11,416
75,642
0
L
10,911
1,027
0
9,571
24,534
22,064
0
14,316
9,374
0
67,403
W
16,202
1,625
0
2,041
11,251
8,796
492
4,795
6,456
75,478
0
L
Baron Samedi
SuicideCliffs
Baron Samedi
11,720
1,255
876
2,911
14,424
6,654
0
8,281
6,067
55,032
0
L
5,729
1,843
0
3,808
11,823
5,084
0
3,883
7,936
0
71,424
L
Kuzenbo
jwho13
Kuzenbo
4,945
2,262
0
3,281
18,148
20,179
0
6,227
11,921
23,357
0
W
9,315
2,867
0
2,933
14,864
6,894
0
1,388
13,476
0
70,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,798
Gold Earned
45,596
587
Minions Killed
551
0
Camps Cleared
0
1,927,056
Distance Traveled
1,827,641
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,001
500
143
7
0
339,330
5
W
Jormungandr
9,343
467
59
3
0
393,305
1
W
Ah Muzen Cab
11,903
595
148
7
0
402,445
3
W
Baron Samedi
10,979
549
164
8
0
312,774
8
L
Mulan
9,860
493
150
8
0
343,816
5
W
Tiamat
9,937
497
123
6
0
390,489
2
L
Baron Samedi
8,019
401
97
5
0
346,554
7
L
Ravana
10,244
512
109
5
0
414,204
6
L
Kuzenbo
7,472
374
52
3
0
383,737
7
W
Fenrir
10,636
532
93
5
0
428,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role