Player Matchup

Neith
Neith
FiyahKitteh
Neith
Level 160
God Stats
13W - 10L
1,554 SR
Queue Stats
19W - 16L
1,547 Elo+
Party 1
Vulcan
Vulcan
LazyOli92
Vulcan
Level 67
God Stats
1W - 0L
1,718 SR
Queue Stats
11W - 12L
1,451 Elo+
Party 1
Hercules
Hercules
MartaVenus
Hercules
Level 66
God Stats
1W - 0L
1,209 SR
Queue Stats
1W - 2L
1,266 Elo+
Party 1
Team Averages
Level 98
1,494 SR
1,421 Elo+

VS

Team Averages
Level 103
1,446 SR
1,517 Elo+
Atlas
Atlas
Deandrebeast1
Atlas
Level 160
God Stats
14W - 13L
1,553 SR
Queue Stats
555W - 346L
1,698 Elo+
Party 2
Neith
Neith
Hunchie
Neith
Level 63
God Stats
2W - 2L
1,462 SR
Queue Stats
2W - 5L
1,331 Elo+
Party 2
Janus
Janus
Slimjim1298
Janus
Level 86
God Stats
0W - 2L
1,322 SR
Queue Stats
82W - 78L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 5
10,753
672
11,263
11,063
5,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Vulcan
LazyOli92
Vulcan
16
5 / 4 / 2
11,399
712
16,535
10,740
5,526
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
MartaVenus
Hercules
13
2 / 1 / 5
9,959
622
4,858
16,817
12,888
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
10,527
658
11,459
22,402
25,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Hunchie
Neith
16
3 / 2 / 3
10,540
659
8,430
10,011
5,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 1 / 4
9,959
622
10,722
7,193
3,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
8
Kills
6
6
Deaths
8
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
1
1
5
3.5
L
Neith
Hunchie
Neith
3
2
3
2.25
W
Vulcan
LazyOli92
Vulcan
5
4
2
1.5
W
Hercules
MartaVenus
Hercules
2
1
5
4.5
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,656
Damage
30,611
38,620
Taken
39,606
23,763
Mitigated
33,835
14,492
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,459
3,532
0
3,275
22,402
25,288
124
10,527
11,875
34,226
0
W
11,263
3,302
0
5,751
11,063
5,349
2,000
6,920
4,143
0
56,381
L
Neith
Hunchie
Neith
8,430
2,157
0
1,239
10,011
5,286
836
4,665
5,346
0
29,799
W
Vulcan
LazyOli92
Vulcan
16,535
7,042
0
1,867
10,740
5,526
738
7,108
3,632
44,954
0
W
Hercules
MartaVenus
Hercules
4,858
757
0
6,874
16,817
12,888
252
8,243
8,574
0
13,285
L
10,722
785
0
2,250
7,193
3,261
356
2,077
5,116
52,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,111
Gold Earned
31,026
182
Minions Killed
200
2
Camps Cleared
7
907,277
Distance Traveled
764,609
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,527
658
33
2
3
260,943
2
W
Neith
10,753
672
113
7
1
316,860
8
L
Neith
10,540
659
68
4
2
231,316
0
W
Vulcan
11,399
712
52
3
1
309,165
3
W
Hercules
9,959
622
17
1
0
281,252
0
L
Janus
9,959
622
99
6
2
272,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role