Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DJ MAX22
Janus
Level 139
God Stats
19W - 14L
1,684 SR
Queue Stats
154W - 124L
1,579 Elo+
Party 1
Guan Yu
Guan Yu
Einnix89
Guan Yu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,499 Elo+
Solo
Merlin
Merlin
Motion2929
Merlin
Level 149
God Stats
2W - 2L
1,421 SR
Queue Stats
165W - 125L
1,591 Elo+
Party 1
Ganesha
Ganesha
nazo0231
Ganesha
Level 138
God Stats
2W - 1L
1,597 SR
Queue Stats
145W - 104L
1,599 Elo+
Party 1
Team Averages
Level 141
1,540 SR
1,554 Elo+

VS

Team Averages
Level 138
1,605 SR
1,568 Elo+
Nu Wa
Nu Wa
CTAPUMA
Nu Wa
Level 156
God Stats
13W - 6L
1,618 SR
Queue Stats
183W - 220L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
Kaunay2413
Gilgamesh
Level 128
God Stats
19W - 13L
1,633 SR
Queue Stats
225W - 167L
1,643 Elo+
Party 2
Discordia
Discordia
The Slug 5mph
Discordia
Level 129
God Stats
2W - 3L
1,552 SR
Queue Stats
33W - 39L
1,529 Elo+
Solo
Ullr
Ullr
VeztralX
Ullr
Level 158
God Stats
17W - 20L
1,603 SR
Queue Stats
436W - 384L
1,588 Elo+
Solo
Cabrakan
Cabrakan
jgonzalez14
Cabrakan
Level 118
God Stats
13W - 11L
1,617 SR
Queue Stats
329W - 290L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 1 / 4
10,949
730
14,230
11,073
6,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
DJ MAX22
Janus
19
9 / 1 / 1
11,841
789
15,819
11,006
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Einnix89
Guan Yu
17
1 / 4 / 6
10,222
681
9,240
24,160
27,697
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Motion2929
Merlin
18
4 / 2 / 3
11,197
746
11,313
12,817
6,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ganesha
nazo0231
Ganesha
17
0 / 2 / 11
10,458
697
5,974
19,671
22,787
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CTAPUMA
Nu Wa
16
0 / 3 / 3
9,778
652
10,928
11,741
4,159
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Kaunay2413
Gilgamesh
16
4 / 3 / 1
9,906
660
9,462
14,893
12,986
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
The Slug 5mph
Discordia
16
1 / 5 / 4
9,889
659
9,141
13,007
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
20
5 / 2 / 3
11,841
789
25,609
13,210
5,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
jgonzalez14
Cabrakan
15
0 / 3 / 4
9,219
615
4,964
14,193
17,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
16
Kills
10
10
Deaths
16
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
4
4
L
Nu Wa
CTAPUMA
Nu Wa
0
3
3
0.5
W
Janus
DJ MAX22
Janus
9
1
1
9.5
W
Guan Yu
Einnix89
Guan Yu
1
4
6
1
L
Gilgamesh
Kaunay2413
Gilgamesh
4
3
1
1.5
W
Merlin
Motion2929
Merlin
4
2
3
2.75
L
Discordia
The Slug 5mph
Discordia
1
5
4
0.6
L
Ullr
5
2
3
3.25
L
Cabrakan
jgonzalez14
Cabrakan
0
3
4
0.67
W
Ganesha
nazo0231
Ganesha
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,576
Damage
60,104
78,727
Taken
67,044
68,304
Mitigated
44,964
19,207
Healing
7,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,230
3,617
0
3,158
11,073
6,441
1,731
3,469
7,412
0
55,629
L
Nu Wa
CTAPUMA
Nu Wa
10,928
1,822
98
881
11,741
4,159
575
6,756
4,985
45,556
0
W
Janus
DJ MAX22
Janus
15,819
929
162
1,798
11,006
5,122
2,667
4,289
6,551
52,285
0
W
Guan Yu
Einnix89
Guan Yu
9,240
780
2,239
4,970
24,160
27,697
559
7,207
16,499
0
36,409
L
Gilgamesh
Kaunay2413
Gilgamesh
9,462
2,225
0
3,615
14,893
12,986
0
7,168
7,725
0
23,402
W
Merlin
Motion2929
Merlin
11,313
1,254
0
3,139
12,817
6,257
1,089
3,856
8,885
46,534
0
L
Discordia
The Slug 5mph
Discordia
9,141
437
0
2,002
13,007
4,445
84
5,144
7,863
24,514
0
L
Ullr
25,609
13,551
0
764
13,210
5,976
0
5,240
7,970
0
73,996
L
Cabrakan
jgonzalez14
Cabrakan
4,964
723
0
29
14,193
17,398
0
8,798
5,395
19,348
0
W
Ganesha
nazo0231
Ganesha
5,974
610
372
3,369
19,671
22,787
566
5,176
14,347
30,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,667
Gold Earned
50,633
355
Minions Killed
299
0
Camps Cleared
0
1,627,262
Distance Traveled
1,336,288
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,949
730
105
7
0
323,616
3
L
Nu Wa
9,778
652
71
5
0
289,428
4
W
Janus
11,841
789
92
6
0
357,272
3
W
Guan Yu
10,222
681
53
4
0
317,846
3
L
Gilgamesh
9,906
660
33
2
0
247,412
1
W
Merlin
11,197
746
100
7
0
282,253
3
L
Discordia
9,889
659
37
2
0
240,553
1
L
Ullr
11,841
789
126
8
0
320,589
1
L
Cabrakan
9,219
615
32
2
0
238,306
0
W
Ganesha
10,458
697
5
0
0
346,275
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role